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Posts with tag warsong

US PvP realms get free character moves

Bornakk announced last night that selected US PvP realms will be given free character moves starting at Noon pacific time today, July 10th, and ending on July 17th. As always, Blizzard does reserve the right to close transfers early once their quotas are met, so be sure to get your transfer request in as early as possible if you plan to move. Once the transfers are open, you can visit the character move page to request a transfer.

The realm transfers are as follows:

  • Characters from the Barthilas and Frostmourne realms may move to the Dreadmaul realm.
  • Characters from the Illidan, Mal'ganis, and Warsong realms may move to the Zuluhed realm.

Filed under: Realm News, Realm Status, News items

Server crashes plague Ruin battlegroup and others

It seems to be an unfortunate reality of WoW, if not MMORPGs in general: When a new patch goes live, more often than not, it's going to be a bit rocky on the servers for a while. Patch 2.4.2 is no exception, Many servers are having trouble staying up, including most of the Ruin Battlegroup, which according to a few our tipsters has been having more than its share of trouble lately. Blue Poster Vrakthis has assured posters on the Customer Service Forum that the Realm issues are being looked into, but so far, there does not seem to be a solid reason for the downtime other than, hey, it's patch day!

EDIT: It has now been confirmed that the downtimes were intentional for the purpose of emergency maintenance. The downtime should be minimal.

As of the time of this writing, the following servers are down:

Read more →

Filed under: Realm News, Patches, Realm Status, Blizzard, News items

Addressing time issues with Warsong Gulch

As our own Zach Yonzon has pointed out, Warsong Gulch, the capture-the-flag battleground, is broken. Despite Warsong being his favorite battleground, there are several issues confronting PvP'ers.

Here's the short version:
  • WSG has the lowest honor gain per time played of the four battlegrounds, even on its holiday weekend.
  • Warsong is the least effective battleground from which to farm honor.
  • Warsong reputation is not necessary to acquire PvP gear. In addition, reputation gains with the faction are low.
  • Games often last a very long time.
Fortunately, Drysc commented this morning on a forum thread started by Moobert, designed to call attention to the issue and draw out a response. While Drysc confirms that the developers are aware of the problems with Warsong Gulch, and that in fact, several possible solutions are already being tested internally. Unfortunately, he cautions that these changes are not likely to be seen any time soon.

How do you feel about Warsong right now? Do you love it or hate it and why?

Filed under: PvP, Battlegrounds

Around Azeroth: Bored in WSG

Playing defense in a battleground can be a dull task as battles are won and lost across the battleground, but only occasionally touch key defense points. And this screenshot? It's the calm before the storm. (Or, the dull, tedious waiting before the storm.) Clover from Barthilas, who sent us this shot, explained that he hoped we would like it -- or perhaps he was just bored guarding the flag.

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see your idea of the best looking instance on Around Azeroth! Sharing your screenshot is as simple as e-mailing with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Filed under: PvP, Screenshots, Around Azeroth, Battlegrounds

Free character moves for the US

We've had some moves recently for Oceanic and European realms, but these are the first North American free character transfers I've seen in a while. As of noon PST today, and until 12:01 PM PST a week from today, December 28th, players can make the following transfers free of charge:
  • From: Arthas, Illidan, Mal'Ganis, Warsong
  • To: Azshara
As always, players are urged to make the transfer as soon as possible if they intend to, since the transfers do sometimes close early if desired population levels are reached. Drysc promises that the realms they choose for transfers are based on exact population statistics, which seems to imply that, out of the North American reals, the source realms are the most overpopulated and Azshara is the most underpopulated. Those of you on these realms, does that ring true? Do you plan on taking advantage of the transfers? Azshara folks, do you welcome the newcomers?

Filed under: Realm News, News items

The Art of War(craft): Warsong Gulch, the Broken Battleground

I have a confession to make. I love Warsong Gulch. It's my favorite Battleground. Most people I know abhor the place, but I genuinely enjoy it. The way I see it, Warsong Gulch is a map that's conducive to combat. It's small, straightforward, and fairly uncomplicated. Other Battleground maps are big enough to avoid confrontation. Alterac Valley, in particular, often turns into a race with minimal conflict -- even with the new changes. There are games in Arathi Basin or the Eye of the Storm where one is left guarding a node for the entire game and hardly see combat. On the other hand, it takes a monumental effort to avoid fighting inside Warsong Gulch.

Warsong Gulch is situated in the Southern part of Ashenvale and the Northern part of the Barrens. It represents a contested area where Grom Hellscream's Warsong Clan made incursions into Ashenvale with their logging operations, earning the ire of the tree-hugging Silvewing Sentinels. Fighting in Warsong Gulch awards Warsong Gulch Mark of Honor, which is used as currency along with Honor points for various items. Players can fight in Warsong Gulch starting at Level 10, making it the first Battleground players can enter. Warsong Gulch is the domain of the Level 19 twinks, so lower-level players wishing to get a taste of their first Battleground would have it in their best interest to be prepared to face opponents decked out in fully enchanted crafted and twink run blues. As a general rule, it would be best to be at least at the highest even-numbered level of a bracket -- 18, 28, 38, etc. -- when joining the Battleground in order to contribute more.

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Filed under: Analysis / Opinion, PvP, Guides, The Art of War(craft) (PvP), Battlegrounds

Breakfast Topic: What's your realm's motto?

Banefire started an interesting thread the other day on the forums. He asked what your motto would be for your realm. Here are some of the responses posters offered:
  • Argent Dawn: We know drama
  • Tichondrius is not for you (evidently this was also on a sign held up at Blizzcon 2005)
  • Warsong: 40% Brazilian, 80% retarded
  • Palehoof: We are not a rock band, we are a World of Warcraft server
  • Feathermoon: The official serve of love
  • Boulderfist: The Idaho of WoW servers
  • Dalaran: The Purple Bubble of Love

I figure mine would be "Elune: Can't throw a gnome without hitting a night elf." If you were to come up with a motto for your realm, what would it be?

[via WoW forums]

Filed under: Breakfast Topics, Humor

Realm cultures

Realms in World of Warcraft are supposed to be like different, although identical, worlds. You choose one and live under its rules, and if you want to live in a different world, you have to put in a lot of work to get there. But quick glance at the WoW Realm Forums shows that each server might better be described as its own little high school.

Realms have nicknames, whether they be good ("TichOWNdrius") or bad ("Argent Down," "Lagging Skull.") They have celebrities both famous for their exploits (Death and Taxes on Korgath, Sebudai on Doomhammer) or infamous for screwing up (Overrated on Black Dragonflight, Avatar on many servers but originally Warsong.) They have private dramas and screrenshots that will be funny only to residents of that realm.

Servers are known for different things: Argent Dawn has good roleplaying (and entertaining Goldshire cyber stories), Mal'Ganis has innovative world PvP, and Black Dragonflight and Korgath have some top raiding guilds. Some servers have rivalries -- Arthas and Mal'Ganis have been sniping at each other about server population since transfers opened up, denizens of Blackrock regularly invade RP servers when Blackrock itself goes down, and informal competitions develop within battlegroups. And a couple servers even have official mottoes. The two I can remember right now is "Tichondrius is not for you" and "Mal'Ganis KICKS!"

My server, Magtheridon, was released shortly after launch. Our only celebrity is Xzin, we don't have any earth-shattering guilds, and we're not the best at PvP. People talk a lot about the "Magtheridon way," which as far as I can tell involves Alliance outnumbering Horde and liberal use of the server's unofficial motto, which is three words long, begins with "go" and ends with "yourself." Still, it's a nice place in spite of the lag, and I wouldn't want to transfer anywhere else.

What's the culture of your server? Is it populated or quiet, dramalicious or kind, vicious to outsiders or welcoming to new players?

Filed under: Realm News, Analysis / Opinion, Virtual selves, RP

I remember how useless Silithus was

I don't have much to add to this "I've been around so long I've seen" thread-- it's a pretty good read on its own. But even though I haven't been around that long, relatively speaking, I will say that I've been around so long that...

... I remember when Warsong was just a hunting camp, and not a graveyard for millions of PVPers.
... I had to ask a guildie in Ironforge to help me find a group for ZF when I was in Tanaris.
... I know there was a time when you could queue for a battleground at 19, and level to 21 before you joined the instance.
... I remember when dying actually cost you experience points (no, wait, that was back in Dark Age of Camelot)
... I remember when Chuck Norris was just a guy on a TV show, and not a supreme Godlike being.

Ok, maybe that last one was never true. Nickelplate (a player who posts on page 4) gets it right when he says he remembers "when people lived life at a slower pace and the idea of feeling nostalgia for things that happened only 2 years ago was laughable," but a little nostalgia for nostalgia's sake never hurt anybody, Nickel. This game has changed a lot over the past few years, and considering it's all going to change again pretty soon here (when the next patch, and, soon, the expansion gets released), now's a good a time as any to take a look backwards.

Filed under: Analysis / Opinion, Events, Fan stuff, Blizzard

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