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Posts with tag wow-anniversary

Blizzard's tribute to 8 years of World of Warcraft

World of Warcraft is eight years old. Coincidentally, that's also the same age as one of my nephews, and it's really odd to think that when the kid was just a baby, I was taking my first baby steps in Azeroth. Eight years is an incredible amount of time, and Blizzard has put together the tribute video shown above as a thank you to all the players both past and present for the years of devotion.

It's a really well put together video that honestly sweeps me right back to day one of the game, when I stumbled through the night elf starting experience and delighted in the fact that my night elf sometimes flipped when she jumped. This led to years of compulsive jumping and several keyboards worth of play, all of which were totally worth it. And although I'm Horde now, I still remember those first months of frolicking as Alliance fondly.

Take a look at the video, and be sure to crank the music up -- the sweeping blend of soundtracks from vanilla to now is always worth a listen. And while you're at it, why don't you leave us a comment with your favorite or earliest memory?


Filed under: Blizzard, News items

WoW Insider's first World of Warcraft memories

World of Warcraft's seventh anniversary took place earlier this week. Rather than the dry, impersonal WoW retrospectives you can find almost anywhere this time of year, the crew here at WoW Insider decided to hold our own retrospective instead, looking back on what pulled us so deeply into the game to begin with. Today, we're sharing our very first World of Warcraft memories, whether that was seven years ago, long before the Shattering, or just last year. I'll get things started, then the staff will join in afterwards.

My first WoW memory is in Stranglethorn Vale. There are other events prior to STV that exist in some strange nebulous place in my mind, but Stranglethorn is the first event that I can really pin down. I was playing my very first character, my undead rogue on the Silver Hand server, trying to kill an elite alligator for the Excelsior quest. This was in December of '04, maybe January of '05. I was absolutely terrible at the game. I simply could not kill that alligator. Everyone I knew did it with no difficulty whatsoever, but I couldn't manage it at all.

The reason I couldn't kill it? I was spamming Sinister Strike while dual wielding white vendor-bought daggers. That was the day I decided I should learn how to play the game rather than hope my friends take pity on me and fly across Azeroth to kill elites for me. Now I'm here, on this site, doing this. That's one heck of a step up.

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Filed under: Analysis / Opinion, The Burning Crusade, Cataclysm

World of Warcraft turns 7 years old next week

World of Warcraft will celebrate its seventh anniversary next week on Nov. 23, 2011, and all players who log on during the festivities will earn a feat of strength and a cool Celebration Package. This Celebration Package has an on-use effect that will shoot off fireworks, put a cosmetic-only tabard on your character, and grant a 7% experience and reputation bonus while active. That's a pretty sweet deal for logging on and having a fun time during the anniversary.

We had heard about a potential tabard item for the anniversary a few months back during the datamining of patch 4.2, so this reward isn't unexpected, but it's still very welcome. The Baby Blizzard Bear and Onyxian Whelping were awesome rewards back in the day, and I love getting cool, fun items each year. The return of anniversary gifts is a welcome change.

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The OverAchiever: New achievements in patch 4.2

Every Thursday, The OverAchiever shows you how to work toward those sweet achievement points. This week, pet biscuits make us happy ... for a little while, at least.

We're going to take another break from our Mountain O' Mounts series to examine upcoming achievements in patch 4.2. We got an avalanche of news on these last Friday via MMO-Champion's datamining efforts on PTR build 14117, and they all look pretty nifty.

There are 16 achievements associated with the new Firelands/Mount Hyjal daily quest area, on which I have very little information right now, so we're going to examine those later. However, that still leaves us with new pet, legendary, dungeon, and anniversary achievements.

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Filed under: Achievements, The Overachiever

What's taking the Battlecry mosaic so long?

When the World of Warcraft Anniversary mini-site was unveiled last November, one of its features was a photo-mosaic dubbed the Battlecry which would unlock little art goodies each time a certain milestone was reached. The Battlecry mosaic called for player submissions to submit their pictures with a logo of their favored faction, with a modest goal of 20,000 player-submitted pictures in order to reveal the final artwork created specially for the event.

It's come along rather smoothly, and some really cool player pictures have been submitted, with the seeming abundance of Horde-aligned pictures prompting us to ask where the Alliance pride was. But what really surprises me is how long the whole project is taking. When the site was launched, one of the first questions that actually ran through my head was how long it would take to fill up the whole mosaic. With over ten million active players, you'd think getting to 20,000 would be easy. Out of ten million, that's like a drop in a bucket. But after almost two months of the site being active, we're still only at 32% of the goal. Why?

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Filed under: Analysis / Opinion, Fan stuff, Blizzard

WoW Moviewatch: Stormwind and Ironforge Alpha



In celebration of today ushering in five years of WoW, let's take a step away from traditional Moviewatch material and look at some early alpha and beta footage from Stormwind and Ironforge.

The footage is quite astounding when you watch it. You'll notice that there are entire sections of both cities which have changed dramatically, and indeed Ironforge itself was nearly entirely revamped to remove the "second level" from it. You can see remnants of the second level of Ironforge today in that there are some oddly placed balconies and doors -- it all looks normal to us now, but when you watch the video you can see that it looks much more natural the way it was.

The "internet consensus" is that alpha Ironforge was changed because people were getting themselves lost all the time in it -- something which isn't very good for a starting city. However as far as I can tell that never came out of published comments from a WoW designer, so take it with a grain of salt.

And yes, before some you inevitably ask, Patches of Yesteryear will be returning this week -- although we'll only be running it once every other week due to time constraints.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: WoW Moviewatch

WoW's 5th anniversary: Our writers' memories

We at WoW.com are a sentimental bunch. I always privately thought that, but now I've got the sort of ironclad proof beloved by canny blackmailers everywhere. In the weeks before WoW's 5th anniversary, a backchannel team discussion sprang up on our memories of the game and the players with whom we've had the great privilege of playing, and we decided to collect them here in honor of WoW's birthday.

Some of us are hardcore gamers with lots of experience with other games. For others, WoW was their first (and in some cases, only). Most of us raid, and some of us PvP or theorycraft. A few of us are nuts for hardware arguments, but others are surprised to discover that WoW does not actually play on our toasters. Many of us are pretty easygoing in our approach to the content; others would sell their grandmothers up the river for a server-first. One among us hates warlocks, and everyone else just hates rogues (unless you're Chase).

But we do share one thing in common, and that's that we love the game no matter what we're doing while playing it -- and we hope you do too. From all of us at WoW.com, happy birthday, World of Warcraft!

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Filed under: Analysis / Opinion, Events, Fan stuff, Virtual selves, Features, Classes, Interviews

Breakfast Topic: Five years

Today is November 23rd, and that means it's the fifth anniversary of the release of World of Warcraft. That's a long time! Especially in the high-risk world of MMOs, where a bad launch can mean your whole game is doomed, or a sudden change in gameplay can make your whole audience rear up on its hind legs at you.

Thankfully, Blizzard has made WoW a living, breathing document, a world that constantly changes and evolves to match its players, which is what makes it so accessible. Throughout dozens of patches, tiers upon tiers of raid bosses, waves of dailies, faction grinds and honor grinds, legendaries and greens, WoW has managed to keep growing and growing along with its subscriber count. And of course, you've been there, too. Maybe not for the whole five years like some of us, but everyone's experienced the game in their own way.

So what about you? How long have you been with the game? What's your favorite memory of "growing up" in WoW? Will you keep playing for another five years?

Happy anniversary, everybody. Here's to five more!

Filed under: Breakfast Topics

Night Elf Mohawk grenade now active in WoW

In what appears to be the start of the World of Warcraft 5th anniversary celebrations, Night Elf Mohawks have entered WoW! You can go visit Mr. Night Elf Mohawk outside any of the races starting zones. In particular we were able to see the Night Elf outside of the human starting area of Northshire, and near the Undead starting area of Tirisfal Glades -- on any live server, not on the PTR. This is also only on North American servers right now. Reports indicate that the Night Elf Mohawk will appears on EU and Korean servers starting November 24th.

When you get there you'll want to talk to him, make him pity the fool. And in return you'll get a five Mohawk Grenades that let you make others wear a Night Elf Mohawk mask. You can get more grenades once your five are all used up.

There is a 50 minute buff called "Mohawked" with the flavor text of "You pity the fool" that gets placed on you when you wear the mask. You can right click the debuff to remove it.

Check out the gallery below for images from this little Monday afternoon surprise. And just for kicks, the original Mr. T WoW commercial after the break. When you watch the commercial again, note how Mr. T's in-game self looks exactly like his character does in the commercial, quite neat!

Update: There is now an FAQ on the Night Elf Mohawk, which is reproduced after the break.

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Blizzard: Arenas were a mistake.

John Funk of WarCry recently interviewed Blizzard's VP of Game Design, Rob Pardo, about WoW's five-year anniversary, and he shed some light on a number of topics, including their total subscriber numbers (twice to three times as much as its current 12 million), what audience their new MMO is meant for, and what he thinks WoW's greatest successes were. But some other very interesting information came up when the interviewer asked what he thought WoW's biggest mistakes were.

He begins by saying that he wishes that the servers had been more stable at launch, and that there had been more of them, but he says that in terms of design, Arenas were the single biggest mistake in WoW's history.

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Filed under: The Burning Crusade, Wrath of the Lich King, Arena, Hardware

Pandaren Monk pet has moves


MMO Champion has datamined up some video of the new Pandaren Monk vanity pet that's been floating around, and as you can see above, it's pretty darned awesome. Just like the Grunty the Murloc pet, this one comes with some fun animations, and they look terrific. Blizzard has been pretty coy about getting the Pandaren into the game, and they're teasing big here, too -- this little bear's got moves that would make the Diablo III Monk hang his head in shame.

However, the question remains: how do we get it? At this point, it's just speculation and rumor -- some say it might be a special anniversary pet for people who've been subscribed all five years of the game's life, some suggest it might be part of the Cataclysm collector's edition (past CEs have had a pet in each one, including a Diablo figure in the first box), and still others suggest that the Monk will be a new pet in the upcoming Brewfest holiday. How do we get it, really? We won't know for sure until we hear it from Blizz.

Filed under: Items, Fan stuff, Blizzard, Humor, NPCs, Achievements, Cataclysm

Happy birthday WoW, where's mah cake?


Three years ago next week, Blizzard unleashed the Massively Multiplayer Online experience that is World of Warcraft, changing online gaming forever. Since then, the throng of believers, err players, have ballooned to 9.3 million. Many of those players have loyally played the game since that chilly day in November, watching the game unfold into the semi-polished gem it is today. But with all that time spent in the game, playing since open beta, since closed beta, some even since alpha, these players are receiving no rewards for their efforts, and that, according to Causal WoW, is a shame.

Veteran rewards take many shapes and sizes in MMOs today. In games such as City of Heroes, players who have stuck with the game for years receive special abilities and costumes. Not so in WoW. The thing is, yes players like playing the game, otherwise they would play something else. But we as people like to be acknowledged for sticking with it, for being there from the beginning. We love to be able to prove that we were there before all these new people flooded the market with Netherweave and Arcanite Reapers.

It seems that despite the call for such a system, Blizzard has left this one out of the equation. This might be simply because there are many other vanity rewards to show off in the game, that we collectors can build a stable of non-combat pets, can grind reputation with every faction possible and ride a different epic mount every day of the week. Perhaps this is enough for us, and perhaps adding veteran rewards to the game would mean cheapening the experience. Personally, I think if you can have a title for your previous prowess in PvP, you should have a title for being a beta tester.

Filed under: Analysis / Opinion, Blizzard

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