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Posts with tag wow-fix

The Patch 3.2.2 Warlock bug clearout



Patch 3.2.2 has brought some new, or rather updated, content and seemingly a few initial performance issues for many. There's the usual smattering of class and item changes you would expect of a minor patch. You have to look pretty hard to find anything about Warlocks though.

Every other class has its own little section detailing the tweaks and tunings of their class or even specs but what about us? True, it does go some way to bolstering our megalomaniacal nature -- we're just too good to mess with, let these 'other' classes change instead. I had to look all the way down to the bug fixes before I even saw the word 'Warlock'.

So what has been fixed?

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Filed under: Warlock, Patches, (Warlock) Blood Pact

Additional in-game fixes

There's been more in-game fixes, besides yesterday's patch 3.1.1 and the long list of bug fixes associated with it.

Some of the more interesting changes:
  • The Yogg-Saron encounter has received the following changes: Guardians of Yogg-Saron in phase 1 and Immortal Guardians in phase 3 have had their health reduced by 15% in heroic mode, the Destabilization Matrix cast by Mimiron will now correctly hinder the casting speed of Crusher Tentacles in both normal and heroic modes.
  • Players can no longer summon the Black Knight unless you are riding an Argent Warhorse.
  • Critical strikes from the Hunter ability Explosive Shot should properly trigger Thrill of the Hunt again.
The full list of the additional changes after the break.

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Filed under: Patches, Bugs, News items

Bug fixes for Hunters, Locks, and Death Knights tomorrow


Ghostcrawler has updated us on the status of three major bugs that have been present since patch 3.0.8 went live last Tuesday.
  • The Hunter Aspect bug, in which aspects are on a global cooldown like mechanism.
  • The Warlock Ritual of Summoning, which had a two minute cooldown implemented to prevent some sort of undisclosed exploit.
  • Howling Blast, which showed to not have a cooldown, but in reality had a five second one.
"Assuming nothing comes up at the last minute", Ghostcrawler says, "[these] will be fixed tomorrow."

There is no word if these fixes will come in the form of a small patch to the client, or if they are going to be done server side. Since the Howling Blast is a bug that is linked to client data files, I would assume that fixing it necessitates rolling out a minor patch. However that's just an assumption based on the way things were done in the past, and Blizzard could have other technology present to circumvent the need for a full patch.

Nonetheless, a couple more bugs will get fixed tomorrow. This is a good thing.

Filed under: Hunter, Warlock, Patches, Bugs, Death Knight

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