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Posts with tag world-of-warcraft

Reminder: Get your content cleared before 6.0.2

Blizzard posted a reminder earlier this week regarding several features that will either be changed or removed from the game entirely in patch 6.0.2. While we don't at present time have a release date set for the introductory patch of Warlords of Draenor, it would still be in your best interests to complete the content now, rather than waiting and possibly missing out for good. And of course, removed content means those achievements you've gathered will be filed away as either Legacy achievements, or Feats of Strength in the upcoming expansion.

Challenge Modes should be top priority if you've got your eyes on those Mists of Pandaria sets, because they will no longer be available as of 6.0.2 -- the phoenix mounts will also be going away, although players that have earned one of the mounts will have access to all variations. Players looking for heirloom weapons from Garrosh Hellscream should hop to it, as those will also be removed once Warlords of Draenor is released in November. In addition, the Brawler's Guild will be taking a hiatus once patch 6.0.2 hits -- the bosses and encounters in the Brawler's Guild will be re-tuned for level 100. However, if you've already gained access to the Brawler's Guild, you'll still retain that access when the new expansion launches -- no need to dig up another invite.

Lastly, if you have not started the legendary cloak quest chain by patch 6.0.2, you'll no longer be able to obtain it. Players already on the chain will still retain the quests, although they will be slightly altered, as the section of the chain that requires players to collect Valor Points will be gone altogether with the removal of Valor Points in 6.0.2. For more information on changes and removals with the arrival of both patch 6.0.2 and Warlords of Draenor itself, take a look at Blizzard's full post on the official site.

Filed under: News items, Mists of Pandaria, Warlords of Draenor

Steamy Romance Novels: Now with illustrations

One of my favorite parts of any new expansion has just gotten an upgrade, of sorts. It's no secret that I love the Steamy Romance Novels that have been a staple in the game since Burning Crusade. Mists of Pandaria added not one, but two new selections -- although one of them, I'm In Love With A Robot, is too smudged to actually read. Needless to say, part of me has been wondering if the savage lands of Draenor will, in fact, contain one of these literary masterpieces for us to collect. I was both surprised and delighted to see that not only do we get a new book, but all the books in the collection have received visual upgrades.

That's right -- every readable Steamy Romance Novel now has illustrations along with the tantalizingly silly bits of story. That's some pretty loving attention to detail for what are essentially a bunch of vendor-trash books that most people won't favor with more than a glance. But more importantly, a new novel has been added to the collection: A Steamy Romance Novel: Savage Passions. And even more importantly than that, a new method has been added of obtaining all of the Steamy Romance Novels ... just in case you were missing one from your collection.

Read more →

Filed under: News items, Humor, Warlords of Draenor

New Undelete Character feature for World of Warcraft

I have to admit, I didn't see it coming, and I probably should with the push to get players to return for Warlords of Draenor. A new automated service, useable once every 30 days, will allow you to restore a deleted character. What are the restrictions on this service? Well, for starters, level 10 and below characters are just plain gone. Same with level 55 DK's. If you barely even played it, don't try to undelete it, it's gone.
New Feature Incoming: Undelete Character
In the upcoming pre-Warlords of Draenor content patch, we're adding a new feature that allows players to undelete characters. But before you delete that character, there are a few limitations we want you to let you to know about first.
  • Characters under level 10 and Death Knights at level 55 are not eligible to be undeleted.
  • Characters between level 10 and level 29 will no longer recoverable after 90 days.
  • Characters between level 30 and 49 will no longer recoverable after 120 days.
  • All other characters level 50 and above are eligible to be undeleted at any time.
  • Please keep in mind you will only be able to use the undelete option once every 30 days.
Undeleting a character restores all of its enchantments, gems, and items fully intact. You'll be able to get back into action right away, and your character won't remember being deleted-we won't tell, either.

Shhhh. . . .

Reclaiming Your Name: What About Flugur?

We'll be holding deleted character names for a limited time, and the original creator can reclaim it for use on a new character during that time. If you create a new character with the same name as one of your deleted characters (let's say Flugur), the new character must be renamed, transferred, or deleted to complete the restoration of the original Flugur.


That last bit seems odd to me - wouldn't it be easier to just force Flugur to be renamed? Does this mean if I created a new warrior named Flugur and leveled him to 90, I'd have to fork out for a rename if I wanted my old BC era Flugur back? But otherwise it's a cool thing to have added, and I might even make use of it for that paladin I deleted back in BC. He had some weird stuff in his bags from Naxx.

Filed under: Analysis / Opinion, Blizzard, News items

Blizzard releases system requirements for Warlords of Draenor

There are a lot of updates on the way in Warlords of Draenor, and with all the updates to models and environments and graphics and UI, a lot of players have been wondering just what they'll need to run the next expansion without a hitch. The good news is that Blizzard has finally released the system requirements for Warlords of Draenor, both minimum and recommended. The bad news is, if you're still on an older system, you might be needing an update to run the next installment in World of Warcraft's ongoing story.

Read more →

Filed under: News items, Warlords of Draenor

New Warcraft wallpaper, costumes, art and comic updates

Blizzard has put together another giant pile of updates to many of the fan content galleries on the official site this week. Included with this round of updates is a new wallpaper featuring Chen Stormstout, along with a new fan comic. But the highlight of the gallery updates this time around has to be the costume section, featuring a ton of the costumes and cosplay from Gamescom 2014. The attention to detail with all of that armor continually impresses me, and this round of updates features a ton of trolls!

I think what excited me the most, however, was the fact that we got a couple of new concept art pieces -- and this time, it's Warlords of Draenor art! Don't get me wrong, I love seeing the Mists of Pandaria concept art, but Draenor is so visually unique on the beta servers that I pretty much figured the concept art for the expansion had to be some amazing stuff. While we only got a couple of pieces this time around, I'm hoping we'll see more added as the weeks go on. Check out Blizzard's official post for links to all of the new additions.


Filed under: Blizzard, Arts and Crafts

Patch 6.0.2: Ordos cloak requirement removed

One of the unique quirks of the Timeless Isle, introduced in patch 5.4, was the means in which players accessed Ordos, Fire-God of the Yaungol and the world boss located at the highest heights of the Isle. In order to even get to the temple in which Ordos was located, players needed to either fly very carefully on one of the Isle's many flying albatross taxis, or have a legendary cloak that would glide them right on over the broken bridge that led to the Ordon Sanctuary. And even if you took the albatross, fighting Ordos required the legendary cloak -- you could not engage the world boss without it. But according to developer Jeremy Feasel on Twitter, that's about to change in patch 6.0.2.


Later tweets clarified that the cloak wouldn't even be needed to get over the broken bridge -- the Celestials will send everyone flying to the other side, regardless of whether they have the legendary cloak or not. For those that don't really do any raiding, Ordos has quite the loot table of gear. Every item he drops is ilvl 559, and although we won't be able to upgrade gear with Valor when the patch hits, it's still some pretty good gear for getting a head-start on leveling in Warlords. If you don't have a legendary cloak, or don't plan to obtain one, you might just want to focus your attention on Ordos for a few last pre-Warlords upgrades once patch 6.0.2 goes live.


Filed under: News items, Mists of Pandaria, Warlords of Draenor

Get your Thundering Serpent Hatchling while you can

Challenge modes will be making an exit with the launch of Patch 6.0.2 -- players looking to get their Challenge Mode gear should do so before the patch hits. But one of the sometimes overlooked bonuses of Challenge Modes is going away as well. The Thundering Serpent Hatchling, a reward from the Challenge Conquerors: Gold - Guild Edition achievement, will also be taking its leave with the release of the patch, according to a tweet by Senior Game Designer Jonathan LeCraft.


Players might not know about this sparky little Battle Pet, especially if they've recently joined a guild. The Thundering Serpent Hatchling isn't rewarded solely to the people that earned the achievement for the guild, it's a pet that is unlocked on the Guild Vendor. Anyone with at least Revered guild reputation can purchase it, but the serpent cannot at this time be caged -- which means you aren't going to find this little guy floating around on the Auction House. If you haven't picked him up yet, you might want to do so now -- because there's been no mention made of any possible future return.

Filed under: Mists of Pandaria, Warlords of Draenor

Warlords of Draenor: Rogues and the return of Griftah

I love playing a rogue. I like the sneaky fun of being able to stealth past mobs that would otherwise happily eat my face, I love being able to stun, kick, and poison my way to certain victory. And I love the little quirks of the class. But rogues, for all their entertainment value, don't exactly have a lot to offer in the way of flashy fun factor -- which is why I was pleasantly surprised to see a familiar face pop up in Warlords of Draenor in a rogue-only series of quests.

Griftah, the wily troll who sells items of questionable value to players, has been a fixture in the game since Burning Crusade, where he underwent his own strange little storyline of being caught, punished, and allowed back into Shattrath City. Since then, he's been seen here and there in game -- but never in the kind of entertaining scope and capacity he had back in Burning Crusade. So what do rogues, fun factor, and everyone's favorite con artist troll have in common? Plenty, in the upcoming expansion.

Read more →

Filed under: Warlords of Draenor

EU Connected Realm Updates for September 4

Although we have yet to hear of any more updates for US Realm Connections, the list of EU realms slated for the Realm Connection service has been recently updated with new information and new realms in regards to upcoming dates for the service. For more information on Realm Connections, take a look at Blizzard's official blog post about the service and its features.

The following EU realms are scheduled for connection on Wednesday, September 10.

German Realms
  • Anub'arak and Nazjatar/Dalvengyr/Frostmourne/Zuluhed

Read more →

Filed under: Realm Status, Blizzard, News items

New Warcraft wallpaper, costume, dessert, art and comic updates

Blizzard has put together another gigantic round of updates to many of the fan content galleries on the official site this week. Included with this update is a new wallpaper featuring Grommash Hellscream, a Pandaria-themed cake, another round of Mists of Pandaria concept art, and a new Warcraft fan comic. In addition to all of that, there's another group of images for the costume gallery, including the familiar face shown above. Cosplayer Lyz Brickley made the amazing recreation of everyone's favorite critter enthusiast Mylune for BlizzCon 2011, and we interviewed her about the process shortly after.

I think the costume section updates win out as my favorites for this round -- in addition to Mylune, there are several other really well done costumes featured, including an amazing Garona and even someone who chose to cosplay as a Training Dummy, of all things. This is also the first update we've seen to the dessert gallery in quite some time -- I'm hoping that means there are more updates on the way for that particular section as well. Check out Blizzard's official post for links to all of the new additions.


Filed under: Blizzard, Arts and Crafts

Warlords of Draenor: Getting resources for your Garrison

‚ÄčAlliance garrison
The player's Garrison is one of the central features of Warlords of Draenor, coming with its own special Hearthstone, and in many ways taking the place of a faction hub. Depending on what kind of structures you choose to build in your Garrison, you can have your own crafting centers, bank access, auction house, PvP center, and more. However, to build any of them, you need resources.

In fact, to do just about anything with your Garrison you need resources. You need them for buildings, for crafting, and in order to send your followers on missions. So, just how do you get Garrison Resources? Well, I'm glad you asked. There are a variety of ways to earn your Garrison Resources in Warlords of Draenor, some easier than others.

Read more →

Filed under: Warlords of Draenor

World of Warcraft as a teaching tool?

Things you don't always think about. According to a study by Pia Sundqvist and Liss Kerstin Sylvén, games like WoW are causing boys in Sweden to pick up English faster. Essentially, by playing multi-player games where the language of choice is English, the boys are learning the language faster in order to increase their proficiency at the games in question. There's also discussion of WoW in Schools, a program designed around using the MMO to instruct.

What's interesting to me in the Slate article is the reference to situated meaning, the concept that something is easier to learn if it has a context provided by actions rather than simply being told its definition. It's easier for people to learn what words mean if they're using the words to mean things, rather than simply reading what they mean. That fascinates me - it actually makes me want to start playing WoW on a server where the language is one I want to learn. Maybe I need an EU account.

For the complete article, head over to Slate and give it a read.

Filed under: Analysis / Opinion, News items

Warlords of Draenor: Call to Arms removed

Way back in 2005, patch 1.7.0 brought with it Battleground Holidays, intended to offer additional rewards to players who participated in particular battlegrounds over a designated weekend -- later renamed the Call to Arms in Wrath of the Lich King. Since then, the familiar sight of representatives from various battlegrounds has been a staple of the Warcraft experience. As new expansions were introduced, new battlegrounds came with them, and were subsequently added to the Call to Arms rotation.

While the thought of getting bonus honor might have been pretty good incentive when the feature was first introduced, as the years have gone on, the Call to Arms weekends have been doing exactly the opposite of what they'd been introduced to accomplish. Unfortunately, some battlegrounds are still perceived as favoring one faction over another -- which means that on Call to Arms weekends, queue times can skyrocket as one side piles on to queue for the additional bonuses, and the other simply avoids the battleground altogether. So what's the solution? Removing the Call to Arms weekends altogether.

Read more →

Filed under: PvP, Warlords of Draenor

EU Connected Realm Updates for August 28

US Realm Connections may have halted for the time being, but EU Realm Connections are still in full swing. The list of EU realms slated for the Realm Connection service has been updated with new information and new realms in regards to upcoming dates for the service.

The following EU realms are scheduled for connection on Wednesday, September 3.
English Realms
  • Defias Brotherhood and Scarshield Legion/Ravenholdt/The Venture Co/Sporeggar
German Realms
  • Zuluhed and Nazjatar/Dalvengyr/Frostmourne
  • Kil'Jaeden and Anetheron/Festung der Stürme/Rajaxx/Gul'dan/Nathrezim
  • Forscherliga and Die Nachtwache

Read more →

Filed under: Realm Status, Blizzard, News items

Warlords of Draenor: PvP now requires active flagging on PvE realms

Have you ever been quietly minding your own business on the Timeless Isle, or attacking a world raid boss like Ordos, only to find yourself accidentally flagged for PvP due to a misclick or tab target gone horribly wrong? Earlier this year, Bashiok mentioned that one of the goals for PvE realms was to keep players from accidentally flagging themselves -- and in a tweet by Ion Hazzikostas, it's been confirmed that this has now been implemented on the beta.



This means no more accidental flagging for players that are simply trying to DPS or quest out in the open world on PvE realms. And this also applies to healers as well -- healers will simply not be able to heal flagged players unless they choose to actively flag for PvP. Naturally this issue isn't a problem on PvP realms, but for players on PvE realms, the change in Warlords should be a welcome relief. When players make the choice to roll on a PvE realm, that choice is usually a deliberate one that's made to avoid the hassle of unwanted world PvP situations. It's nice to see that steps are finally being taken to keep PvP on PvE realms what it was meant to be -- an optional experience that you can choose to participate in, rather than be tricked into whether you're willing or not.


Filed under: PvP, Warlords of Draenor

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