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Posts with tag wow-discussion

Breakfast Topic: The tall tale of your best instance or BG run of all time

Breakfast Topic The tall tale of your best instance or BG run of all time
You know the feeling: You're doing much more than merely firing on all cylinders. Your performance is absolutely, magnificently beastly. If you're a tank, nothing escapes the force of your presence. If you're healing, the party runs breathlessly without pause, wondering how you're pushing them on DPS. In the face of your DPS, no mob is safe once you're in line of sight. It's a feeling like no other, and it's the kind of gaming experience you remember for years to come.

Raiding can be (to fall back on that ever-popular vocabulary favorite) an epic adventure in World of Warcraft. But in smaller groups -- in 5-man instances and battlegrounds -- players are even more likely to get the chance to experience those peak moments of play when everything comes together to create a real hero tale. Tell us about your best-ever small instance run (5-man only; no raids) or battleground experience -- that time when you not only led the charts but saved the party, turned all the flags, reversed the tides of battle, or carried the day.

Or maybe even all of the above. You hero, you.

Filed under: Breakfast Topics

What's your favorite Mists 5-man or scenario?

Breakfast Topic What's your favorite Mists 5man or scenario
A friend and former WoW player asked me a question yesterday that left me hemming and hawing: What's my favorite instance in Mists of Pandaria and why? I found myself looping about in circles, citing oddities that tickle my fancy and new fight mechanics that entertain. When it became apparent that I wasn't coming up with a firm response, my friend scoffed that perhaps Mists hadn't presented me with a scenario worth appreciating. "Aha!" I cried. "Scenarios!" And I launched into a lengthy description of scenarios, happily diverting his attention from the fact that, well, I can't seem to choose a favorite Mists instance.

Can you? Is there a Mists 5-man that rises to the top of your list as a favorite? I'll toss scenarios in there too, just to broaden the field. What about your favorite 5-man or scenario makes it enjoyable for you? Is it the setting, the music, the story? Or confess your greed: Is it more that the loot inside is your favorite loot?

Filed under: Breakfast Topics

Breakfast Topic: How do you deal with burnout?

If you've been playing World of Warcraft since launch, that's 8 years of your life you've spent in this crazy shared virtual world Blizzard has created. That's a long time to keep up with any hobby, much less a video game, and plenty of time to run into the dreaded burnout. Not that burnout is a bad thing: sometimes we all need a change of pace or a break to keep even our favorite things fun.

So how do you deal with WoW when it just stops being fun? Do you take a break with another game? Catch up with your favorite TV shows on Netflix? Venture out into the non-virtual world for non-virtual time with friends? Read a book? Knit a scarf? And, once you've had time to refresh and recharge, do you find your way back to Azeroth? Or wait for the next patch or expansion?

Filed under: Analysis / Opinion, Breakfast Topics

Community Blog Topic Results: WoW without guilds

Community Blog Topic Results WoW without guilds
Last week, we tackled the topic of what World of Warcraft would be like without guilds. This was prompted by a comment by rayden54 suggesting that the community in general and PUGging in particular would be better without guilds, as they foster cliques as well as bad behavior toward non-guildmates.

My answer primarily dealt with the fact that guilds would happen regardless of whether Blizzard formally implemented guilds in the game, but that even without them, PUGs would be the same or worse since it's anonymity and lack of accountability that breeds bad behavior. Certainly there are guilds that have members who are rude outside of their guild, but all good guilds that I've belonged to have rules against giving the guild a bad name by being a funsucker. Guilds without those rules don't keep their non-funsuckers long.

Read more →

Filed under: Analysis / Opinion

Breakfast Topic: What do casual and hardcore mean?

Breakfast Topic What do casual and hardcore mean
These are terms that are bandied around a lot. Catering to the casuals, WoW has become a game for casuals, the rose-tinted spectacles of players who assert that the game used to be hardcore and has somehow slipped from its glory days into the mire of casual gaming.

But what do casual and hardcore mean? Certainly there are extremes. Nobody in their right mind could accuse Method or Blood Legion of being casual. These world first guilds are pretty much the epitome of the hardcore player. And yet, their Finnish cousins, Paragon, are accused of losing their hardcore crown by switching raid sizes. And at the other end of the spectrum, there are people who might log on once a week and run a heroic 5-man.

Of course, it's also worth remembering that your notion of what casual and hardcore are might not match those of your friends, your guild, your family. What is the cut-off point between hardcore-casual and casual-hardcore? How much WoW do you have to play to make the shift from a casual player into a hardcore one? Or is there some other measure, such as longevity, that qualifies some over others? Or maybe the whole thing is nonsense.

Filed under: Breakfast Topics

Breakfast Topic: Did you meet your Children's Week goals?

Breakfast Topic Did you meet your Children's Week goals
Today is the last day of Children's Week. After today, thousands of non-pvpers will stay out of battlegrounds for a year and most of us will have another pet or 3 in our stable. Since the pets are tradeable, my guess is that this holiday is getting more attention due to pet battles. Is that true?

My goal was to finally get the meta as School of Hard Knocks is the only thing standing between me and a Violet Proto-drake. As of this writing, I still haven't, but I have time. And so do you, if you're reading this early enough. According to the in-game calendar, the event ends at 11 a.m. PDT. Though I'm not sure how that works. Does the Matron just vanish?

Regardless, what about you?
Did you meet your Children\'s Week goals?
Yes!772 (30.7%)
No.325 (12.9%)
All but School of Hard Knocks502 (19.9%)
No holidays for me, thanks919 (36.5%)

Filed under: Breakfast Topics

Breakfast Topic: Are you starved for WoW time?

Breakfast Topic Are you starved for WoW time
Spoken like a proper gamer, today's Breakfast Topic is less a question of "Are you starved for WoW time?" but rather "How much more WoW time do you need?" Let's face it, whether or not you take your recommended daily dose of dailies every day without fail, there's always more to do in Azeroth. WoW has arrived at that ripe, juicy stage that tempts even the most dedicated players with one more bite.

But despite the availability of a playstyle to suit almost every player's schedule, most players seem to end up wistfully pining for at least a little more play time. Do you? Do you feel that you have enough time to get into everything you'd like to try, enjoy, and accomplish in WoW? What would you do if you had more time to play? If you feel short on time, is that shortage a short-term situation, or is it simply the shape of your life right now?

Filed under: Breakfast Topics

Breakfast Topic: Vanity, thy name is your own guild

Breakfast Topic Vanity, thy name is your own guild
I can't find a banker's alt guild on the latest realm I'm playing on. That frustrates me, because I like to keep my banker free from guild ties and other characters' relationships while still enjoying a guild tag and a little camaraderie. But on this realm, apparently, bankers simply create vanity guilds populated by no one but themselves -- probably a wise idea, since then they can benefit from all those lovely, lovely guild bank tabs.

Some players create their own vanity guilds because they like having a guild tag over their heads. These players aren't groupers or joiners. Unreliable schedules or other circumstances keeps their WoW on single-player mode -– they like seeing all the hustle and bustle, but they aren't able to or prefer not to dive into it. Guild tags help these players feel more a part of the player population, with a "hometown" label and sense of identity that a guild provides.

Do you have any characters in a vanity guild? What was behind its creation: more bank slots, a way to indulge in a fun pun or clever concept name, a place to feel you belong? If you've had your vanity guild for a long time, have you found that it has slowly grown, accumulating friends and family members?

Filed under: Breakfast Topics

Would you play on a classic WoW server?

Breakfast Topic Would you play on a classic WoW server
You can never go back -- well, unless it's via the Caverns of Time or unless Blizzard ever decides to open classic-era WoW servers. Of course, Blizzard has already given a thumbs down to the idea. Really. No, seriously. Even so, many players continue to keep the candle burning in hope of rekindling a classic, expansion-locked WoW server.

Before you start cynically smirking about rose-colored glasses, consider this: There really are good reasons to love classic World of Warcraft. This is the content that made us fall in love with the game. It's what melted our hearts for Azeroth, offering some of the best and most enjoyable fights in Azeroth. Plenty of players still enjoy the classic content via retro raiding and more casual trips back for transmog gear.

The question is, do you miss the classic game so much that you'd play on an expansion-locked classic server? Would you perhaps even pay a special fee to unlock or subscribe to that experience? Remember, there would be no new talent systems or gameplay improvements, no new content or leveling curves. You'd start out with nothing but the original World of Warcraft experience, unlocking each expansion in a realmwide effort over time. It would be all old school, all the way, baby. Sound like fun? Sound like a grind? Sound like a fun grind?

Filed under: Analysis / Opinion

Community Blog Topic: What if WoW didn't have guilds?

Community Blog Topic What if WoW didn't have guilds
In the comments of a recent Drama Mamas article about the etiquette of going AFK while grouping, rayden54 said:
... I think the best way to improve pugging (and the community in general) is to remove GUILDS.

All they really do is subdivide the community into a bunch of exclusive groups that only interact with outsiders when they have to and regard them as little more than nuisances.
Whoa. Having guilds is such a large part of playing an MMO to me, that I never even considered what it would be like not having them.

I think guilds are very important for making WoW a multiplayer experience, at least on the social level. Even if you play WoW as if it were a single-player RPG, you can still be chatting with fellow players as a group. That's all guilds used to be when I first started playing Everquest oh so many years ago, just a chat channel that you could only join if invited. And then there were games like Quake and Tribes where clans were formed outside of the game or you frequented particular servers that had the people that you liked to play with.

Read more →

Filed under: Analysis / Opinion

Breakfast Topic: Do you belong to a guild that uses loot council?

Breakfast Topic Do you belong to a guild that uses loot council
Loot, no loot ... Loot, no loot ... All this hullabaloo over the pixels our pixels wear. Frankly, the most confusing aspect of the whole equation to me is the fact that so many players leave themselves at the mercy of Blizzard's loot systems in the first place. That's not to say I feel those systems are unfair or that they haven't seen significant improvement over time. I think they're fine.

What I don't understand is why more players don't band together in guilds with flexible systems that help members beat the element of chance. I'm a fervent believer in the loot council system, of playing with folks who have your back. Shouldn't there be a home team advantage when it comes to staring down the RNG? Is looping back through the LFR on your own that much easier or more effective than running with a team that wants to see its members equitably and strongly geared, with friends who enjoy helping you snag your most coveted pieces?

What do you think about loot councils as a way of fairly distributing drops? If your guild uses loot council, have you been satisfied with the overall results? If your guild relies on another method, what about that method do you think makes it a better choice?

Filed under: Breakfast Topics

Community Blog Topic Results: The definition of a perfect guild

Guild
A couple weeks ago, we introduced the Community Blog Topic and asked for responses on personal blogs that we could then spotlight here. Unfortunately, no one left a blog link for us to spotlight. Fortunately, however, there were many blog-length comments that we can discuss.

The question was "What makes a perfect guild?" My response was that a guild had to have three qualities in order to be perfect: posted guild rules, strong leadership, and a consistent focus. Most of the commenters felt I had neglected one important requirement: people.

Sarabande_Mage said:
I think people make the guild. Leadership can only do so much - what they do IS important (after all, they can determine who comes into the guild, who might have to be asked to leave, what kinds of people to attract, etc), but an organization is only as good as its members.

Read more →

Filed under: Analysis / Opinion

Breakfast Topic: Which battlegrounds do you blacklist?

Breakfast Topic Which battlegrounds do you blacklist
Now that the battleground blacklist feature has been around for some time, most of us have probably settled into a routine of picking out our two least favorite places. So I'm wondering, a while down the line, which battlegrounds do you blacklist? This feature has returned to the spotlight of late, with a little note from the systems design team in the recent PvP Q&A, suggesting, perhaps teasing, that Blizzard might consider cutting a battleground from the game. They mentioned that they had more information about the most and least popular BGs, and we had a good time postulating about which might be cut.

So which do I blacklist? I switch it around a lot, some days it'll be Alterac Valley and Isle of Conquest, but a few days later I'll be fine with those and it'll be Warsong Gulch and Twin Peaks, usually as a result of a bad loss which wound up with the faction I was playing being camped at the graveyard. Maybe it's better to ask which battlegrounds I never blacklist, and the answer to that would be Eye of the Storm. I love that place. I can't put my finger on why exactly, perhaps it's the long sight lines, perhaps it's the mixed mechanics, meaning there's a lot of varied tasks to be done. I'm not sure if the chicken came before the egg, but it's also by far my most won random battleground. Positive reinforcement!

But what about you? Which battlegrounds do you blacklist, or, if you're a more changeable sort like me, which do you never blacklist?

Filed under: Breakfast Topics

Breakfast Topic: What do you do while you play?

Breakfast Topic What do you do while you play
A lot of us here at WoW Insider have been playing WoW for a long time -- and we suspect most of you have, too. A long enough time that parts of the game are, dare we say, boring. So while doing our dailies (again) or grinding an alt through a zone we've done half a dozen times before we admit, we're usually multitasking. Sometimes we'll have a movie or television show on, and others we might be reading email or catching up on RSS feeds in another window. It's not that we don't still love the game -- it's just how we stay sane while leveling our dozenth alt.

So, fellow WoW players, we pose this question: what else are you doing while you play WoW? Do you have a favorite television show to put on? A much-loved playlist? Twitter or Facebook in another window?

Filed under: Analysis / Opinion, Breakfast Topics

Breakfast Topic: Are you still hanging out on the Isle of Thunder?

Breakfast Topic Are you still hanging out on the Isle of Thunder
It occurred to me earlier this week, as I was doing another round of dailies on the Isle of Thunder, that I really had no reason to be doing them at all. I've been exalted with the Sunreaver Onslaught for quite some time now. There's nothing I need from the vendor. But something keeps me going back to this particular set of dailies over any other, even though I don't really need them anymore. Of course there's the weekly quest that's a pretty easy 150 valor, and the Treasure Vault to plunder, and of course there's the raid itself -- I really think the Throne of Thunder is the best raid we've had this expansion so far.

But there's also just something about that mysterious island. I love the saurok dailies, stomping bugs and jumping around like a maniac. I like going on the odd binge of rare-killing. I like the atmosphere of the area, which is odd in and of itself because the island is frankly, pretty gloomy -- but every time lightning hits a tree, I kind of have to marvel at how pretty it looks. As for the dailies themselves, they're pretty easy to complete, they send me on a circuit of the island, and they don't take very long. The dailies make it easy to rack up a quick 400-450g or so in a half hour, and I'm not going to complain about that.

I do wonder, though, if anyone else has a peculiar fascination with the Isle of Thunder. Are you exalted with your respective faction? Do you still do the dailies? Do you find yourself hunting for rares every week, or diligently making sure you get the Key to the Palace of Lei Shen? Or do you just head to the island for the raid? Will you head to the Isle after patch 5.3 arrives? Is there something on the island with enough of a draw to keep you coming back? And just because I'm curious -- what did you think of the Isle of Thunder dailies? Were they better than the ones offered in patch 5.1?

Filed under: Breakfast Topics

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