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Posts with tag welfare-epics

The Lunar Festival begins today in Azeroth


This annual in-game holiday is scheduled to coincide with real life Chinese New Years. Asian style outfits, ceremonial fireworks, delicious dumplings and a once-a-year raid boss are all part of the celebration. Quests send you to find 50 coins and turn them in for various goodies as well. It's a fun RP event taking place across player cities throughout Azeroth, but mostly centered in the Druid village of Moonglade.

The real question this year is if this holiday is going to upgrade the event like they did for Hallow's End. Will there be fireworks in Shattrath? Elders in Arcatraz? Revelers in Zul'Aman? Shouldn't a major celebration like this have Omen dropping some welfare epics, too? Recently they promised an older holiday would get a make over. Is this the one? We'll have until February 23 to find out.

Filed under: Events, News items, Screenshots, Raiding, NPCs, Galleries

"Welfare epics"

To the best of my recollection, one of the WoW developers first coined the terminology "welfare epics" at last August's Blizzcon. I've had difficulty finding the original source, but as I recall, the context of the talk had to do with the goal of the WoW designers to make all players put forth some degree of effort in obtaining quality gear. The specific gear in question was that purchased with arena points.

New arena loot was released to the clamoring masses a couple of days ago, and some of the items have arena rating requirements on them, thus setting in motion the designers' plan to avoid a proliferation of welfare epics. As per usual with changes of this magnitude, the official forums are rife with controversial topics. This time around, its the PvE players arguing with PvP players regarding the quality and accessibility of arena loot. Some of this debate spilled over into the comments on one of my own recent posts, piquing my interest in the issue even further.

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Filed under: Analysis / Opinion, PvP, Forums

Season 3 aspirations

The third arena season started yesterday amidst a flurry of activity on my server. Trades people were making gold by the handful. Non-raiders and alts everywhere suddenly received a huge boost from the first-season gladiator's gear which was moved to honor vendors. Last season's winners showed off their bugged titles and mounts while players across the servers began competing to win those rewards for themselves next time around.

I haven't been much of a PvPer on my main character, an Alliance rogue. In fact, I've been rather horrible at it. (I suppose I do better from range, since I always had much better luck as a hunter or warlock.) Nonetheless, I've been learning a lot in the past few weeks and have decided to aim for at least an 1850 rating this time around. For many hardcore PvPers, that goal is probably laughably easy to attain. For someone like me, who has basically died ten times each week to grab a few welfare epics, it seems rather lofty.

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Filed under: Analysis / Opinion, PvP

Making money from Season 3



Tomorrow morning Arena Season 3 is scheduled to start up and, among other things, this will bring a lot of new loot into the game. I'm sure many of you are like myself and have been hoarding up honor and arena points in order to buy the new gear as soon as it appears on the vendors. This season, due largely to the new rating requirements placed on some of the new items, I've decided to actually put forth effort to be competitive in the arena.

With that in mind, picking up the new PvP gear becomes a priority, and I imagine other people are going to be in a similar position. Gone are the days of dying in the arena week after week in order to finally pick up that amazing weapon. Of course, for many players, there's a much more important aspect to preparing for Season 3: making money on the auction house.

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Filed under: Analysis / Opinion, PvP, Making money

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