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WoW's population hits 9.3 million in Q3 2007

Blizzard's publisher Vivendi is rolling in the cash-- they just announced their their quarter videogame numbers, and they're up a whopping 19%. They claim that World in Conflict gave them a nice boost, but c'mon, do you know anyone who's played World in Conflict? Didn't think so.

No, the boost came from our favorite game, World of Warcraft-- Blizzard raised their subscriber numbers by just under a third of a million, making their population now 9.3 million, a raise of over a million in the past year. Burning Crusade's release in China definitely helped, too, and Vivendi's games division raked in $315.2 million.

Now, far be it from us to call a number like 9.3 million "disappointing," but it doesn't seem like WoW will hit that 10 million mark we all expected in 2007. Then again, patch 2.3 could bring a lot of folks back to the game-- is there a chance that .7 million people will sign back in, or will we have to wait for the next expansion to see a big boost?

[Via Massively]

Filed under: Analysis / Opinion, Odds and ends, Blizzard, News items, Economy

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