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Posts with tag wow-dungeon

How to go from solo WoW to group WoW

It's finally time: you've been leveling on your own but now you've been lured into your first dungeon by a quest or the promise of gear. But running dungeons with a group of four other players is a lot different from soloing -- different enough to seem like a whole new game. When you enter a dungeon, you need to work as part of a team, and take careful consideration of the rest of your group before you make any moves. It's a very different mindset than what you're accustomed to as a solo player.

Even if you feel like you know your stuff in World of Warcraft, the switch from soloing to grouping can be bumpy -- so how do you make the transition without looking like a newbie? Fortunately, we've been around the block a time or two and have some advice to help you get started, no newbie moments required.

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Filed under: WoW Rookie

What we know and don't know about the dungeon after Ulduar

One of the most often asked and debated questions on WoW Insider lately has been:"What is after Ulduar and patch 3.1?" While no one can know for sure, we do have some evidence out there that can help us at least look smart about it.

Back in October 2008, Kaplan said in an interview with Curse that Patch 3.2 will contain a new raid instance that hasn't been announced yet. There's some question as to what exactly he was talking about. We also know from the article that Patch 3.3 will contain the Icecrown Citadel, so we know the 3.2 dungeon won't be that.

There is also the possibility that Kaplan didn't mean a new raid instance in Patch 3.2, but a new battleground. Many people think this is the case. Zarhym confirmed that there will indeed be a new battleground sometime in the future, and signs point this happening in patch 3.2.

However...

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Filed under: Analysis / Opinion, PvP, Instances, Raiding

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