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Posts with tag worgen-race

Countdown to Cataclysm: Why go worgen?

This article is part of our Countdown to Cataclysm series, helping you prepare for Cataclysm launch one day at a time.

As Deathwing makes his escape from Deepholm, the Greymane Wall finally collapses, revealing the kingdom of Gilneas. For years, the kingdom had locked itself away behind the wall, shutting out the troubles of the rest of the world. King Genn Greymane, leader of Gilneas, has been dealing with his own problems behind the wall, however, including the spreading of the worgen curse, which is turning his people into ferocious creatures.

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Filed under: Cataclysm, Worgen

The Queue: Theme song

Welcome back to The Queue, our daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley will be your host today.

Hello, WoW Insider community. I'm sure you've heard of me -- I'm Mathew, one of the co-hosts of the WoW Insider Show, probably the best WoW podcast ever*. Our show is pretty great! However, we are desperately lacking one very crucial component: a theme song. We need a theme song.

So, community, I beg and beseech you, help us come up with a theme song for our awesome podcast. Suggest something, record something, give us ideas, anything. We want to hear your input! I have personally added my selection to the top of The Queue, as I believe punk/heavy metal versions of Ke$ha songs will more than likely bring us the listenership we deserve.

* Source: My mother.

Everyone on the planet asked:

How can we contribute ideas for the WoW Insider Show theme song?

Great question, everyone. Here are the ways to help us out:

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Filed under: The Queue

Cataclysm Beta: Worgen emotes and back flip video


Worgen have recently gotten a little bit of an upgrade in the Cataclysm beta. All of their voice emotes now have appropriate sounds to go along with them, and some of their emotes have new animations. Also, like the night elves, worgen now do a flip randomly while jumping. This is, however, a back flip -- and it looks pretty cool. The video above contains a complete catalog of all the available emotes and audio and shows off the new worgen back flip. You also get a chance to see the male worgen dance in action if you've missed it before -- and it is all done with a spiffy top hat to add that little touch of class.

Female worgen have yet to be fully implemented in the beta, so we will just have to wait to see if they get any special emotes or animations to go along with them.

Be sure to have your speakers turned up a bit, the sound came out a little soft.

World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: Cataclysm, Worgen

Deconstructing the Cataclysm trailer

It's been a couple weeks since Cataclysm was announced at BlizzCon. We've had plenty of time to ruminate and discuss, to fantasize and theorize. WoW's third expansion is ripe with promise and expansion, both for the Old World of the Eastern Kingdoms and Kalimdor but also in terms of lore. We've got new races to look forward to, new zones and, most importantly, the obliteration ofwhat we know as Azeroth. Indeed this expansion heralds a brave new world with new dangers and a new foe, in the form of the former Dragon Aspect, Deathwing.

We've broken apart the trailer into individual scenes, and we'll going to take a look at the most important moments -- from the opening where we're fighting in Northrend to the big reveal of Deathwing at the end. We are also going to ask those all important questions like "Who exactly is narrating the trailer" and "Why are we still fighting Arthas, where's our end-of-expansion break?". Don't forget, if you need to refresh your memory or relive the experience, you can also check out the trailer for yourself.



World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgen to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Blizzard, Expansions, Lore, Bosses, BlizzCon, Cataclysm, Worgen, Goblin

Cataclysm Worgen and Goblin starter zone maps


The great thing about playable demos are the tidbits of info and sneaky souls with cameras snapping things they shouldn't be snapping. Such was the case in the press room at BlizzCon this year, where cameras were prohibited from pointing their lenses towards computer screnes. However, it appears that Spanish fansite WoW Todo got around the floating press room attendants somehow, and posted maps of the new starting zones for Goblins and Worgens.

Both of the maps have a couple of unique touches. For example, both have images of their inhabitants on it. The Lost Isles map has a particularly ugly female Goblin in a bikini while Gilneas features a human in Victorian garb. The latter also has a couple of shredded bits as if a Worgen adventurer had used his or her claws when trying to read the map. The Goblin map features a scattering of indented gold coins at the corners, as if to hold it open. Both are awesome little touches that add that special bit of pizazz to the new zones.

But the maps do give us a proper glance at what we can expect from the two zones. Gilneas is dominated by Greymane Manor and the town of Duskhaven. Looking at it, I was expecting something a bit larger, but then you remember it is a starter zone. The Lost Isles is smaller still with an Alliance encampment to the North and an Orc settlement to the south, which explains their presence in the trailer.

We should note that the Gilneas map is only part of the Worgen starting zone. The city and the Greymane wall are due East of what's presented.

Check out the Goblin map and Worgen map over on WoW Todo.


World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Horde, Alliance, Odds and ends, Blizzard, News items, Expansions, BlizzCon, Cataclysm, Worgen, Goblin

The WoW tourist's guide to important Cataclysm locations

It was a hectic two days at this year's BlizzCon with lots of revelations, some good, others awesome. Destruction is coming to Azeroth with the return of Deathwing, changing the face of the planet forever. While we won't see the game until 2010, the world will change entirely and cities will be revamped in order to enable them to be made flyable. However, there are several very important locations currently in-game (for the most part) which are going to be very important to the coming Cataclysm.

Check out our gallery below as we take you on a guided tour of some of the important places you should probably visit right now before they are changed forever.

Filed under: Blizzard, Expansions, Screenshots, Lore, BlizzCon, Cataclysm, Worgen, Goblin

Night Elves and Worgen: Druid allies of the Moon

For some, the Worgen seem unlikely members of the Alliance. These lupine creatures have a long history within Azeroth, even if no one is quite sure where or - to quote Chris Metzen, "when" - they come from. The choice to include the isolationist zone of Gilneas is logical. After all Arugal's infamous Shadowfang Keep is located just north of the Greymane Wall, right up the road. Added to this the fact a Gilnean hasn't been seen in a decade, well that makes them ripe for a lorefest. Blizzard have all but confirmed it was their isolationist attitude which led to the people of Gilneas becoming Worgen but if that is the case then it's kind of ironic. They hid to escape the undead plague and instead succumbed to another infection entirely.

Formally humans and now Worgen, the trailer hints that it will be the efforts of the Night Elves which will see the Worgen joining the Alliance. Now this in interesting because the Night Elves have their own history with the Worgen, Velinde Starsong and the Scythe of Elune. But given that the Gilnean Worgen are the only other Alliance race who can become Druids, there's an even deeper link between the two races. Also, given that Druids are skilled shapeshifters, the Night Elves could hold the key to helping the people of Gilneas deal with their curse.

Now the werewolves on which the Worgen are based are lunar creatures. In the most popular mythology they are forced to transform when the moon is full but this is not always the case. Part of this can be seen in the Wolfcult of Northrend's Grizzly Hills who remain in human form until forced into combat. For the Night Elves, who revere the larger silvery orb known as the White Lady as their supreme Goddess, Elune, the Worgen are a part of their mytholgy. While in the past, the Scythe of Elune storyline has been a big part of Worgen lore, how much of it and the pull of the Moon - which is found in traditional werewolf lore - will make it into Cataclysm remains to be seen.

This is part of the excitement of a new expansion, the promise of the unknown is just that, so promising! For a short time, our imaginations can wander without the constraints of fact and detail. We can dream of what we want the Worgen and, specifically, the Druid class to be within the lore of Azeroth. Regardless of what this might be in the end, there is definitely going to be a close bond between the Kaldorei and the people of Gilneas which will shape how World of Warcraft moves into a post-Cataclysm age.

Filed under: Alliance, Druid, Expansions, Lore, Cataclysm, Worgen

Arcane Brilliance: What Cataclysm will mean to Mages, part 1

Welcome to another installment of Arcane Brilliance, the weekly Mage column that serves up piping hot Mage content, with a steaming side of inappropriate humor, a light sprinkling of random 80's pop culture references, and just a dash of incompetent attempts at math. Speaking of math, last week was awesome, guys. I was apparently so wrong it took 111 comments for you to decide exactly why and how stupid I am. The effort and the display of raw number-mastery you guys displayed made me proud to be one of you. You guys make me feel like the dumbest kid in class, being forced to do math problems at the chalkboard in front of everybody, and I couldn't be happier about it.

So, like many of you, I've been stuck here at home for the duration of BlizzCon. My day-job (what I like to refer to as my "what I do when I'm not being a Mage") has kept me here in sunny Las Vegas instead of in sunny Anaheim, and so I find myself at my computer, dividing my time between writing this column and furiously hitting the refresh button on my browser, hanging on every word my co-bloggers serve up from the convention floor. I wish I'd been able to make the reader meet-up this year, but that was not meant to be. I wanted to meet all of you, stammer like a dork while trying to say hello to Felica Day, and possibly get jumped by a gang of angry Warlocks while I screamed "Ice Block! Ice Block! Iiiiiice Bllloooccckkk!" at the top of my lungs. I will be there next year, with my level 85 Goblin Mage in tow, even if it kills me.

I'm really having difficulty processing all of the information out there, and the vast, universal, and sweeping impact it will have on everything about this virtual world we play in, and I'm sure I'm not alone. Guild leveling? Mastery system? Southshore... taken by the Horde? My mind is leaking from my ears. I'm not even kidding; it's gross. But the purposes of today's column will be to try and make some preliminary sense of this massive glut of newness, and apply it to the only class I care about: Mages. What will the new (old?) content mean for those of us who wander the current, relatively un-sundered Azeroth, conjuring portals and pastries? Read on for my initial impressions.

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Filed under: Night Elves, Dwarves, Orcs, Mage, Analysis / Opinion, Blizzard, Expansions, Features, Classes, Alts, (Mage) Arcane Brilliance, Cataclysm, Worgen, Goblin

Breakfast Topic: What do you think of World of Warcraft: Cataclysm?


They taunted, they teased, they insinuated and then, just as the ceremony was about to end, Chris Metzen finally dropped the bombshell and announced World of Warcraft: Cataclysm. Yeah we knew it was coming, we were -- to misquote Illidan -- prepared. Now, in the aftermath, we've had time to ruminate and digest all the information: Deathwing, the raised level cap, the guild leveling, heroic versions of Shadowfang Keep and Deadmines, a new secondary profession in the form of Archeology, two new races and seven new zones, a new (and broken) Azeroth and the ability to fly in the old world. Phew, that's a lot to digest. Even more information seems to be dripping out in panels and post-opening ceremony interviews.

So readers, we want to know what you think of Cataclysm. Are you pleased? Which bit excited you the most? Is it the new races or the promise of facing another insane Dragon Aspect? Are you scared by the drastic and irreversible changes that will befall Azeroth? Were you hoping for the Emerald Dream or a fully Maelstrom-centric expansion and feel like the Lost Isles and Vashj'ir are half measures? Tell us in the usual manner by dropping your thoughts and meditations in the comment box below.

BlizzCon 2009 is here! WoW.com has continuing coverage, bringing you the latest in Cataclysm news, live blogs, galleries, and reports right from the convention floor. Check out WoW.com's Guide to BlizzCon for the latest!

Filed under: Breakfast Topics, BlizzCon, Cataclysm

Cataclysm races leaked


WoW.com has learned through multiple sources close to the situation some details on the next expansion, to be called World of Warcraft: Cataclysm.

As we're getting into the season of news and information, all major leaks and spoilers will be happening after the break. If you don't want your surprises ruined for you, don't read this post. If you want to know, click after the break and enjoy. This policy worked well for us during the testing phase of Wrath of the Lich King and we're pleased to continue it now.

After the break, the new playable races of Cataclysm.

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Filed under: News items, Cataclysm

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