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Posts with tag wow-gold

World of Wealthcraft survey returns

Everyone loves data. We've posted in previous years about the World of Warcraft Gold Survey, which is a data gathering attempt run by Xsinthis, a keen WoW economist. He's gathered the past two years of data, looking at how much average gold a player has, and now he's after a third. He uses that data to provide WoW wealth reports to the community. As Xsinthis says:
As you may recall, the World of Warcraft Gold Survey (called the Wealth Survey in previous years) is an attempt to ascertain how much gold the average player has on them. In addition to this, the survey asks some background and demographic questions to gain insight on how the gold is spread out, if different aspects of the game correlate to having more gold, etc. Last year, 11,344 people participated and I got some fantastic results. This year's survey will give a third data point, and will be the first time that a second survey has been done in one expansion, so I'm really looking forward to the results this year.

The survey is really quick, should only take one or two minutes for most people, and is completely anonymous.

If you're interested in WoW wealth, take the survey! And if you want more information you can check out Xsinthis' website. The reports are really interesting reading, very in-depth, and Xsinthis does a great job of presenting the data in a readable way. For example, as he reports, last year's survey in late-Cataclysm found the wealth gap between the mega-rich and the just-getting-by in WoW had widened. Nearly 82% of those surveyed were under the reported gold average, leaving only 18% of players over it. That average? 302,593g. 58% of responders were under 100,000 gold. Interested yet? Get involved!

Filed under: Economy

Drowning in Timeless Coins

Drowning in Timeless Coins
I've been happily completing the daily over on the Timeless Isle every day -- it's an easy 50 valor points, after all. And while farming the 20 elite mobs needed for the quest, of course I've been hopping from rare mob to rare mob in search of pets or interesting toys. In the meantime, I've piled up a lot of Timeless Coins. I mean, a ridiculous number. I'd noticed people complaining that they had all these Timeless Coins, but I didn't really understand the problem. I mean, they aren't sitting in your bags taking up space in your inventory, they're just ... there. Incorporeal currency.

But it's slowly begun to sink in that there's a legitimate problem with the Timeless Isle and its bizarre form of currency -- namely that the only place you can spend that currency is on the Timeless Isle itself. Now don't get me wrong, I do enjoy buying trinkets and unusual things, but at the same time, if all those Timeless Coins pictured above were actually gold in my bank, I'd be ecstatic. Instead, I'm slightly nonplussed and wondering what the heck to do with all these incorporeal things I've gathered.

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Filed under: Analysis / Opinion, Mists of Pandaria

Is your guild bank going dry?

Is your guild bank going dry
I raid with an extremely generous 25-man raiding guild that is chugging along quite nicely through the Siege of Orgrimmar. They are kind enough to provide not only guild repairs, but potions, flasks, and feasts -- now noodle carts -- as well. The guild is pretty good about keeping everything managed, and raiders do a pretty good job about keeping the guild bank filled with materials for all the stuff that the guild supplies on a typical guild run.

But we've had a problem recently that picked up in patch 5.4. Someone mentioned that the guild bank wasn't making quite as much gold as it used to, and player repairs are bleeding the guild bank of gold almost faster than it can be put in. This seemed odd to me at the time, but I re-doubled my efforts to continue sticking herbs, gems, and whatever other useful items I came across into the guild bank, figuring it would all balance itself out. It turns out, however, that we aren't alone with our weird little problem.

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Filed under: Analysis / Opinion, Guilds, Economy

Patch 5.4 will not bring epic gems to Mists

Patch 54 will not bring epic gems to Mists
Patch 5.4 is bringing a ton of exciting content, as we've recently discussed in video and several articles. One thing it's not bringing, though, is epic gems, as Blizzard Lead Systems Designer Greg "Ghostcrawler" Street recently confirmed.

Note how he doesn't say "not this expansion", rather just confirms that, as many expected given their total absence from the PTR, the epic gems are not coming right now. Is this a good thing or a bad thing? It will certainly ensure that the value of the blue-quality gems stays high, for now at least.

But could this be another indication that there is a patch 5.5 coming? Epic gems would certainly be one way to push players into additional content without devaluing the Siege of Orgrimmar final raid content, and many are growing concerned that, with the next expansion likely to be announced at Blizzcon in November with a beta to come shortly thereafter, we could be besieging Orgrimmar for a long old time.

Filed under: News items, Mists of Pandaria

Congressional report says you 'may' owe taxes on your WoW income

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If you're a World of Warcraft or Diablo 3 player, the federal government would like to have a word with you. Congress's U.S. Government Accountability Office (GAO), at the request of Senators Max Baucus (D-MT) and Orrin Hatch (R-UT), just wrote and filed a 23-page report on the tax implications of earning gold in MMORPGs. Seriously.

The report, titled "Virtual Economies and Currencies," focuses on buying, using, and selling virtual currencies like WoW gold. The key takeaway for World of Warcraft players is that the in-game economy is a "closed-flow system" -- because you can't exchange your gold for U.S. dollars, you don't need to worry about claiming those 26 gold pieces from completing a quest on your 2013 income taxes. If, however, you decide to sell your accumulated WoW items through a third-party exchange (Don't do it! It's against the Terms of Service and could get you hacked!), then you "may have earned taxable income from the sale of these virtual goods."

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Filed under: Analysis / Opinion, News items, Economy, Gold Capped, Diablo 3

Gold Capped: How to handle undercutters

gold capped
WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make gold on the Auction House. Check out Basil's gold making podcast, Call To Auction, and email Basil with your questions, comments, or hate mail!

I hear this all the time: "Every time I post anything, someone undercuts me within minutes." Luckily, there's a relatively simple solution to dealing with undercutters: ignore them. You don't ignore them hoping they go away, you ignore them because they aren't actually going to prevent you from selling your auctions.

Think back to the last time you bought something from the Auction House; let's say an enchant. You search for the best enchant you can put onto the gear. If the lowest price is affordable, you buy it. If it feels too expensive (compared to what you've paid before or what you know the materials cost), you might buy the mats and ask friends or trade chat for someone to make it for you. You might instead look at the second best enchant for the gear if it's something you won't be wearing for long or you're not expected to always use best-in-slot enchants.

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Filed under: Economy, Gold Capped, Mists of Pandaria

How 5 minutes AFK cost one WoW player 476,000 gold

How 5 minutes AFK cost one WoW player 476,000 gold
We've all been there: leaving World of Warcraft running on our computers while we've run off to grab a soda or take a bio break. However, most of us return to find our characters safe and sound just as we left them. Not so for WoW-player 1104, who returned to his desk to find that most of his 476,000 gold was missing in action. The culprit? His 6-year-old son, who went on a pet shopping spree, picking up the rarest -- and priciest -- pets on the auction house.

It could have been worse, of course: clearing out gold isn't nearly as bad as clearing out a real life bank account, as kids have done accidentally with in-app purchases in mobile games. But still, getting half-way to the gold cap is nothing to sneeze at -- it represents a lot of time and effort, if nothing else.

So what's a WoW-playing parent to do? 1104 couldn't really blame his son, but does think this might be a sign that it's time to walk away from WoW. On the flip side, he could also take up pet collecting: he's bound to be off to a great start!

Filed under: Analysis / Opinion, News items

Call to Auction talks economy and professions with the devs

The Call to Auction podcast, which features our own Basil "Euripides" Berntsen, recently had the opportunity to send a big batch of questions about WoW's auction house, economy, and professions to developers Greg Street and He-Rim Woo. The devs gave out some great info, some highlights of which include:
  • There are no plans for a sweeping auction house redesign
  • Due to the popularity of the cooking and blacksmithing catch-up mechanisms, similar mechanisms for herbalism and mining might be on the way
  • The Guardian Cub experiment was just that, and it's unlikely there'll be another item like it
  • Splitting items off of a stack in the auction house is also unlikely going forward
  • It's possible that buy orders will be implemented for high-cost items like Mechano-Hogs, unlikely for stuff like flasks and enchants
  • The mailbox as the AH delivery system doesn't feel quite right and may eventually change
You can read the full interview on the Consortium forums.

Filed under: Economy

How to make gold without breaking (much of) a sweat

How to make gold without breaking much of a sweat
Making money in World of Warcraft can be a drag, requiring boring grinding or spending tedious hours watching price fluctuations in the auction house. And, while there's tons of advice out there on how WoW players can make piles of gold, it tends to be more involved than my attention span allows. (Though if your attention span does allow, you should go for it!) This is, after all, a game I am supposedly playing for fun: spending my fun time farming leather turns it into not fun time pretty quickly.

However, fortunately for me (and those like me), you can turn a decent profit in WoW without jumping through many hoops -- even at low levels. All it takes is paying attention to the loot you find and following a few general guidelines, and you can make enough gold to buy (almost) anything you want as you level your way to greatness. Sound too good to be true? It's really not. So if you're a new character or rolling on a new server and want to be sure you have the gold to buy anything you might need on the trip to level 90, read on! (If you're already at max level, you may find a few useful tips here, but Gold Capped caters more to end-game players.)

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Filed under: Add-Ons, WoW Rookie

Gold Capped: Inscription gold-making guide

"Every" week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Basil's re-reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

Have a scribe? Need gold? Look no farther. Inscription is one of the best gold-making professions in the game. You can make glyphs, Darkmoon cards, and all kinds of other odds and ends. Each of these markets has a characteristic time investment requirement and potential profit. Each realm is going to be different, but in general:
  • Darkmoon cards: Scalable time investment, massive profits
  • Glyphs: Massive time investment, low profit
  • Odds and ends: Minimal time investment, medium profit
Darkmoon cards start off simply enough: if you do your daily research, you can make a card a day. Different cards have different values, but on average, you'll make back way more than the value of the inks. You can trade cards, and the more cards you make, the better efficiency you'll have making decks. Assuming you can make a full deck for every 12 cards you produce (which is the ratio you see if you trade really well and/or produce a lot of cards), it'll cost you 120 stacks of any herb but Fool's Cap, or 75 stacks of Fool's Cap. At 40g per stack of, for example, Green Tea Leaf, that's 4800g per deck. Some decks can sell for over 20,000g.

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Filed under: Economy, Gold Capped, Mists of Pandaria

Gold Capped: How to make gold as an enchanter

Gold Capped How to make gold as an enchanter
"Every" week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Basil's re-reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

Enchanting can be a very good way to make gold. Every time someone gets an upgrade, the first thing they do is see whether there's an enchant they could put on it, and if so, either have someone enchant it in a trade window, or buy a scroll from the AH.

The first thing you'll need to know if you're going to get into the scroll market is that it's not a good idea to use the default interface. You will face challenges that it is simply not equipped to handle. Chiefly:
  • Knowing whether a scroll is profitable
  • Knowing whether you already have scrolls made and for sale

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Filed under: Economy, Gold Capped, Mists of Pandaria

Does gold-making prowess merit achievements?

Does gold making prowess merit achievements
The recent discussion surrounding Blizzard's chosen method of proliferating Brawler's Guild invitations via the Black Market Auction House, as well as the controversy surrounding the recently removed realm first Brawler's Guild achievement has got me thinking.

Some commenters on the various pieces we produced on this topic here at WoW Insider asked if it should not be the case that gold making aficionados have something to show for their skills. It seemed to me, and I doubt I was wholly alone in this opinion, that an achievement such as the now-defunct realm first win five brawls in a row was the wrong choice for an achievement linked with gold. A PvE combat achievement associated with gold only because of the necessity to buy entry into the guild was just not closely linked enough to gold-making to be valid.

But gold-makers already have shiny things to show off in return for their skills! They have the Grand Expedition Yak, and perhaps the new Jewelcrafting mounts, though some of them appear to be dropping down in price.

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Filed under: Analysis / Opinion

Claim your place on the WoW Rich List

Last year, Xsinthis of Shadowmoon (US-A) carried out a survey of WoW wealth. The survey revealed some interesting results, quoting the previous write-up from Michael Gray:
The top 1% wealthiest players control a mere 24.25% of the game's gold. Half the people who answered the survey had at least 35,000 gold. However, the bottom 75% of players controlled a mere 14% of the game's gold. This describes a huge disparity between the top gold earners and the bottom.
This is perhaps less than surprising, given the chasm between the serious Auction House players and the more casual farmers, and those who sometimes need to lean on their guild for repairs! But it's really fascinating to get some hard numbers, instead of just idle speculation. If you're looking to increase your WoW wealth, Gold Capped is a great place to start.

This year, Xsinthis is looking into how the average player's wealth has changed in the year since and with the recent expansion, as well as botting, gold buying and selling, and general exploits to help get a figure on these activities in game and how they relate to wealth levels. The survey is completely anonymous, and questions on the latter are 100% optional.

If you're interested in helping Xsinthis out by answering 5 short questions, head to the survey. It only takes a moment. And if you're interested in finding out more, check out Xsinthis' blog.

Filed under: News items, Economy

Gold Capped: Six tips to make gold in the first month of MoP

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Basil's re-reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

Every new expansion brings with it two things: more ways to make gold, and more ways to spend it. Making gold can be a very rewarding and engaging way to play the game on its own, but it's not for everyone. Here are a few tips that can help anyone make gold in the first few weeks of an expansion.

Pay later

A huge part of how much gold you have is actually how much you spend. Most people neglect this part of the equation, allowing their subconscious to choose when to splurge. A very simple way to have more money to spend on even more cool stuff is to avoid buying something until you absolutely need it.

For example, if you decide to powerlevel that engineer or leatherworker, you have a choice: either pay now, or choose to wait a few weeks and level your profession when the mats go down in price. The only difference is the order you do things in, but waiting will save you thousands of gold in materials.

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Filed under: Economy, Gold Capped, Mists of Pandaria

Ink traders still accepting Blackfallow Ink

Ink traders still accepting Blackfallow Ink
Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Basil's re-reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

The ink traders you find near inscription trainers allow you to buy any lower-level common ink you might need for the price of one current ink. Glyphs take a variety of inks, and if you want to craft one, you're more likely to need ink from some earlier expansion than you are a current ink. In Wrath of the Lich King, we were trading in Ink of the Sea. In Cataclysm, we've been trading in Blackfallow Ink. In Mists of Pandaria, including patch 5.0.4, we'll be trading in Ink of Dreams -- or at least the tooltip at the ink trader would have you believe.

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Filed under: Bugs, Economy, Gold Capped, Mists of Pandaria

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