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Posts with tag wow-demographics

Razer posts results of their WoW player survey

WoW Survey Infographic
Razer surveyed over 4,000 World of Warcraft players about how they play the game and what their primary motivations are. While it isn't exactly the greatest sample size, and is limited to people who are active in the Razer community, there is some interesting stats displayed in the accompanying infographic. Over half the respondents say they play more than 20 hours per week, and most have been playing for over 5 years. When forced to choose, 77% prefer PvE content over PvP, but if there was an option for "I participate in both aspects of the game" I think you would have seen a healthy percentage in that category as well.

Perhaps the most interesting statistics are the competition numbers. 80% of the respondents would like to see more competition between guilds, and 70% say they want to see more competitive raid tournaments. Do you think there's a place for more competition in the PvE realm? Challenge mode leaderboards are the only Blizzard-supported feature we have currently, and live raid competitions are few are far between (usually just BlizzCon). You can check out the full survey results over at Razer.

Filed under: News items

Armory Data Mining updated for patch 3.3.3

One of my favorite WoW information sites, Armory Data Mining and its related blog, has now been updated for patch 3.3.3. We've profiled the site here before, but if you're not familiar with it, it's run by a fellow named Zardoz who trawls the armory assembling statistics on race, class and spec popularity. He also gathers information on class battleground performance and professions.

From what I've seen, there haven't been any giant changes between the patch 3.3 and patch 3.3.3 data (you can find the former at the profile link above). Paladins are still the most popular class, followed by death knights, druids, priests and warriors. It's well worth a look if you're interested in seeing what WoW's statistics look like right now.

Filed under: Analysis / Opinion, News items

Armory Data Mining updated for patch 3.3

I've pointed this out previously to people curious about WoW's in-game demographics, but Armory Data Mining is really a fantastic but underappreciated site. To be specific, there are actually two sites of interest here -- the actual Armory Data Mining and its related blog. Zardoz, the creator and maintainer of both, uses the former to collect and update statistics on class, race, and sex popularity in WoW (in addition to reports on class battleground performance and profession popularity), while the blog is often used to look at smaller issues or questions like the effort to distinguish between bear and cat specs through the Armory.

Zardoz posted his newest collection of statistics this past Wednesday, all of them updated to reflect the patch 3.3 game world. Perhaps most interesting is that paladins have knocked death knights out of the #1 spot, with retribution being the most popular spec (and, as a druid player, I think I'm seeing a bit of decline in balance popularity here as well). If you're at all interested in in-game demographics as of patch 3.3, I highly recommend a trip over to both sites.

Filed under: Analysis / Opinion, News items

Breakfast Topic: Why aren't you playing ____?

All of the recent discussion surrounding what people are planning for their Worgen and Goblin characters got me to thinking about the ingame races that just don't get that kind of love. It's no secret that certain race/class combinations are underplayed (witness, for example, the ingame hell of finding a Dwarf or Orc rogue for Turkey Lurkey), but some races are just massively underplayed, period. If Warcraft Realms is at least ballpark accurate, then Humans are roughly 5 times as popular as Gnomes, Dwarves, and Trolls at 80. Draenei are twice as popular at 80 as Gnomes and Dwarves, and Blood Elves have a chokehold on the Hordeside population. Zardoz's Armory Data Mining (fast becoming one of my favorite WoW sites) did a breakdown on class, race, and gender populations as of November 4th, and the results are pretty illuminating. In case you're wondering, Dwarves, Orcs, and Tauren are the least likely to be female, and Draenei, Blood Elves, and Night Elves the most likely (although Draenei are the only race in the game to have a female majority). The most played combination in the game is the Blood Elf paladin, and the least-played are the Dwarf rogue (I for one am shocked) and the Troll warrior.

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Filed under: Analysis / Opinion, Breakfast Topics

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