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Posts with tag warlords-of-draenor-screenshots

Warlords of Draenor: Shadowmoon Valley

Of all the new zones introduced in Warlords of Draenor, the one I was looking forward to the most was Shadowmoon Valley. The scarred, desolate landscape in Burning Crusade told nothing of just how gorgeous the land once was -- but it was home to the draenei once upon a time, untouched by the Burning Legion or the orcs, and I really wanted to see it. And I have to say, Blizzard did not let me down the slightest with this zone. Everything from the trees to the sky to the individual blades of grass that sway with movement as your character walks through them is a sublimely crafted work of art.

Although home to the draenei, Shadowmoon Valley is also home to the Shadowmoon clan of orcs, as well as a variety of other denizens, some friendly, some ... not so much. But it's the draenei architecture and scenery that really stands out in this zone. I can't really put in words how ridiculously detailed the environmental art is in Shadowmoon, but I put together a gallery of assorted screenshots so it can be shown. Be warned, there are a few spoilers along the way, so those that are wanting to see everything for the first time when you log in on day one should avoid it.

But enough about the scenery. How does the zone play?

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Filed under: Warlords of Draenor

Warlords of Draenor: New Garrisons screenshot

It seems that Creative Director Alex Afrasiabi isn't the only one tweeting images from Draenor. On the heels of some perfectly lovely screenshots of Talador and Gorgrond, another screenshot has surfaced. Game Designer Jeremy Feasel has stepped in the fray, having joined the Twitter crew yesterday under the moniker @Muffinus. Feasel designs Pet Battles, was the mastermind behind the Timeless Isle, and is now currently working on Garrison content. After a short introduction, he didn't waste any time, posting a new screenshot of a garrison in progress.

I didn't really think it was possible to get any more excited about garrisons than I already am, but the screenshot certainly managed to make it happen. I love the fountain detail in the center and the clock tower in the back. I'm pretty sure I wouldn't mind parking any of my characters there for a while.


Filed under: News items, Warlords of Draenor

Warlords of Draenor: New Talador screenshot

We've had several recent tweets from Blizzard developers coyly discussing aspects of certain upcoming patches, or, say expansions. With no Warlords of Draenor beta access yet in sight, every potential glimpse into that world gives us something to get excited about, and last night's tweet of the above picture from Creative Director Alex Afrasiabi is no exception.

If you're not quite yet familiar with the different areas of Draenor, our own Matthew Rossi has an excellent article to enlighten you. Talador is a the center of the continent, described as "the heart of Draenor." In that area can be found both the draenei's central city Shattrath and the great mausoleum of Auchindoun. Unfortunately for those draenei players who may wish to make a pilgrimage to Shattrath, Warlords of Draenor finds it almost completely occupied by the Iron Horde. At least Talador itself is serene and beautiful, as the screenshot shows.

Preliminary speculation among the WoW Insider staff has us fairly sure that the settlement in Afrasiabi's picture is none other than Tuurem. Burning Crusade era players may remember Tuurem as a ruin in the middle of Terrokar Forest filled with hostile Broken. It was also the key to several quests, including forging the connection between Firewing Point and the unfortunate fate of the Cenarion Thicket. In any case, Tuurem looks a lot nicer in that screenshot than it does in Terrokar, that's for sure.

Filed under: News items, Warlords of Draenor

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