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Posts with tag world-of-warcraft-achievements

The OverAchiever: Guide to Hallow's End 2012

Headless Horseman comic.
Every week, The Overachiever shows you how to work toward those sweet achievement points. Today, our yearly sugar rush.

Hallow's End 2012 begins on Thursday, Oct. 18 and runs through Wednesday, Oct. 31 this year. As with most of the game's holidays, Hallow's End is required for the yearlong meta What A Long, Strange Trip It's Been that grants the Violet Proto-Drake. Completing the required Hallow's End achievements will also award the title the Hallowed.

Last year, Blizzard added some major updates and improvements to the holiday, one of which completely eliminated the hassle behind one of WoW's most hideous RNG nightmares, and one of which left us with two very badass non-combat pets. In essence, Tricky Treats -- once a vomit-inducing item that dropped in spades from the holiday boss, the Headless Horseman -- are now a form of currency that players can use to buy pets, masks, wands, and other holiday items. 2011 also introduced a new set of quests associated with Hallow's End, one of which sends you into an enemy city without the fear of ugly death.

Bottom line: If you weren't around for last year's holiday, a lot of stuff may interest you this year. If you were around for last year, you'll still be interested, as the Headless Horseman's set of dropped epics are a lot more compelling at the beginning of an expansion. Hardcore achievement hunters will also be pleased to note an additional 10 points in the form of Tricks and Treats of Pandaria.

As with most of our holiday guides, I've arranged the achievements in the rough order they should be completed, noting which achievements are required for the meta and which aren't.

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Filed under: Events, Achievements, The Overachiever

Legend of the Brewfathers the way it's meant to be seen

Legend of the Brewfather
On looking through the Pandaria exploration achievements, I noticed something that I thought might well have been Brewfest-related. An achievement called Legend of the Brewfather. Odd, then, that it appears in the exploration section!

A little further digging revealed that it was, in fact, an achievement that asked you to seek out all the Brewfather Shrines in Pandaria. Now, with level 90 flying, this would be a relatively easy task if you knew where to look, and, of course, Wowhead's commenters know where to look already. But that wasn't any fun at all, these guys had to be discoverable without flying. So off we went, my yak and I, to seek out some Brewfathers.

SPOILER ALERT: If you don't want to know the approximate locations of the three Brewfathers, don't hit the break!

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Filed under: Mists of Pandaria

New achievements coming up in patch 5.1

New achievements coming up in 51
Along with all the other exciting patch 5.1 news, there's a few new achievements that have been discovered so far which you should know about. Do note that this is definitely not a finite nor guaranteed list, there could be more on the way.

There are some changes to existing achievements, too, but we're only going to talk about the shiny new ones. They mostly relate to everyone's favorite new feature: Pet Battles. Firstly, there's I Choose You, which requires players to defeat Zen Master Aki.

There's also Seek and Defeat, which requires players to hunt down and beat up 8 legendary pets. It's not clear whether these legendary pets will fill the same role as legendary weapons, but it sounds like a pretty cool addition to the existing pet battle set-up.

Continuing in the same vein, there has finally been another mount collecting achievement added for all those mount lovers out there. We're Going to Need More Saddles sets the bar at a cool 150 mounts, 50 more than the current highest achievement.

And lastly, there are two feats of strength: They're Both Footballs? requires you to own both the 2012 Winter Veil gift, the Pigskin, and the Foot Ball. To me, as a Brit, only one of those is a football. The second feat of strength is WoW's 9th Anniversary, which asks you to log in during that period. Simple!

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Mists of Pandaria

Warring perspectives on account-wide achievements

2 warring perspectives on accountwide achievements
Yesterday, with a speculative post on twitter, I unwittingly started a bit of an argument between a few of my friends about the 5.0.4 changes to achievements. I didn't mean to, I had been reading the comments on The Queue and was not hugely surprised to note that I was not the only person who wasn't jubilant at the changes.

I am ever the partisan, and try to consider both sides of every argument when making a decision, but at this point I can't quite decide whether I like the new achievement system or not. Why? Well, let's see.


Making the meaningless less meaningful

I was kind of upset at the changeover from Wrath to Cataclysm at the disappearance of the Wrath and earlier talent trees. If you weren't around for those, they were gigantic behemoths of talent trees, far larger than the Cataclysm ones, and featuring far more talents that addes 1% damage onto something, or reduced a cast time or cooldown by some insignificant amount. I didn't miss them because I mourned the loss of any particular aspect of them, or felt they were more complicated or clever, but because getting a talent every level made going from 23 to 24 feel like something meaningful.

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Filed under: Analysis / Opinion

The OverAchiever: That Rabbit's Dynamite!

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, the shadow of a nameless, albeit cuddly, fear.

One of the problems with WoW's complexity is how difficult it is to write about anything that you haven't personally done. As a result, most OverAchiever columns are about achievements I've either finished or am actively working on, in the hopes of avoiding outdated or inaccurate information. However, this week's option cracked me up so much that, even though my guild's largely on break until Mists of Pandaria hits, I kind of have to write about it.

Today, dear readers, we are going to address a brand-new achievement, from what is currently the most dangerous raid boss in the game as of patch 5.0.4:

The killer rabbit of Darkmoon Island.

Stop laughing and get back here. That rabbit's dynamite.

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Filed under: Achievements, The Overachiever

Comprehensive Battle Pet database from Alt:ernative

Comprehensive Battle Pet database from Alternative
The Godmother over at Alt:ernative is a collector of the highest order, and so found herself being constantly asked by friends, guildmates, and even complete strangers like the author of this piece how to go about obtaining various pets for the pet battle system. So, rather than rest on her laurels, she went ahead and created the Minipets Database.

What is the minipets database? It's a database of the 500 battle pets, and where to get them from. It also includes information on what type the pet is; so aquatic, flying, critter, beast and the like. And of course, it lets you know the pet's rarity, whether it's tradeable, and whether it can battle!

The Godmother is also in the process of adding pictures and co-ordinates for every single pet in the database, but for now she's included enough information for the would-be pet collector to gather as many pets as they see fit. This is always going to be a work in progress as more pets are added and the Godmother fulfils her Pokémon philosophy and updates the database, but for the keen collector this is already a great resource.

Join us after the break for the Godmother's Q&A about the database!

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Filed under: News items, Mists of Pandaria

The OverAchiever: 3 achievements to stop slacking on and do right now

The OverAchiever The triumph of the slackers THURSDAY
Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, our laziness catches up with us.

There are a few achievements in every expansion that manage to get away from us. I'm not talking about stuff that we shouldn't reasonably expect to get (your completion percentage on dungeon and raid achievements will inevitably nosedive if you can't make raids anymore), but there's always some stuff that people feel they should have gotten or worked at for ages that never turned up.

Now, you're reading OverAchiever because you're a dedicated achievement hunter or enormously entertained by the people who are -- and I think you know what this is like. There's almost a sense of hostile guilt as you look at the stuff you don't have, because those unfinished percentages taunt you. Sometimes it's not your fault. Sometimes, however, you just need to get off your arse.

These are three achievements -- easy, medium, and hard -- that players often put on the back burner while occupied with other pursuits. Two of them just got a lot easier -- or at least faster -- to do after patch 5.0.4, and all three will get more inconvenient when Mists of Pandaria hits.

Oh, and for pet collectors, we have some welcome news inside about Tol Barad.

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Filed under: Achievements, The Overachiever

The OverAchiever: How to find the new cloud serpent mounts in Mists of Pandaria

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. Today, we experience the horrors of exploration.

One of the joys of getting into a new expansion is seeing a huge, lovely, empty map in front of you, containing a wealth of new experiences and items. One of the annoyances of getting into a new expansion is seeing a huge, horrible, empty map in front of you, containing a wealth of new experiences and items that you have absolutely no idea how to find. If you're me, you will eventually find yourself on a ledge somewhere in the Jade Forest, looking in silence over a cliff with a 2,000-foot drop with the knowledge that you can't fly off of it and that your hearthstone is down. This is bad.

I put this article together for that reason, because when I got into the Mists of Pandaria beta, I was desperate to find the new cloud serpent mounts but didn't actually know how to find them. (I did, however, "find" the bottom of the cliff. Good for me.) Hopefully, this will help you speed up the process a bit on your end, although we're still not 100% sure where all of these mounts will eventually be found.

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Filed under: Achievements, The Overachiever

The OverAchiever: FAQ on pet battles and early achievements

The OverAchiever FAQ on pet battles and early achievements
Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, crush your enemies, see them driven before you, and hear the lamentations of their women. With turnips.

I was an avid player of Pokemon Crystal and absolutely loved the game. It was hard not to when I had a Thick Club-armed Marowak with both Rock Slide and Bonemerang that hit everything like the fist of an angry god. Since Blizzard announced the new pet battle system for WoW, I have also been a fan of that -- never mind that it wasn't actually in the game until recently. If tear-assing around the world with a small, vicious creature that smites your enemies is wrong, I don't want to be right.

The pet battle system went live on a recent beta build for Mists of Pandaria, but I was one of the players afflicted with the crash bug on entrance to the actual battles. Suffice it to say that it is difficult to evaluate something when you are driven offline by doing it. However, that was fixed, and even though a bunch of LUA errors are still driving me out of the game at times, I return with tidings of great joy for prospective owners of dynamite rabbits.

You'll also find our early collection of pet battle posts helpful, although some of the information collected there has been overtaken by recent events.

Warning for those browsing on mobile devices: This is an image-intensive article.

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Filed under: Achievements, The Overachiever

The OverAchiever: Guide to Bloody Rare

The OverAchiever Guide to Bloody Rare
Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we're back to flying endlessly around spawn points.

So, how many of you are still with us after Frostbitten? My guess is that most of you are still circling Storm Peaks in a desperate bid at Vyragosa. My friends, I salute you -- but the rest of us are going to pack up and ship out to Outland.

Bloody Rare tends to be slightly easier than Frostbitten for the simple reason that Outland is even emptier than Northrend, and there are no rares here competing for spawn times like Vyragosa and our old buddy, the Time-Lost Proto Drake. You'll still find a few people leveling their Wrath-era alts through Northrend, but the population of Outland players usually vanishes by Zangarmarsh or Terokkar. However, that's just been my experience, and as always, realms will differ.

And no matter how empty Outland seems, there are still a few rares here that will drive you up a wall.

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Filed under: Achievements, The Overachiever

48 dailies are 48 dailies too many

48 Dailies are 48 Dailies too many
Matt Rossi recently posted about Vaneras' blue post regarding questing and dailies. If you didn't catch the original post, here's a rather edited version in the interest of brevity containing just the sections I'm talking about today. Do hit the source link for the full version if you want to.


Of these 1300 quests, roughly 300 of them are dailies.

...

The dailies are of course randomized, which means that you will never log in and find that you have 300 daily quests to do. We expect that if a player has progressed sufficiently with the neutral factions, and thus advanced to their maximum possible quest availability, you would have around 48 quests available on any given day.



I want to draw your attention to the last line: "48 daily quests available on any given day." Forty-eight daily quests. Of course, the daily cap has also disappeared in Mists, so you can do those 48 quests every day! Lucky, lucky you. And there are 300 or so in total, so they won't be the same every day; you'll get something like one in six, although hopefully it won't be quite that predictable.

Why has Blizzard done this? Well, they want to increase the amount of max-level content available to the playerbase. It's an admirable goal, but I can see a few downsides with the daily quest-focused approach they've taken.

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Filed under: Analysis / Opinion

Guide to purchasable WoW mounts you can buy with real money

Buying WoW Mounts with Real Money
Recently I've been talking quite a lot about the pros and cons of buying WoW mounts with in-game money. The recent revealing of the new Recruit-A-Friend mount leads us on to another discussion altogether: What WoW mounts can you get with real money? You know, not in-game gold -- the actual dollars or pounds or euros that you can swap for food, electricity, that sort of thing.

This might be a really excellent column to leave lying around on the computer of a loved one who is trying to work out what to buy you for a birthday or similar occasion!

Let's start with the obvious options -- the three Blizzard Pet Store mounts.

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Filed under: Achievements

The OverAchiever: In which Alliance has it much worse than Horde

The OverAchiever Sorry, Alliance
Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we are grateful to play Horde.

This past week, I was tabbed out of the game writing an OverAchiever on Bloody Rare as a follow-up to our guide on Northern Exposure when something interesting started happening in the background. In the sliver of laptop screen dedicated to WoW, the chat channels exploded with warnings that the Alliance was attacking Orgrimmar. Given that the Midsummer Fire Festival is still going on with lots of players busy stealing enemy fires, this isn't particularly unusual. I shrugged and went back to work.

And yet, the warnings just kept coming. Curious, I tabbed back into the game to discover that a full 40-man Alliance raid was fighting its way to Garrosh Hellscream. Other players said that none of the other Horde leaders had been attacked, so I can only assume the raid was starting For the Alliance! with the toughest foe among them.

Now, Garrosh is by no stretch of the imagination anywhere near as popular as Thrall was, but lots of Horde players are still willing to defend him from attack because, well, he's got his moments. Orgrimmar's central district quickly became a lagfest of epic proportions as dozens of players who'd been gossiping in trade or loitering around the Auction House rushed to defend Garrosh. The Alliance raid was ultimately defeated, but they rallied and tried again -- unsuccessfully -- an hour later.

This was the first of three days that I saw the same Alliance raid desperately trying to kill Garrosh, and something started to niggle at me by day two. Namely, For the Alliance! and For the Horde! are among the very few achievements that are significantly tougher if you play one faction over the other.

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Filed under: Achievements, The Overachiever

Guide to Midsummer Fire Festival 2012 achievements

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, you'll be running a lot of Fed-Ex quests.

The Midsummer Fire Festival will run from Thursday, June 21 to Wednesday, July 4 this year. (This year, OverAchiever gives you an effective week's notice on the holiday.) While there aren't actually a lot of achievements associated with the Festival -- the meta awards the Flame Warden title to Alliance players and Flame Keeper title to Horde players but consists of only six achievements -- three of them require you to put in some serious travel time, and one also requires a set of dangerous trips to enemy capitals.

If you're starting from scratch, this is definitely one of the more work-intensive holidays you'll have to clear for What A Long, Strange Trip It's Been. However, the one really good thing about all the work ahead of you is that even if you're starting from scratch, you can afford to get all the rewards from holiday vendors if you're diligent about hitting all the fires, quests, and dailies.

As far as we're aware, there have been no major changes to the holiday apart from the addition of achievements for Northrend and Cataclysm fires, but as always, I'll be around to update and add to the guide in the event that Blizzard springs something new on us. If Blizzard's also added fires to Pandaria on the beta, we'll have a head start on next year's holiday as well.

EDIT: I had a few inaccurate fires that I thought I'd fixed up last year. My apologies, folks -- I've visited them all again this year and made sure the coordinates are accurate as of Cataclysm. I've also rearranged the guides in a rough north-to-south direction to make it easier for anyone who's covering the continents. I hope that helps!

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Filed under: Achievements, The Overachiever

The OverAchiever: Hunting rares and you -- A guide to waiting around for months

The OverAchiever Hunting rares and you A guide to waiting around for months THURSDAY
Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, the thrills of real-life hunting (lots and lots of waiting around) are yours to be had in-game.

Admit it: You still get a little thrill of excitement whenever you run across a rare mob. There's always that thought that this -- this -- is going to be the time you kill something with a silver dragon around its portrait and something fantastically rare drops. Maybe it'll be a world drop like the Lei of Lilies. Maybe it'll be one of the game's first epics, a Staff of Jordan. Maybe you'll go out of your way to kill something and find a plate Of the Boar shoulder on it, and you'll wonder why you bothered in the first place. But hunting rares is, as they say, the triumph of hope over experience.

There are four achievements in the game concerned with hunting rare mobs, and they'll keep you running around Outland and Northrend for a while.

These achievements might get a lot harder when Mists of Pandaria hits due to cross-realm zones. They're not exactly easy to do right now, but they certainly won't get easier if you have to compete against a raft of off-server players. While we're not 100% certain that that's how things will function, right now I would classify these as achievements to do sooner rather than later. The only reason they weren't listed in that column is because I didn't think of them, but a few canny readers made the Cross-Realm Zones + Rare Mobs = Oh Shiznit connection.

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Filed under: Achievements, The Overachiever

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