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Posts with tag warrior

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

Our groups' unwanted -- and so far unseen -- visitor has made herself known. The tension in the air is palpable.

On a more technical note, I'm trying something new with textures. It's not very noticeable, but I think it gives the page a little something. What do you guys think? Keep or toss?

Check out the full comic right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

As our unlikely heroes stop for the night, a cunning predator begins to dog their every move ...

Also, enjoy Safe Passage the way it is now, as my bosses have already approved the hip, new version of this comic. Enjoy Mig'u Hatsune, everyone.

Check out the full comic right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

What terror lurks in the hearts of these slightly beaten and singed crates? Could some bold and brazen Quillboar be lying in wait to assault a passerby? A cute non-combat pet? Deathwing?

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

Our gruff guys arrive at the sight of the raid. Things are looking grim until they find a talking box. No, not that talking box.

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: Hunter, WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

It's always nice to see that some people aren't as bad as they seem at first glance. So, don't go judging someone based on horrifically large muscles and spiky armor. It just doesn't end well for anyone.

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage! This comic takes place post-Cataclysm, so there will be minor spoilers!

Don't you hate it when you just get home and someone throws chores in your face? "Go do this! Go do that! Go check out this fire!" Jeez. Some people.

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage! This comic takes place post-Cataclysm, so there will be minor spoilers!

We have now been introduced to two of the major characters, Ash'gor the orc veteran, and Mig'ai, his Darkspear shaman companion. Again, I politely ask that you just wait and see what develops in the next few weeks. The Alliance aren't all bad, after all.

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

Cataclysm Beta: Build 12942 warrior changes

Beta build 12942 is here, and with it, changes. Many changes. Some to talents, some to abilities; some merely to when you get them, and others to their power or functionality. It's quite a plethora of changes, and we're going to talk about them, because it's either that or I wander around muttering "worg" under my breath over and over again. Worg. It's infectious. Worg.

So let's take a look, shall we?

Worg.

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Filed under: Warrior, Analysis / Opinion, Cataclysm

Cataclysm Beta: Warrior glyphs

Unlike rogue and shaman glyphs, warrior glyphs do not appear to be finalized as of this beta push, but there have definitely been some changes and alterations that are worth discussing. We discussed the change to the philosophy of glyph design already this week but neglected to point out the specific new glyph options. Several glyphs are either entirely new or changed to reflect the "unambiguous increase" design goal.

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Filed under: Warrior, Cataclysm

Know Your Lore: Grommash Hellscream


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

He is the destroyer. Drinker of demon blood, first slave of Mannoroth, he who ushered in the Blood Curse and the bloody haze of rage and battle frenzy it woke in the orcish heart. He was in the vanguard of the army that stormed Shattrath, the last and greatest of the draenei cities, and no axe can be said to have slaughtered more of them. No hand was more stained, not Gorefiend, not Deadeye, not Bladefist. In a sea of names that denote battle hardened warriors, his name stands out.

He is the savior. He is the last survivor leading his people when most of their kind were imprisoned and defeated. He was the one who showed the young Thrall a free orc, taught him their language and pointed him to those who would show him his ultimate destiny. Tripped up by his fury and guilt, twice he stumbled back toward the blood haze that dominated his people, the curse he himself brought upon them. Finally, goaded beyond endurance, it is the same bellicose anger that has granted him his greatest successes and his greatest failure that frees his people.

Grom Hellscream drank the demon Mannoroth's blood and led his people into slavery. Grom Hellscream slew the demon Mannoroth and led his people out of slavery. Few beings can be said to be the best and worst of their people at once -- but then again, few people can say they are the Giant's Heart.

Who was Grommash Hellscream?

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Filed under: Lore, Know your Lore

Cataclysm: Reaching uncrittable

For those of you who don't know much about tanking, we're going to talk quickly about a stat that won't exist in Cataclysm. This lowly stat is called defense rating, and it's something that tanks need quite a bit of. The nice thing is that it's on just about everything that tanks wear, which means at higher gear levels, we've got it coming out of our ears. The primary point of this stat is to reduce the critical strike ability for incoming melee hits from the standard of 6% to 0%. Druids currently don't need this stat, as they've got a talent called Survival of the Fittest, which means that bosses don't need to drop defense leather.

All in all, the stat is kinda boring, as while it does still do nice things after you reach the defense cap of 690 rating (or 540 skill), most people don't bother with it and stack stamina or other avoidance. So Blizzard decided that they're going to get rid of it.

Around BlizzCon 2009, we were told that the crit reduction we formerly got from defense rating was going to be tied into things that were available to all members of each tanking class. Examples used were baking it into Bear Form for druids, Righteous Fury for paladins, Defensive Stance for warriors and Frost Presence (or rather, Blood Presence in Cataclysm) for death knights. That means that if a retribution paladin or arms warrior wanted to tank, all he'd need to do was swap to vaguely appropriate gear (or just over to a sword and shield), pop his respective abilities, and away he'd go. That's not how it appears things went down, though.

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Filed under: Druid, Paladin, Warrior, Death Knight

Ghostcrawler in depth on warriors in Cataclysm

Well, it's no talent tree preview, but Ghostcrawler (lead systems designer) has given us quite a bit of grist for the mill in a recent forum thread. Here's one example of a question I've wondered for a while, about the fate of Mortal Strike, getting an answer.

Ghostcrawler on MS debuff
The problem of course is that if only you get the debuff or if only you get the best debuff then warriors are mandatory for anything PvP which might be fine for you but doesn't really feel fair to everyone else. Sometimes I wish we'd just remove the debuff because it's almost impossible to balance around both having and not having it. We can make sure Mortal Strike hits hard but we're unlikely to do anything that improves the debuff.


Honestly, I wouldn't mind their removing the MS debuff either. It doesn't really seem like it fits with the Cataclysm ideal for PvP, which is more health and less burst. Tune up the damage on MS so that the ability hits like a truck, and in general balance arms warriors to put out the same kind of DPS as other classes in PvP, rather than having to give them a debuff that makes everyone on their side's damage count for double. (Heck, you could even change the MS debuff so that it does something else, like lower movement speed or something else that would make sense for a "mortal wound.")

Let's pick over and discuss several of these answers in more detail. Most of the discussion is PvP-related; so, too, are the answers.

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Filed under: Warrior, Analysis / Opinion, News items, Cataclysm

The cynic's guide to World of Warcraft

We tend to be very careful while composing articles here at WoW Insider. We're always mindful that not everyone plays the game in the same way, or has the same experience on different servers or factions, but every so often a certain madness seizes us and we feel the urge to ... tell the truth. In that vein, I am pleased (sort of) to present The Cynic's Guide to World of Warcraft.

This article owes a heavy debt to Ambrose Bierce's The Devil's Dictionary. If you want to see a real master at work, read that.

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Filed under: Humor

Breakfast Topic: Death by death knight

I was running through Borean Tundra recently, leveling my death knight alt, when a rather morbid thought hit me. That thought was this: death by death knight must suck. With all of the diseases, a ghoul often gnawing a limb off and the DK himself hacking into you with his weapon of choice, dying from a death knight may be the worst death that you could receive from a player class. With a max-level paladin as my main, I know that pallys are a relatively quick and painless death (so long as they're not fighting an undead mob, at which point it would have to be a terrible way to go). I've not played any other classes to high levels, so I can't say for them. The closest to me would have to be the warlock, what with sucking your soul straight out of you.

Which class do you think would bestow the most painful death, and which the most merciful? Are death knights the masters of suffering, or are they merely pretenders to the throne? Are warriors or rogues, with their bleed tactics, a worse way to go? Would it be better just to get one-shot? Is there a particular spec that rules the roost? Let the debate begin.

This article has been brought to you by Seed, Aol's guest writer program that brings your words to WoW.com. Watch for the next call for submissions and a chance to submit your own article. The next byline you see here may be yours!

Filed under: Breakfast Topics, Death Knight, Guest Posts

Breakfast Topic: What's new with you?

I've been having a lot of fun with my It Came From the Blog alt lately,(check the polls and updates to follow along with the latest adventures from the guild!) now that I've hit level 20 and I can ride around in comfort. With level 20 came a few milestones; getting a mount, the fact that this is the first time I've gotten a warrior beyond level oh ... 15 or so, and suddenly I had a level 20 warrior quest! I realized as I accepted it that this was something entirely new. I'd never done this quest before. For someone that has Loremaster on multiple characters, this is a rare and exciting thing -- I had no idea what it was for, or what I would be doing, or what I would get at the end!

So I decided to go through the chain and deliberately keep myself in the dark. No Wowhead, no hints, no spoilers, just playing it through how it was intended to be played. I'm in the middle of the chain now and the quests are red, so I'll complete them as I go along, but I'm looking forward to finishing it! The warrior class is entertaining -- I find I'm enjoying the aspect of being the one that wants to be hit, rather than the one that's trying to avoid it.

Speaking of having my head beat in, the other "new" thing I found myself doing was registering for the 2010 Arena Tournament last night. I don't arena. I barely PvP. I'm terrible at PvP, so I've simply never done it, because I figure it is better not to clutter up the arena and frustrate other players with my outright awfulness. However, a friend has convinced me to give it a try, and against my better judgment I am going for it -- after all, the worst that can happen is I will get beaten repeatedly.

Arena scores don't go into the negatives, right guys? ... right?

So what's new with you? What's something in game that you've never, ever done before? It's rare that I find these things and seek them out, but as Cataclysm approaches I find myself wanting to try the things I've never done before just in case they disappear or change. And an additional challenge to those of you looking for one -- that new thing that you thought of? Go out and do it! You may end up like me, somewhat bewildered by the experience but thoroughly enjoying it.

Filed under: Breakfast Topics

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