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Posts with tag wildstar

Last Week on Massively: The end of the World of Darkness

WoD
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

Early this week, CCP announced it had canceled World of Darkness, a hardcore Vampire: The Masquerade sandbox that had been languishing in development since 2008. A pre-production video was shown at 2013's EVE Fanfest, but layoffs slammed the studio last December.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: The Elder Scrolls Online's PC launch

ESO
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

After a few pre-launch hiccups, ZeniMax's Elder Scrolls Online MMO formally launched on PC this week. We celebrated with a five-part launch week diary, a guide to exploration, two livestreams, and a month-long Choose My Adventure series in which you'll boss us through playing the game.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: The Elder Scrolls Online's pre-launch is here

ESO
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

What do you get when The Elder Scrolls Online launches its early access period, Landmark moves into closed beta, and WildStar hosts another beta weekend, all competing with the behemoth known as Diablo III: Reaper of Souls? MMO drama! If you're not quite in ESO's early access just yet, make sure to check out our ESO columnist Larry Everett's livestream from earlier today, and then read on for a look at all of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: WildStar's pre-ESO deluge

This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

WildStar's been busy this week, opening up pre-orders along with a brand-new website and yet another weekend beta test. Massively celebrated with a look at character creation tricks, a hands-on with the game's PvP matches, and a list of reasons to look forward to the game's launch in June.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: WildStar is on the way

WildStar
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

WildStar announced a June 3rd launch date this week, promising that preorders for its sci-fantasy themepark goodness will open up this coming Wednesday. Massively published two in-depth articles on the game to coincide with the announcement: an exploration of its endgame raids and dungeons and an examination of its PvP systems.

Read on for the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: SWTOR's take on player housing

SWTOR
This post originally appeared on Massively by Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place.

This week, BioWare performed an abrupt about-face on housing in MMORPGs, revealing during a livestream that Star Wars: The Old Republic will install its own system of player apartments to complement the existing private ship instances. Massively's Larry Everett broke down the video, speculating that housing will be faction-based and will have kiosks for mail, missions, decorating, appearance/outfit design, and HBO Go. Kidding.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: Maintenance mode is better than a sunset

AC1
This post originally appeared on Massively by Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place.

As one of the first three MMORPGs ever, Asheron's Call made its mark in the genre with live events, hybrid character development, and a failed but later resurrected sequel. This week, Turbine comforted veteran players with the news that the venerable old sandbox will retreat to maintenance mode rather than sunset in the wake of the company's recent layoffs. The studio plans to make both classic AC and its sequel, Asheron's Call 2, free-to-play and allow player-run servers by the end of the year.

Read on for the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Does anyone even care about a "WoW killer" anymore?


There's been one constant in my six years of writing for WoW Insider -- everyone thinks something is going to kill WoW. Off the top of my head there's been Warhammer Online, Star Wars, Guildwars 2, Oblivion, Rift, Aion, Final Fantasy, Final Fantasy (again), The Secret World, and a bankrupt project by 38 Studios. Many of those have gone free to play, have been shuttered, or have a fraction of a fraction of the WoW playerbase enjoying them. Nothing has ever turned into a threat.

Enter stage right: WildStar and Elder Scrolls Online.

Can you hear me yawn?

There's a certain segment of the population that will always think the next thing is going to kill of WoW. And one day they'll be right -- after all something has to be The Next Big Thing. That's just a universal truth about time and existence, empires are created and empires fall. The World of Warcraft seems to have a longer shelf life than anyone thought, and with the uptick in subscriptions and (from personal experience) a significant uptick in interest, the death of WoW seems to have been put off, once again, for quite a long time.

I'm curious though, is this opinion shared? I look at all this "WoW killer" talk and just yawn. Even there, just typing it out made me yawn. Let's answer a poll so I can go get some coffee and not yawn about these latest shiny things:

Do you even care about 'WoW killers' anymore?
Yes, I care about them914 (10.4%)
No, I don't care about them7843 (89.6%)


Filed under: Analysis / Opinion

Has Blizzard left an opening for the next generation of WoW killers?

wow killers!
As Blizzard has faltered with its recent loss of WoW subscribers and the reset of its yet to be announced next MMO, other developers, hungry to make inroads in the MMO market, have looked on this as an opportunity. So, after countless games have tried to claim the title, are we really about to see a WoW killer come to market? Stephan Frost, Game Design Producer at NCsoft's Carbine Studios, thinks that it gives his game Wildstar a better chance to succeed. "We're coming out at a time when WoW is losing subscribers and we can fill the void for people who want an MMO that's deep, hardcore but also accessible to people." In the meanwhile, Take-Two Interactive has taken the opposing angle, saying that no one -- not even Blizzard -- can succeed because the North American market is a poor one for MMOs.

Analysts agree that Blizzard's delay can only be an opportunity for others, though with WoW's current patch frenzy, it's clear that Blizzard isn't planning on relinquishing its title as top MMO any time soon. So is scifi MMO Wildstar going to be the next big thing? Or will Take-Two's Asian-market MMOs be a smashing success? Only time will tell.

Filed under: Blizzard

Last Week on Massively: PAX East, Elder Scrolls Online, and more

Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Hands-on with Hearthstone: Heroes of Warcraft
You've read WoW Insider's first impressions of Hearthstone, now check out what Massively had to say! Accessibility seems to be the name of the game for Hearthstone as it is with all Blizzard titles.
Hands-on with The Elder Scrolls Online
Massively was recently given the opportunity to tackle the upcoming MMO The Elder Scrolls Online hands-on. Check out their first impressions of the classes, gameplay, and more!
New video explains exactly what WildStar is
WildStar is an upcoming MMO, we know that, but what is it all about? Check out this fun video from Carbine Studios that provides all you need to know.
Diablo III console video sizzles, Blizzard hints at other platforms
At PAX East, Blizzard Entertainment released a new trailer for the upcoming console release of Diablo III. They've also revealed the console release may not necessarily be a Sony exclusive.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup, Hearthstone Insider

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