Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag will-of-the-emperor

The Light and How to Swing It: A review of tier 14 from a tanking perspective

The Light and How to Swing It A review of tier 14 from a tanking perspective
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 9 other people, obsessing over his hair, and maintaining the tankadin-focused blog Righteous Defense.

With the Throne of Thunder echoing in the distance, it will not be much longer before tier 14 is a fading and pleasant memory for many raiders. I think it's a fair assessment to say that this tier has been one of the most successful in WoW's history, at least from an encounter design perspective. An unexpected follow-up from the doldrums of Dragon Soul, the raids of Mogu'shan Vaults, Heart of Fear, and Terrace of Endless Spring have been interesting and (most importantly!) engaging -- especially for tanks.

Remember that in the closing days of Dragon Soul and Cataclysm, there was a general feeling of ennui in the raid tanking community. Between the nullification of threat, the introduction of Vengeance, and the seeming dumbing-down of raid mechanics throughout Cataclysm, the sentiment was that Blizzard had given up on making tanking interesting at anything but the heroic raid level. And even then, by "interesting" it meant you would have to cope with much, much more damage. Obviously, it's human nature to assume that past is prologue and as such many tanks assumed the worst was yet to come.

So imagine the surprise when the mists dispersed and the land of Pandaria revealed an unexpected renaissance for raid tanks.

Read more →

Filed under: Paladin, (Paladin) The Light and How to Swing It

Dev Watercooler: Watcher on encounter tuning

Dev Watercooler Watcher on encounter tuning
While it isn't quite the PvP watercooler post that some of you have been looking for, Ion "Watcher" Hazzikostas, the Lead Encounter Designer for the World of Warcraft team, published a blog post earlier today regarding encounter mechanics. It offers excellent insight behind various decisions to nerf or buff bosses. He went on to deliver the reasoning behind hotfixes to Heroic Gara'jal earlier in the expansion and how the Ring of Frost talent for mages made Heroic Will of the Emperor easy.

In addition, Ion covered:
  • Creative use of ingame mechanics vs exploits
  • Adjusting the difficulty of encounters
  • Unintended strategies
  • How mages make life difficult for encounter designers
Read on after the cut to see the full post!

Read more →

Filed under: Raiding, Mists of Pandaria

Blood Pact: Vault's end with multitarget magic

Blood Pact Vault's end with multitarget magic MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill continues on with Mogu'shan Vaults while hunting pets in old raids.

I thought maybe I'd goofed, that I'd mis-timed the first two-thirds of Mogu'shan Vaults and would need to interrupt to make a fun post about Black Temple and some new warlock lore. Sadly, the felfire questline got postponed for a little while.

Oh well. In the meantime we can alternate between old raids and new as a warlock. First, let's finish up Mogu'shan Vaults with two complex-to-explain but simple-to-do fights.

Read more →

Filed under: Warlock, Raiding, (Warlock) Blood Pact, Mists of Pandaria

The Light and How to Swing It: Thank the Light, encounters are interesting to tank again

The Light and How to Swing It Talents and glyphs for tanking Mogu'shan Vaults
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 9 other people, obsessing over his hair, and maintaining the tankadin-focused blog Righteous Defense.

Nearly a year ago, I wrote a column bemoaning the current state of tanking in Cataclysm and specifically how terribly boring the encounters were to tank. It was a common complaint throughout Firelands that only got worse in the doldrums of Dragon Soul. The majority of fights in those two raids were soul-suckingly droll when it came to tanking them, and the most pessimistic of us saw the repetition of the boring tank encounter model in DS as a terrifying new trend in encounter design.

Combine that with the recent removal of threat and you had some serious tank ennui. I closed out the column with a similar sentiment and down-cast eyes as Mists loomed ahead. The prevailing fear was that the trend would continue and fights would get easier and more boring to tank with every successive raid tier.

However, 11 months and an expansion later, I'm happy to report that the trend that I and many others had feared was arrested in this first burst of raid content. In Mists of Pandaria, especially in Mogu'shan Vaults, the game took a huge leap forward with regards to making encounters that are not only interesting to tank, but all fun and engaging as well.

Read more →

Filed under: Paladin, (Paladin) The Light and How to Swing It

Encrypted Text: Stabbing your way through Mogu'shan Vaults

elegon rogue
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The tier 14 raiding system is a new experiment by Blizzard. I actually see Mists' first batch of raid content as three sub-tiers underneath the tier 14 umbrella. Mogu'shan Vaults is the introductory raid that can be done in mostly blue gear. The Heart of Fear requires purple-equipped raiders and a skilled roster. Finally, the upcoming Terrace of Endless Spring will be a challenge even on normal difficulty. The early heroic bosses have already been toppled, while I expect it will be weeks before we see the difficult Terrace cleared on heroic.

Everybody has to start somewhere, and chances are that you're starting in Mogu'shan Vaults. If you're equipped with a mix of heroic blues and an epic item here or there, you'll be fine in MV. Rogues are performing quite well in MV, in spite of being a melee class. We have several tricks that allow us to maximize our damage against the first six bosses that we face in Pandaria.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Top guild Method discuss their World First

Top guild Method discuss their World First
Top EU guild Method came from behind to beat the US guilds' head start and take the World First 25-Man Will of the Emperor by 12 hours before any other guild.

Three of Method's raiders answered our questions about their World Firsts.

What's your role in Method?
Artzie: I play shadow priest.
Vailaine: Also shadow priest.
Treckie: I'm one of the two main tanks in Method, I play protection paladin.


What did Method do in the way of planning?
Artzie: We had a basic plan that included everyone having at least a second character levelled to 90 before we start clearing normal modes, so that we could create as many raid groups as possible. Other than that, our goal was to become #1 in this progress, we'd do anything we can for that.

Read more →

Filed under: Raiding, Mists of Pandaria

Blood Pact: Looking for loot in tier 14 raids

Blood Pact Looking for loot in tier 14 MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill wishes she has a sorcerer's apprentice to run Simulation Craft over and over again with different reforges.

Loot lists are about as boring to write as they are to read, but they're helpful for when you're staring down a 20-second timer on the EPGP window and you're not sure what GP-spending button you'd like to hit.

After we get done with the tier 14 gear, we should be set to talk about cooler things, like whether capping hit makes sense or particular boss strategies.

Read more →

Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Lichborne: Mogu'shan Vaults loot for death knights

Lichborne Mogu'shan Vaults loot for death knights
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.
It's actually more important than ever to know what loot drops from what bosses in raids in Mists. This is because, if you've been collecting Elder Charms of Good Fortune, you'll have the option when a boss dies to spend one for a chance at extra loot. Knowing what loot is available means you can be better informed when you spend coins. With that in mind, let's take a quick look at the bosses of Mogu'shan Vaults and figure out if their loot is worth spending charms on.

This analysis is made on the basis of the normal 25-man raid drops. If you are running raid finder, many valor point choices may pull ahead because of superior item level. On the other hand, you do have a highly limited number of valor points due to the 1000 per week cap, so in some cases you may want to "settle" for the raid drop so you can use your valor points to buy something else. In addition, DPS will want to maintain 7.5% hit and 7.5% expertise at the raid level. This can usually be accomplished via reforging, but there may be times you take an "inferior" piece of gear to hit one of those caps.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Two more Mists of Pandaria beta test raids scheduled

Raid testing
If you have a level 90 character in the beta fully decked out in Mists of Pandaria gear, you can participate in another round of raid testing today. (Your ilevel will be adjusted automatically so that you can enter the raid.) The encounters scheduled are Imperial Vizier Zor'lok and Will of the Emperor.

Watcher
On Wednesday, June 27, we'll be testing two encounters.

The encounter should be available at approximately the listed times below for all Beta Test Realms, regardless of suggested geographical region.

Will of the Emperor - 10 Player Normal
10:30 PDT (13:30 EDT, 19:30 CEST)

Imperial Vizier Zor'lok - 10 Player Normal
16:00 PDT (19:00 EDT, 01:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session or cancel it entirely, due to bugs, builds, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.


As Watcher suggests, these sessions can be beset by problems that can make the experience very frustrating. If you are interested in being one of the first to see the new encounters and are willing to spend the time giving feedback, putting up with the issues may be worth it.

[via Wowhead]

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Raiding, Mists of Pandaria

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories