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Posts with tag wildheart

Leveling a time capsule

Leveling a time capsule
I still remember the first day I played this game on live servers, even though it's been nearly nine years since I looked at the login screen and tried to muddle out what to pick. Friends of mine had already made an Alliance guild and encouraged me to join them. When I mentioned I wanted to play a rogue, I was told that they really needed healers, not rogues. However, my friend suggested I roll a druid, as they could not only heal, but they could turn into a cat and stealth around like a rogue does. That seemed suitable to me, so I rolled a night elf druid, logged in and began to play.

Several months and sixty levels later, that experience remains full of fond memories of endless frustration with the class and how it played. It absolutely did not help that giant improvements for that class were rolled out in a patch shortly after I hit 60. I rolled Horde, and the rest is history ... or it was, anyway. The druid remained at level 60, years after I hit 70, 80, 85 and 90, frozen in a distinct period of time. Several months ago, while idly looking at the login screen and pondering what to play, I decided to actually level the druid and get it caught up. Furthermore, I decided to make the trip without heirloom gear -- after all, it didn't exist when I originally played the character.

This is the story of a peculiar alt that used to be a main, and what happens when you crack open a time capsule from 2005.

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Filed under: Druid, Analysis / Opinion

Armor Set Collecting: Dungeon Set One

Set collecting is one of those things that you either love or hate -- either the thought of running around in old gear is curiously nostalgic, or you simply don't care to fill your bank with a lot of useless junk. With the introduction of Cataclysm, a lot of these old dungeon sets appear to be changing or disappearing entirely, making them a hot commodity for set collectors. Since a lot of players these days picked up the game in the BC or Wrath eras, not everyone knows where these pieces come from and how to get them.

The first of these sets is the Dungeon Set One. Obtained through various level 60 instances, these blue armor sets were the top of the top before the days of Molten Core and purples everywhere. Originally, these sets had very boring graphics, until a patch was implemented in which all sets got a shiny new graphics update. In the early days of vanilla, these sets were pretty much all players needed to farm for, and the +8 to all resistances that served as a set bonus for each was handy in places like Molten Core, which was nothing but a fun fire factory in which you wanted to stack as much fire resistance as possible. There are nine sets to collect, and each set is class-specific. All set pieces can be found in Stratholme, Scholomance and Blackrock Spire (both lower and upper).

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Filed under: Analysis / Opinion, RP

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