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Posts with tag wizard

Learn the basics of Diablo 3 gameplay

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Since Diablo II was released 12 years ago, it's safe to say that Diablo III will be the first Diablo title many people will have ever played. When we first mentioned that we would be providing some coverage of Blizzard's point-and-click dungeoneering action title, one of the first requests we received was a guide to Diablo basics. How do you play the game? What does it have in common with WoW?

We have you covered.

The core of Diablo gameplay is the mouse click. You do everything from combat to looting to movement with your mouse, and your interactions with your keyboard are extremely minimal overall. On Twitter recently, I noticed many people mentioning they were buying a new mouse specifically to use with Diablo III -- and that's not a bad idea. No, we're not talking a brand new $80 Razer Naga; we're talking some $10 to $15 thing you can pick up off of a department store shelf. You want a mouse that you're not going to mourn when your buttons inevitably give out from the mountain of abuse you're about to unleash upon them. Grab something cheap and disposable so that when it dies, you will consider it a victory -- just another technological corpse for the bone pile.

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Filed under: Diablo 3

All the World's a Stage: So you want to be a Mage

This installment of All the World's a Stage is the sixteenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. It's also the first installment with a title that rhymes!

The Mage is the foremost master of magic in the Warcraft universe. Although all the other classes excluding the Warrior and the Rogue use magic of one sort or another with equally wonderful effects, the Mage is the class that's named after the stuff.

But what is magic? What does it feel like to harness it? Does the mage have to do a strange ritual or utter incomprehensible words in an ancient language in order to cast her spells? Other fantasy settings often have one or more of these elements together, but as far as I can tell, Warcraft lacks them.

Arcane magic in the World of Warcraft is an ever-present energy field surrounding the whole world. Mages access it by concentrating in the magic energy within themselves, feeling it rush through their body, and directing it as they please. Those spells that require reagents need an extra focusing item with magical properties of its own in order to bring about the desired effect, but for the most part, fireballs, frostbolts and arcane explosions can be created through the mere act of will on the part of a properly educated mind.

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Filed under: Horde, Alliance, Human, Gnomes, Undead, Trolls, Mage, Analysis / Opinion, Draenei, Blood Elves, The Burning Crusade, Lore, Guides, RP, Classes, Wrath of the Lich King, All the World's a Stage (Roleplaying)

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