Who says every content patch needs a new raid tier? Patch 1.8, released Oct. 10, 2005 (just slightly under one month after patch 1.7), laughs at your raid tiers. It was actually quite a small patch as far as content goes, and there wasn't anything particularly world-shattering in it, but it still did something interesting: It built up future content. Patch 1.8 implemented the following:
- The Dragons of Nightmare world bosses
- A revamp of Silithus
- The groundwork for holidays such as Hallow's End and Winter Veil
Let's dig in, shall we? First the patch notes in full, then the analysis.