World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind
World of Warcraft.
Mists of Pandaria
is coming to a close, along with 2013 -- and what an expansion it was. Every expansion, I like to go through an examine how the storytelling process has changed for better or worse. It's interesting to go back to the old posts on Wrath of the Lich King
, both to see where we've been, and to realize how far we've come. Mists
wasn't just a new expansion, it was an entirely new story, with an entirely new cast of characters and a prominently featured race that even long-time players of the game knew very little about.
And it was that race that had a lot of people wondering what kind of expansion we'd end up with. When Mists
was introduced, there were plenty of people wondering how the heck a story about a bunch of pandas could be anything but a joke. But Mists
didn't just give us the pandaren -- it gave us a whole new perspective on storytelling and gameplay, chock full of innovative new ways to deliver story to players. What did Mists
bring that really worked?
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Filed under: Lore, Know your Lore