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Posts with tag world-of-logs

Blood Pact: Buffs and debuffs for warlocks and logs

Blood Pact Buffs and debuffs for warlocks and logs MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill is almost free for summer. Almost.

The last two weeks have been on simple topics like glancing at a raid parse on World of Logs (WoL) or looking at the various graphs WoL has. Before we dive into the actual combat log itself with the expression editor, I'm going to take a stop at what buffs and debuffs are going on in the fight. This information is still broad in scope and can apply to almost anyone, but it's still important foundation knowledge for warlocks and logs.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: WoL, 'locks, and damage done

Blood Pact General damage done on World of Logs MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill wants to coin WoL'lock, but isn't sure if she should.

Last week, I started off with some basics of World of Logs (WoL) regarding warlocks. I started to write a column to go spec by spec, but later I realized that might become a game of find and replace with the different buffs or DoTs important to each spec. So instead, this week is another general World of Logs lesson with a little more specific caster DPS focus with warlock flavor. We'll just build up to the nitty gritty spells next week.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: World of Logging warlocks, part 1

Blood Pact Logging 'locks, part 1 MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill wonders how many logs would a warlock log if a warlock could log logs?

Occasionally I get a request to look through someone's raid log on World of Logs for warlock improvement. Sometimes it's for a guild applicant and sometimes it's for another tweeter. A thing I've thought about doing for a long time is a World of Logs 101 on warlocks -- both for warlock players and for non-warlock raid leaders.

I'm starting with the bare basics: how to tell warlocks apart on a World of Logs parse and exploring the DPS rankings. (It's actually not that difficult anymore!)

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Resto druids vs. the world 2: War harder

Resto druids vs the world, round two War harder TUE
Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we may hate numbers, but oh, they add so much to our lives.

Story time!

I first got a lesson on how to read healing meters while raiding Serpentshrine Cavern. One of our healers, an otherwise very competent holy priest, consistently ran OOM early on Morogrim Tidewalker and was next to useless during the final phase of the fight. The head of the heal team took an hour to look over the logs, and decided to give me a lesson on how to read them while doing so. It quickly became apparent that the priest was unwittingly covering for a resto shaman, who not only wasn't pulling his weight, but also seemed to take an unusual amount of damage.

"Why aren't you doing anything during the add phases?" asked the head, a paladin.

"Because our off-tank can't hold aggro for s$#t and I'm tired of dying to murlocs."

This was actually true. Our head healer pondered for a moment. "Can't you just Chain Heal after he's already gotten all the murlocs?"

"No, I die that way too. And we have to save BoP for the clothies who have to AOE the murlocs." Also true.

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Filed under: Druid, Analysis / Opinion, (Druid) Shifting Perspectives

Blood Pact: On the usefulness of SimulationCraft

Blood Pact On the usefulness of SimulationCraft MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill will tell you how she became the princess warlock of a continent called Pandaria by switching to saur'lock spec.

You know me: I play a warlock spec that starts with a 'D' only over several dozen copies of my cold, dead body. I'm diehard affliction whether the spec is on top or not. But that doesn't mean I don't ever pay attention to the DPS simulations. I just think the vocal playerbase hedges their bets a little too much on what comes out of the BiS heroic simulations.

Fortunately for me, Ghostcrawler also feels players put too much emphasis on SimulationCraft when it comes to spec balance in PvE. Does this mean SimulationCraft is not valuable? No, it just means that players should be more aware of what's going into a particular simulation and how to interpret whatever data comes out.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Encrypted Text: Rogues in theory vs practice

scribbles
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The goal of every rogue is to deal the maximum possible damage. In order to accomplish that goal, we have to figure out the best stat and rotation configuration. Discovering the best stat and rotation configuration would take weeks of work if done empirically. We can't simply apply brute force to make the issue go away. That strategy only works against mages and hunters.

In order to quickly determine the optimal configuration, many intelligent rogues have worked on modelling our damage and rotations mathematically. As WoW's mechanics and systems have evolved, so have these models. While they're getting more and more accurate at predicting rogue performance, they're still not 100% in sync with what actually happens in-game. Rogues are a class played with a keyboard, not a pen and paper.

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Filed under: Rogue, (Rogue) Encrypted Text

Resto druids vs. the world: Healer balance in tier 14

Resto druids vs the world Healer balance in tier 14
Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Today, it isn't enough that mistweavers are taking our gear -- now they're taking our jobs.

The beginning of an expansion is usually a bad time to write deep, meaningful, and typically pompous posts on the "state of the class" and whither the druid and all that crap. For that matter, the beginning of Mists of Pandaria struck me as an especially bad time, because so much of what we were used to in WoW got changed and sent everyone scrambling. Toss in a brand-new hybrid class (the monk), and you've got the perfect storm of elements that make evaluating healer performance a dicey proposition at best. I poured myself a nice cocoa, kept an eye on World of Logs and Raidbots, and watched as the numbers rolled in and a legion of holy priests tore their garments and cried out in despair.

Given that patch 5.1's now live, it seems an appropriate time to swirl that cocoa, take a look at how healers did in tier 14, and ask what's likely to change. As of now, it seems apparent that:
  • Holy priests were actually right.
  • Monks kicked your dog, seduced your mom, stole your XBox, and drove off in your car.
  • Paladins are still topping the charts on certain encounters, but they're no longer dominating all of them.
  • Shaman have improved a lot from their lackluster performance in Dragon Soul.
  • Resto druids are back in same boat we were in at the beginning of Cataclysm, and it's not a very nice boat.
Just for fun, here's a Shifting I wrote almost a year ago on healer balance in Dragon Soul, if you'd like to see how classes fared in the last tier of raid content.

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Filed under: Druid, Analysis / Opinion, Raiding, (Druid) Shifting Perspectives

Breakfast Topic: Do you run damage meters?

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I don't usually run damage meters. I had one for a long time when I wrote about cats and moonkin for Shifting Perspectives, but after going full-time to bears and trees, I uninstalled mine and never looked back. Most of the time I just didn't want to know how much damage or healing someone in a group or raid was doing, and particularly for PUGs, it felt like overkill. As my guildies always posted the night's raid data to World of Logs, I didn't want the distraction of trying to own the meters as a healer, and I sure didn't need the extra lag that having Recount running on my system always seemed to cause.

I reinstalled Recount after the Vengeance changes in patch 4.3 because I was curious about how much damage it was adding to 5-man tanking (answer: a lot), and then again to see the damage differential between PvE and high-end PvP gear. Afterwards, I just never got around to uninstalling it. If I'm more than 50% of the group's damage as a tank, it's generally best not to stress groups by asking if they want damage-dependent achievements, and a few pulls into Zul'Aman, I'll have a good idea of whether aggressive pulling for a bear run is likely to pay off. Spamming the meters doesn't help anyone, but if you're just using it to inform rather than dictate the play experience, then I'll admit it has its uses.

Do you use damage meters? Why? And what's the best use -- and the worst abuse -- of them that you've seen?

Filed under: Breakfast Topics

The Light and How to Swing It: New tools for evaluating holy paladins

wol parse
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why paladins are so awesome.

DPS classes have it easy. Their only goal is to deal more damage than the other guys. Their existence revolves around a single, immutable metric: DPS. There's no ambiguity when comparing two damage classes, as their DPS speaks for itself. As a DPS player's gear and skill improve, it directly increases their damage done, allowing them to evaluate their performance clearly and instantly.

Evaluating a healer is much more difficult. As their group's damage and skill improve, their healing numbers will actually go down. Healers are relied on the most when a raid is attempting a new encounter and gradually become marginalized as the fight moves toward farm status. As a healer, your best HPS performance might be the very first time you down an encounter. If you're killing heroic Ultraxion in four minutes, your raid simply isn't taking enough damage for you to parse highly. In order to properly evaluate a holy paladin's play, you have to dig deeper.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Spiritual Guidance: Diagnosing bad shadow priest DPS

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, shadow priesting expert Fox Van Allen comes from out of the shadows to bask in your loving adoration.

Shadow priests are in a glorious place right now, just as they've been for most of the Cataclysm expansion. We top the DPS charts on a number of different fights. We're no fire mages, but shadow priests are all over the Warmaster Blackhorn and Madness of Deathwing top 10 DPS lists. Unless you're in a raid with one of the best fire mages in the country, there's no reason why you can't be at the top of the DPS charts too.

If you're not, though, there's hope. The website World of Logs (and its equivalents) offers a lot of great ways to analyze your own personal performance and the performance of your fellow raiders. But how do you use it, what should you look for, and what metrics actually matter for shadow priests? Let's take a look.

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Filed under: Priest, (Priest) Spiritual Guidance

Retribution paladin DPS broken after realm restarts [Updated]

ret dps
According to several reports, including the official forums, World of Logs, and several of our own staff, retribution paladins are experiencing a bug after tonight's rolling realm restarts. The bug has retribution paladins dealing several times their normal damage, with new records on World of Logs easily exceeding 100,000 DPS on any given Dragon Soul encounter.

The bug appears to be related to Seal of Truth, as it's dealing over 60% of the affected ret paladins' damage, vastly dwarfing all other sources. The bug seems to be affecting PvP and PvE, as there are many reports of retribution paladins being nigh unstoppable in Battlegrounds tonight. One group of retribution paladins toppled Lord Rhyolith in under 15 seconds.

There has been no official word from Blizzard just yet on these developments, although we can be sure that there will be a change deployed to fix this bug as early as possible.

Reminder from the editors: Do keep in mind that abusing things like this is considered exploitation. Blizzard does have the right to ban you for abusing this if you're using it to bypass content à la our old friend Karatechop. Don't make Blizzard's job harder, and don't risk your account.

Update 10:00 a.m. EST Blizzard is aware of the problem and is looking for a way to solve it. They also issue the same warning we did -- don't exploit this.

Zarhym -- Ret Paladin DPS Bug
We're aware of this issue and looking into it right now. It's likely we won't have further updates for you until we're back in the office in the morning PST.

Just as a reminder from the Terms of Use:

C. Rules Related to Game Play.
(i) Using or exploiting errors in design, features which have not been documented, and/or "program bugs" to gain access that is otherwise not available, or to obtain a competitive advantage over other players.




Filed under: Paladin, Bugs

Encrypted Text: A rogue's resumé

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any topic requests or questions you have!

I feel bad for all of the guild leaders who are looking for rogues right now. As the least-played class in the game, we're already pretty scarce. The fact that we're usually invisible doesn't help the situation, either. Have you seen the frenzy that gets into people during Pilgrim's Bounty? Everyone is roaming the streets with their Turkey Shooters, looking for rogues to snipe. They start by denying that there's a rogue shortage, claiming that they'll find us eventually. After a few days of being unable to find a dwarf rogue, they get angry and start cursing us rogues for staying in Stealth all the time. Shortly after, they start bargaining, offering us large sums of gold to just show ourselves for a moment.

The truth is that regardless of how well we're performing at the moment, rogues are still in demand, due to short supply. Guilds both big and small are looking for assassins and shades to join their rosters. I have personally interviewed several rogue candidates for my own guild, and unfortunately, I am incredibly strict when reviewing their applications. You might be able to trick some hunter into thinking that you're great by swapping to a combat spec and posting your Halfus parse, but that won't convince a vigilant rogue. In order to prove yourself amongst your fellow rogue brethren, you need to compose your curriculum mortem. It's like a curriculum vitae, but with death instead of life. Get it? Rogues kill stuff? Okay, I'll leave the bad puns to Christian Belt.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Steal these rogue tips

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email any questions you may have about our cloak-and-dagger class.

Rogues are a results-driven class. While napkin math and fluff may suffice for the hybrids, rogues need for their hard work to end in a DPS increase. There's no reason to perform at anything else than our best, and so every adjustment or suggestion is viewed through our critical lens of analysis. Every optimization is made in order to bring up that bottom line.

What's the best way to improve your DPS? What's the optimal strategy on a given boss fight? These answers are closely guarded secrets for many rogues. Luckily for us, we have other ways to extract information. World of Logs is a public repository of combat parses, and with a bit of know-how, we can mine this data for nuggets of wisdom. Many of the best rogues in the world don't even realize that all of their secrets are being laid bare. We can exploit this to increase our own skill and strategy.

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Filed under: Rogue, (Rogue) Encrypted Text

The Light and How to Swing It: Best practices for holy paladins

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like what to look for in your World of Logs parses.

Holy paladins are doing all right. While patch 4.1's notes may have retribution and protection up in arms about the new cooldown on Word of Glory, holy paladins are exempt via Walk in the Light. We're actually not seeing any changes in the upcoming patch -- at least, none that have been announced yet. The lack of updates shouldn't come as a surprise to a healing class that's been performing relatively well. Minor balances to our mana and effectiveness have been used to keep us in line with the other healers, but we're otherwise stable. Patch 4.1 will buff our recently discussed set bonus, but that doesn't help improve the gear today.

Just because Blizzard doesn't have any buffs planned doesn't mean that we can't work on improving our performance naturally. There is truly no WoW player who can perform perfectly at every moment, but the closer we get to that ideal, the stronger healers we become. As healers, we should constantly be developing our skills and refining our gameplay. There's nothing worse than feeling like the weak link on the chain, and so keeping ourselves at top healing efficiency is crucial to being successful in whatever environment you're healing in.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Spiritual Guidance: Disciplined raid healing

Every Sunday Spiritual Guidance offers Holy and Discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music.

I decided to take a break from gems this week to discuss a style of priest healing that is becoming popular among raiders: discipline raid healing. Though the concepts behind it are extremely simple to understand and execute, this style of play seems to have slipped under the radar of many players despite its amazing potential. Tag along with me after the jump and I'll fill you in on the basics and benefits of disc raid healing. Holy priests, I'm talking to you, too.

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Filed under: Priest, (Priest) Spiritual Guidance

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