- PvP gear has been updated to the relevant season, so the season 14 Grievous gear is now purchaseable for honor, while the season 15 Prideful gear is live
- The Flaskataurs return! Both shrines now feature a Flaskataur for all your needs.
- Flaskataurs sell PvP gear in the shrine
- Tier 15 Normal gear at Niuzao
- Glyphs in the Shrine
- Charge's stun is now a stun again rather than a root
- Warbringer's root is, again, a root
- Disrupting Shout and Pummel now both share a 15-second cooldown when either ability is used. Disrupting Shout's 40-second cooldown remains unchanged but the ability will be unavailable for 15 seconds after using Pummel.
Posts with tag world-of-warcraft
They are Dragonmaw -- a clan that seems a little out of place in the name department, having existed long before dragons ever arrived on Draenor. However out of place that name may have been at the time, the clan lived up to it with brutal efficiency upon traveling through the Dark Portal and arriving on Azeroth. Yet for all its bravado, all its strength, and all its extremely powerful artifacts of questionable origin on its side, the Dragonmaw didn't really flourish. In fact, it found itself ironically subject to the manipulations of those it tried to subjugate, over and over again.
One orc woman saw the path her clan was destined to travel, the seed of corruption that was quickly threatening to tear the Dragonmaw apart, and feared for the fate of her clan. But when given a chance to make a difference, she seized the opportunity, killed her own Warchief and was rewarded with the chance to lead the Dragonmaw at the side of the Horde. Zaela may not have a lot of story behind her just yet, but make no mistake -- she will do whatever it takes to guarantee the safety and survival of her clan.
It's a pity that her methods involve allying with the most hated orc on Azeroth.
As for me, I'll be bumming around on an alt. Except for Sunday. There's this big game on Sunday that I have a vested interest in and will be watching from my snow-blanketed home, somewhere in the mountains of Colorado.
Adam Koebel (@bendakwow) I'll be working on my alt, farming Warbringers, and perhaps I'll do some challenge modes. I would have liked to see some class specific stats on the infographic (e.g. the 5 most tamed hunter pets), or some silly stats like the total number of deaths from falling. As for the Superbowl... I guess that means less competition on the Warbringers for me!
Filed under: Analysis / Opinion
- Hydraxis and Terenas
- Kirin Tor and Steamwheedle Cartel
- Shattered Halls and Executus/ Kalecgos
- Thunderlord and Azgalor/Azshara/Destromath
- Uther and Runetotem
The contest has fourteen different categories, split into two groups -- poll categories, and data-driven categories. While the data-driven categories are based purely on data gathered by Twitch, the poll categories are up to community voting to decide. The nominees for the categories have been announced, and voting is now open -- but if you want to get your vote in, you better do it soon. Voting closes next Wednesday, February 5. Winners will be announced on February 7 on Blizzard's official site, and also on the official Twitch blog.
Jack has done a crazy amount of WoW movies over the years. You can check out his Youtube channel for movies dating all the way back to the original vanilla 40-player version of Naxxramas. Sadly, we haven't seen any Mists-related content from Jack, and I don't know if we will at this point. But Burning Crusade The Movie remains one of my favorite kill-compilation videos to date, and it's always worth a re-watch.
Explore the World is a game within a game -- a trivia game based around what you see and find while out and about in Azeroth. But there's a twist to the game: you have to actually travel and be in the relevant location in order to answer the questions. There are four categories to choose from -- Tracking, which requires you to track down and target an NPC based on clues and 3D models, Investigation, which requires you to locate an area and answer questions based on its surroundings, and Exploration, which involves locating a particular sub zone in the game. The fourth is called Group Questions, which appropriately enough simply requires 2-5 players to be in a party to answer the questions as a group.
This is a really cool idea, and something that sounds like a really engaging, fun way to get people out there and actively looking at the world around them while playing. An interactive virtual trivia game that involves actually running around and participating in a virtual world. At the moment there are only 50 or so questions to answer -- Symphonym is using this initial release to test the addon and its features, as well as judge the general demand for the addon itself. If this sounds like something that is right up your alley, I'd suggest downloading the addon and giving it a spin -- it's definitely a far more creative take on the usual trivia minigames, and sounds incredibly fun.
This year's contest includes a gigantic collection of prizes for winners. Grand Prize winners will receive a one year subscription to World of Warcraft, a Blizzard Entertainment notebook featuring an original sketch by a Blizzard artist, a Blizzard T-shirt, and a three-month mentorship by a member of the World of Warcraft art team in the form of email or phone critique of portfolio work. If you have yet to submit your entry, or just want another look at the official rules and information, head to the official contest page and get it in before it's too late. Good luck to all who enter!
- First, in all PvP, the increase in Battle Fatigue -- the debuff that affects healing done to players -- has been dropped from 10% to 5%. Instead of going from 55% to 65%, Battle Fatigue will now be at 60%.
- Next up, in the Arena, there have been a couple of shifts from the previous version.
- Dampening will start at 5 minutes for 2v2 arenas only.
- For 3v3 and 5v5, Dampening will remain at 10 minutes.
- Finally, in Alterac Valley, the increases in health have been applied to all Marshals, on the Alliance side, and to all Warmasters on the Horde side.
Emma was at the time part of a quest chain that took place in the Western Plaguelands -- a ghost in the upper level of a house in Felstone Field asked players to deliver a package to her. But Emma's charms weren't just wrapped into that quest. Ol' Emma spent her days -- and still spends her days -- walking the streets of Stormwind. I first found her walking to the well near the flight path in Stormwind, griping about how nobody respects their elders. Laughing, I moved on, but months later on a whim I decided to follow Ol' Emma to see exactly where she takes all that water she's been supposedly hauling. To my surprise, Emma walking into a building near Cathedral Square, went up the stairs, and ... stopped, facing a wall, still talking to nobody in particular.
Unfortunately, this was kind of par for the course for NPCs back then.
Filed under: Analysis / Opinion
I've been working on an alt these past few weeks, leveling through content at my leisure and re-visiting storylines I haven't seen since the early days of Cataclysm. I started out in Azuremyst Isle, hopping over to Darkshore once I reached the appropriate level -- basically, once I'd gotten out of Ammen Vale -- and completed the entirety of Darkshore not because the XP was good, but because I wanted to see the entire thing again.
From there, I hopped to the Eastern Kingdoms, where I did part of Duskwood, most of Northern Stranglethorn Vale, and then up to the Plaguelands -- Western, then Eastern -- before hopping down to the Badlands. After the Badlands, I did a small portion of Searing Gorge, then hopped down to the Swamp of Sorrows and the Blasted Lands, where I hit level 60 and promptly went through the Dark Portal to Outland. Which is when I realized something -- if I were a new player, someone who had never picked up World of Warcraft, I would have absolutely no idea what the heck was going on. At all.
There's something really wrong with that.
As for the rest of the rogue toolkit, I'm decidedly ambivalent about the whole thing. The rotation for an Assassination rogue isn't what I'd call particularly complex, it's simply a matter of watching timers to make sure you're performing the right moves at the right moment. Mutilate, Rupture, Envenom -- they're all abilities I use regularly. There's nothing really remarkable about them. I like that Envenom refreshes Slice and Dice, but that's not really liking an ability so much as liking a side effect of using that ability.
Which is really kind of weird, when you think about it.
And if there's anyone that knows anything about taking great screenshots, it's Fabulor, a.k.a. Rades from the blog Orcish Army Knife. For quite some time now Rades has been entertaining his readers with tons of posts pointing out both the silly and the serious in Warcraft, always illustrated with plenty of gorgeous screenshots to help tell the story. Over the past week, Rades and guest author Hugh Hancock from MMO Melting Pot and more recently Death Knight Love Story have been sharing their tips and tricks to capturing the perfect image.
Filed under: News items
- Many of the items being sold by Misterweaver Ai on the Timeless Isle have had their item level cap raised to 489, up from 476. This change is retroactive to any of these items that have already been purchased -- no worries!
- In arenas, Dampening is now being applied at the 5-minute mark instead of the 10-minute mark.
- In Alterac Valley, Stormpike, Balinda, Galvangar and Drek'thar are all now immune to disarm, daze, and Death Grip.
- Alleria and Khadgar
- Anvilmar and Undermine
- Archimonde and Agamaggan/Jaedenar/The Underbog
- Cho'gall and Auchindoun/Laughing Skull
- Eitrigg and Shu'halo
- Mok'Nathal and Silvermoon