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Posts with tag wow-engine

World of Warcraft's evolving engine

World of Warcraft's evolving engine
Some people say that World of Warcraft's visuals are outdated. The game's graphics haven't been updated since launch, they say. In terms of some older art assets, I would agree, but the overall picture is a different story. The system requirements when WoW launched were a meager 800MHz CPU with 256MB RAM and a 32MB graphics card. Today, the bare minimum requirements are a dual core CPU with 2GB of RAM and a 256MB graphics card.

Mists of Pandaria requires an expensive computer to run smoothly at the highest possible graphic settings, and yet it will still run on hardware from 8 years ago. Do you know of many other games with a spread like that?

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Filed under: Analysis / Opinion, Mists of Pandaria

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