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Posts with tag wintergrasp-zone

Patch 3.2 gives Wintergrasp a queue

Here's a change that will probably be by turns amusing, exasperating, or a relief, depending on who you are and how you play: In a new section recently slipped into the official 3.2 PTR patch notes, Blizzard revealed that they plan to add a queue to Wintergrasp in Patch 3.2.

In short, you can queue up by visiting a Battlemaster or entering the zone within 15 minutes of the game start. Only 100 people will be allowed to fight on each side of the battle, to be chosen randomly from the battlemaster and from the zone, with level 80s receiving highest priority.

When Wintergrasp was first introduced, even people who otherwise disliked PvP found it fun, and some old-timers found it be about the closest thing to the fabled world PvP battles of old in Hillsbrad, Ashenvale, and other such places.

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Filed under: Patches, Analysis / Opinion, News items, PvP, Battlegrounds

Wintergrasp disabled

We noted an error earlier this evening which was causing the Lake Wintergrasp PvP zone to be reset prematurely. Since ending epic battles early is a bad thing, Blizzard has gone ahead and "shut off Wintergrasp" completely for the time being.

This change is affecting all realms.

There is no word when a fix will come through, but we're hopeful it will happen sometime soon. Disabling an entire part of the game is a big thing, and an error that usually is corrected quickly.

Some speculation points to the change in daily (now weekly) quests that just went in, however there is no evidence to support this.

Filed under: Bugs, News items

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