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Posts with tag wipe

Breakfast Topic: Do you enjoy wiping?

OK, I'll admit that headline was perhaps an overly blunt way to phrase this particular question. Let's try it again: Do you enjoy the actual process of progression raiding? Plenty of raiders claim to love pushing progression, but I'm not sure all of them enjoy fumbling for a strategy and dying and racking up mistake after mistake and death after death as the night wears on. I know some players do, though. I know that because I'm one of them.

I love a good wipe. There's an art to it, after all. I love the process of running back to the raid site, mulling over what went wrong. I enjoy the frantic whispers with other players ("Did you see what happened right before the boss rose up? Do you think if everybody moved apart right then that we could avoid some of those issues?"). I relish that moment when the creative thinkers tentatively offer up some harebrained maneuver (most certainly not something already laid out on any strat site or YouTube video) that turns out to be solid gold. I've even enjoyed wipes caused by players having problems with their execution; as long as they're improving with each attempt, I'm totally cool holding their hand along the way.

I'll admit that there comes a point in a night of wiping when patience wears thin and it's time to call the raid. Still, that doesn't mean I don't look forward to the next opportunity to puzzle and manhandle my way through new content with a group of guildmates and friends. (All of this assumes a group of known friends; I don't know of anyone who would enjoy wiping in LFR mode.)

My fondness for wiping uphill five miles through the snow is probably not one that's shared by the majority of the playerbase, but I've been wrong about these things before. Who here loves to wipe? Do we have any odd birds here who, even more than the thrill of victory, enjoy the process of picking up the pieces of an encounter and trying them again in a different configuration?

Filed under: Breakfast Topics

Breakfast Topic: Do you view death as a failure?

Breakfast Topic Do you view death as a failure
Have you become so comfortable in WoW that dying during the course of normal play makes you die again -- from embarrassment? Progression raiding aside, death as a personal failure certainly seems to be the prevailing attitude in some quarters. When you're so familiar with every nook and cranny of the content, the general mechanics, and your character's abilities that you can recover from just about any momentary lapse of attention or care, death does begin to smell a little fail-tastic.

Or does it? My fondest memories in any MMO almost always revolve around moments of temporary insanity -- times when we bit off way more than we could chew and somebody (or everybody) died spectacularly as a result. Heck, there's even a guild based on the premise! Still, you won't get very far exploring the range of what your character can do if you never push the envelope. Some players relish the challenge of seeing how far they get soloing a raid instance; others quail from the inevitable string of deaths. An overly cautious approach can push activities like PvP completely off the table for players who are afraid that death equals failure in their eyes and the rest of the players around them.

Does death during the normal course of questing, grouping, or running a raid you're fairly familiar with represent a personal failure to you? Do you feel embarrassment when you die in front of other players? Do you prefer that the game be balanced so that you rarely if ever die? Maybe you believe a little death and danger add spice to in-game life. If you wish WoW's overall challenge rating were a little less forgiving, do you think you'd feel comfortable with dying more frequently, or do you think the bar and community attitudes on death and skill are already firmly entrenched?

Filed under: Breakfast Topics

WoW Rookie: The method in the madness of resurrection

New around here? See all our collected tips, tricks and how-to's for new players in the WoW Rookie Guide.

It ain't over 'til it's over -- and in World of Warcraft, it ain't over 'til every player has used the last resurrection cooldown and trick. Death is far from permanent in Azeroth, and over time, the available methods of resurrection ("rezzing") have multiplied. Some classes can resurrect only outside of combat; one class can rez even in the heat of battle. Some classes have rezzes that work only on themselves. Now that the dungeon finder makes running instance groups so easy for a leveling player, it's a good idea to familiarize yourself with all the alternatives for coming back to life. There's a specific etiquette that's risen up around rezzes, as well, so take note and don't get caught looking like a chump.

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Filed under: WoW Rookie

Breakfast Topic: A chat channel with a bank

This article has been brought to you by Seed, Aol's guest writer program that brings your words to Watch for the next call for submissions and a chance to submit your own article. The next new byline you see here may be yours!

When Wrath of the Lich King was first released, my guild was red-hot for Naxx. We recruited. We started a website and started swapping ideas, posting videos, strategies and of course developed some great friendships. Although we didn't steamroll over content like a lot of our other guild peers on the server (a lot of us seasoned players had been there/done that with the hardcore raiding guild scene and were over it), we still went along at a decent pace and were satisfied with our overall progress.

Things were going well. Ulduar was around the corner, and everyone was ready to do a great big cannonball into new content. New strats, pics, videos and posts were going up on the guild forums. People were reading up, doing their homework and ready to roll right into Ulduar. We were getting through the first couple of bosses with no problems, but then we ran into a boss in that my guild failed to read any strats or watch any videos on: the RL Boss.

Our guild could not get past the RL Boss. People were getting married, getting divorced, buying a house, losing a house. You name it, it was happening. As luck would have it, it wasn't our second-tier raiders either; it was the performers that were taking a four-quarter breather from the game.

After a while, the guild leadership just gave up. Any senior raiders who were left started pugging, and there were a few months with absolutely nothing on the guild calendar. There have been a few half-hearted attempts, but those were over before they began. Rumor has it that the GM has put the kibosh on recruitment, effectively making the remnants of our guild a chat channel with a bank.

Has your guild wiped on the RL Boss enough times to discourage any guild activities, even to the point that the guild actually disbanded? What happened?

Filed under: Guilds, Breakfast Topics, Guest Posts

The Classifieds: The Spectacular Wipe Club

The Classifieds brings you weekly updates on guild recruiting, rankings, splits and merges, progression and more. Have guild news or a Random Act of Uberness to share? E-mail

Huzzah! We have a winne -- err, loser to announce! Proudly claiming the lead in our Spectacular Wipes Challenge is the stalwart PUG from US Thrall-A shown in the Sarth-3D video, above. "This was a zerg attempt prior to release of 3.1, the first done Alliance-side on Thrall-US," writes submitter Popalicious. "While we don't all come from the same guild, most of us were friends and some of us had been guilded together prior to the release of BC (though I think the hunter in this video was a total PUG none of us knew at all, heh). I was the only one who had successfully completed Sarth+3 on 10- or 25-man in the group, so it was kind of awesome fun to see the spam when we finally did get it down. I was proud of us for sticking it out, but the QQ over Vent when this wipe came up ... 'OMG one more poison proc and he would have died!', 'One more tick of Ret Aura ...' After this wipe, one of the rogues went back to Zangarmarsh and farmed up some Firebloom, convinced it would be that one little extra push we'd need. But sadly, it just wasn't meant to be that night. We did complete it successfully the next week with almost the exact same makeup."

This group's 223-hp spectacular wipe easily bests <Spectacular Death>'s 1,475-hp gem. Can your boss wipe beat that? Send in the best of your worst to

Now let's crack open The Classifieds ...

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Filed under: The Classifieds

How many wipes does it take to end a raid?

This is probably a good question to revisit since we're heading into a patch where lots and lots of us will be running pickup raids and groups. Souldreamer on WoW Ladies LJ asks: "just when do you give up on a raid?" It's a good question, and unfortunately, the answer probably depends on the raid itself. If, going in, you're not sure just how much DPS the raid can do, and your healer says he's actually specced prot, and you were planning on going to bed anyway, one wipe is probably enough to call it. On the other hand, if you've dropped a few bosses and have an issue with the tank losing aggro for a second on a boss, you'll probably go back for another few wipes just to see.

Do any of you have an actual policy? I tend to not get involved in PuGs at all if I think there's a chance they won't make it -- there are too many fish in the sea, and too many other things for me to work on rather than beating my head up against a boss. But maybe it would be good to set up a rule that most of us can agree on, something like, "three wipes and you're out." That might save a lot of time and frustration in the new Dungeon system.

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Filed under: Analysis / Opinion, How-tos, Virtual selves, Odds and ends, Instances, Raiding

Guildwatch: The dreaded 0% wipe

So close, and yet so far. The screenshot you see above? It was a wipe. The whole guild died off on Kel'Thuzad... at 9.5k health, low enough for the mod above to list it at 0%. Yes, Benediction on EU Turalyon experienced the dreaded 0% wipe -- we hope you never have to see it, and we hope, just like them, that victory comes soon after if you do. They downed him on the attempt right after that one.

Lots more downed news after the break in this week's Guildwatch. To submit your tips (we do have a backlog currently, so it may take a week or two to get them in), send them off to And there are so many ninjas on the realms lately that unless they're exceptional or otherwise guild-related, we probably won't be listing them here. So if some random dude stole a blue out of your 5-man PuG, you'll have to look for vengeance elsewhere (the forums, maybe?). Enjoy the column!

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Filed under: Items, Analysis / Opinion, Fan stuff, Virtual selves, Guilds, Humor, Raiding, Guildwatch, Bosses

Breakfast topic: Bunk in my trunk

I'm sure we've all had someone dash ahead of us when we're out gathering to take our mining node, our herb, or even our skin. It's frustrating when it's a member of the opposite faction who does this. On a PvP server, you might kill them, on a PvE server, your only recourse is a /rude. It's more annoying when it's a member of your own faction and you can't even kill them. Ultimately the same is also true of Daily Quests and some quest mobs. Whenever recourse's are scarce, bad blood settles in.

I have never seen a quest that brings out the worst in players than "Junk in My Trunk" in Utgarde Pinnacle. For this quest you must gather items laying around the instance. There are not enough for a full group on the quest to pick therm up on the same run, so many people jockey to be the first to get their junk. The first time I ran that instance I was amazed at how greedy people would be. The tank would pull but the healer was off picking up a silver bar or a bauble. You guessed it, wipefest.

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Filed under: Items, Virtual selves, Breakfast Topics, Instances, Quests

The Guild: Christmas special 2008

Yes, The Guild is back with another Christmas special this year, and this time it's a retelling of "The Night Before Christmas" with a decidedly MMO spin. St. Nick is a level 90 rare spawn, apparently, and the guidies have to be careful -- not only does he have a few mean adds (including a reindeer with a Shiny Nose buff), but he's got more than one phase to get through, too.

Very cute. The video should be on Xbox Live and the Zune marketplace as usual, and we should be very close to having the rest of the guild's episodes sitting right on The Guild's site as well, so stay tuned for that. Maybe next year we'll be able to see some of St. Nick's dropped loot tables.

Filed under: Items, Analysis / Opinion, Events, Fan stuff, Virtual selves, Odds and ends, Bosses

Breakfast Topic: Honorary wipe

Well so much for the honor wipe. As you can already see from the comments on that post, players have all kinds of opinions about this -- some believe that Blizzard should have gone through with the wipe, giving everyone a clean slate as the expansion started. Some players disagree, saying that honor is honor -- if you earned it, you should keep it. Some players are unhappy that the prices for level 80 items are going to be raised as part of the non-wipe, leaving new players in the dust. And even other players are just angry because they listened to Blizzard, and already spent the honor they thought they were losing anyway.

So the question this morning isn't how you feel about the Honor non-wipe, since odds are you've already expressed that. But it is: where do we go from here? Are you going to step up Honor farming in the hopes of picking up new, expensive items right away at level 80? Or are you just done with the system completely, and planning to worry about what's available at level 80 when you get there?

You should keep in mind that for all of the gnashing of teeth, we still don't know for sure how rewards will worth in Wrath -- Tigole has even said that tuning is still happening, and so any tweaks Blizzard may make might actually turn out to make the whole thing easier on everyone. But now that you know the Honor isn't going anywhere, what's your plan before the expansion?

Filed under: Analysis / Opinion, Blizzard, PvP, Breakfast Topics, Battlegrounds, Arena

WoW Insider Show back live tomorrow

Ok, people, it's time to get back on track. After a short vacation last week (we had to go prerecorded), the show is back live tomorrow afternoon at 3:30pm Eastern, and after a few week's absence, the inimitable Turpster is returning to the virtual airwaves with us. Amanda Dean will also be on, and planned topics of discussion include that whole Honor wipe deal (which some players aren't happy about), the ongoing Brewfest holiday (how are your tickets coming), and anything else new in the beta we'd like to talk about.

Additionally, thanks to listener Spacenerd, we'll have a giveaway -- if you want to pick up some extra special loot, make sure to tune into WoW Radio tomorrow afternoon at 3:30pm Eastern to listen to how it all will go down. And we'll be in IRC live as well, at in the #wowradio channel. Finally, if you'd like to email us questions, concerns, words or praise or just something silly, feel free: the email address is

Should be a great show tomorrow -- it'll be nice to get back into the vibe of things (and finally talk to Turpster again after so long), not to mention have a nice chat with all the IRC folks as well. Even if you've never heard the show live before, tomorrow would be a great day to listen in.

Filed under: Analysis / Opinion, Podcasting, WoW Insider Business, Blizzard, Quests, WoW Insider Show

"It wasn't me": Account sharing and excuses

Wipes suck, regardless of who caused themTechnically, account sharing is a bannable offense, no ifs, ands, or buts. If your brother, best friend, coworker, or Fred from the soccer league who sometimes drops by your house after practice for a couple cold ones want to play some WoW, they have to get their own account. If they play on your account, and Blizzard finds out, they can shut you down for it.

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Filed under: Analysis / Opinion, Virtual selves, Alts

Ready Check: On wipes and wiping

Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. It's not easy, though...

Wiping. That wonderful process whereby your raid becomes nothing but a pile of corpses, and you have to pick yourselves off the floor and start again. It's an essential part of raiding, whether you're dying to well-known content or progression bosses, and some people are even rumoured to enjoy it. However, repeatedly wiping on something for various reasons can really lower your raid's morale, and presents an interesting problem for any raid leader.

Let's take a look at the problems and challenges arising from wipe nights, or even a failed try or two at something on farm.

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Filed under: How-tos, Raiding, Ready Check (Raiding)

The epic raid AFK

There are few things more frustrating in the game than a person going AFK in the middle of a fight. Sometimes there are good reasons, and sometimes the reasons are...less than adequate. But no matter what, we all have an epic AFK story that makes us laugh and cry all at the same time.

The ultimate AFK (so far) in my WoW career happened while we were on Illidan last week. Uly, a good Mage in our guild, was standing with the ranged group dpsing Illidan during phase 1. He was a little high on threat, so he switched to his wand. Nothing wrong there.

So he's standing there, wanding away as I'm moving Illidan across the terrace to avoid the fire. It looks like he's doing his job. He get the parasites.

"Uly," the raid leader calls out.

A second goes by.

"Uly, move," calls the class lead.

Another moment.

"Oh $!@# he's AFK."

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Filed under: Mage, Humor, Raiding

Hail Mandy: The Druid's Soulstone

We've all wiped in an instance from time to time. It is significantly easier to keep going when a rezzer has a self-rez ability so the group doesn't have to waste time running back to the instance. Soulstone and Reincarnation are wonderful things. The Druid's Rebirth spell can also be used occasionally to save the party the walk of shame back to the instance.

I call this maneuver the "Hail Mandy." I started doing this when I was multiboxing my Paladin and Druid. When the Paladin, who was tanking, died and the Druid was going down, I would cast rebirth on the Pally. Then after the Druid was killed and the mobs reset, I would accept the rez. This allowed me to raise both characters and start back up on my merry, dualboxing way- just like using a Soulstone.

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Filed under: Druid, Tricks, How-tos, Instances

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