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WoW Moviewatch: Expendable Warlords

While it may look like we've finally seen the new cinematic, Ian Beckman created one that some might feel is far superior. Or, perhaps, at least more expendable. Featuring some of Beckman's incredible vocal and animation skills, this parody brings home all the rock 'em sock 'em bacon you could ever want. The animation is definitely more rusty than Blizzard's trailer, but I think Beckman's parody tells you exactly as much about the plot.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Beta testing, tanking, and fries


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

I dig the questions today, let's get down to it.

Zapwidget lamented:

When will people realize that the beta is beta and that the purpose of beta is to test not just for bugs but also player reaction? Why do they assume that things in beta will change if nobody expresses negative opinions? Blizzard is not a psychic entity and is not capable of interpreting silence very well. If they don't hear that people are dissatisfied then they are very unlikely to expend further resources iterating and improving. Beta is not just early access. It's not just a preview of unfinished programming. It's called beta testing, not beta previewing.

And then to complain about people offering opinions about the beta? That goes to show that people will complain about anything.

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Filed under: The Queue

WoW Moviewatch: Murktale

I'm sure something happened after the first 13 seconds of Murktale but darned if I could tell you what. I basically backed up the video a half million times and watched that first quarter minute over and over.

Okay, fine, I watched the whole thing. The punchline is a tiny bit tired, but the overall video was great. Look, it's hard to go wrong with a quicky video featuring murloc jokes. I think someone crooning "in the arms of an angellllll" would have made the video better, though I'm not sure any of us need to hear that song again.

Ultimately, it's a fun little video. I look forward to what might be in store in the future for Azian.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


Filed under: WoW Moviewatch

Know Your Lore: Garrosh, Gul'dan, and Warlords of Draenor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Who is Garrosh Hellscream? And what, exactly, is his game? In the end, what is Garrosh ultimately looking for ... and what will he sacrifice to get it? It's one of those lingering questions from Mists of Pandaria that remains as of yet unanswered, but we're beginning to see the bits and pieces of the story, and we'll see more as Warlords is released and the new expansion's story unfolds. For now though, that question still plagues players -- what is Garrosh after? Why did he spurn the idea of warlocks in Siege of Orgrimmar, going so far as to have them strung up in the streets, yet embrace the methods of the dark shaman?

Garrosh isn't a character that can be easily understood. His motives -- and his morals -- seem to be all over the place, switching from merciful to merciless in an instant. And yet he's not the only piece to this puzzle -- in Warlords of Draenor, Gul'dan is already showing his face as a pretty prominent figure. Obviously Garrosh Hellscream knew of the Legion's evil when he traveled to this alternate Draenor -- he knew of his father's downfall. So why is Gul'dan still alive? Why wouldn't Hellscream, upon traveling to this alternate Draenor so similar to his own, flat out murder Gul'dan on sight and be done with it?

Please note: The following Know Your Lore contains several spoilers for Warlords of Draenor.

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Filed under: Lore, Know your Lore, Warlords of Draenor

The Queue: It's the little things

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Some of the most impressive stuff in Warlords so far, to me anyway, are the little things that are likely going to be overlooked by a lot of players. Carefully placed boots next to an unmade bed. A couple of books stacked up, light reading for whoever is staying in the inn. The leg of chicken, or turkey, or ... well, whatever Draenor's animal equivalent happens to be -- and it's got a bite taken out of it. Let's take a bite out of some Warcraft questions.

Bruin asked:

I have a question about avoiding spoilers. I'd like to play the game and be surprised. I ALSO really like the books, and sometimes comics. Should I avoid the Comic that got released until I play WoD?

It depends. The comic itself takes place before the events of Warlords begin, but it involves characters that are seen in Warlords, and why they are the way they are. I wouldn't call it spoiler material, as it isn't giving away anything that we haven't already seen in promotional art or heard about at BlizzCon, but if you're doing your best to avoid absolutely everything related to Warlords, I'd skip the comic for now. I would also avoid Know Your Lore this evening, because I'm going to be talking about the comic in detail.

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Filed under: The Queue

The Queue: We're MC Raiders

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

The announcement of 40-man LFR Molten Core has me both excited and a little terrified. It also gave me flashbacks to Illegal Danish and the song that ran over the end credits. If you haven't seen the gloriousness that is Illegal Danish, you should probably go watch that now. While you're doing that, we'll just get to answering some questions.

cromhar asked:

"our final act in fighting the Warlords will be to defeat the Iron Horde utterly" I might be totally wrong here, but didnt Blizz say that the IH would be the "problem" in WoD only for a certain time before the story shifts to something else, like another villain/enemy? I thought I had read this a while ago, but maybe I am wrong?

I don't recall anyone saying that exactly. I do know that I'm of the opinion that the Iron Horde isn't going to be the only big bad we fight on Draenor, and it might not even be the expansion-ending boss, either. There's too much other stuff on Draenor, and we've barely scratched the surface of it all, but we spend this first ramp up in the expansion systematically going through and getting rid of some of the worst of what the Iron Horde has to offer. I don't think we're going to dedicate all of our time to the Iron Horde. But again, that's my opinion, it hasn't been stated anywhere officially.

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Filed under: The Queue

The Queue: With my big black boots and an old suitcase

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

It was this or Seven Mary Three. Questions. Let us answer them.

MichaelVakian asks:
Q4tQ: What are your thoughts on Blizzard releasing the title of it's next Wow xpac at Blizzcon this year?

I think this is almost certainly going to be the case. I'd be amazed if they didn't have an expansion to preview in some fashion. Not to sound cynical, but it's hard to imagine them doing a BlizzCon without a big tentpole announcement like a new World of Warcraft expansion. And frankly, after this content drought and the lost subs that followed along with it. they need to keep the future content patches coming to retain subscriber interest.

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Filed under: Analysis / Opinion, The Queue, Warlords of Draenor

Know Your Lore: The Deceiver Awaits

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Sargeras is of course more powerful. Archimonde more directly destructive. But for sheer malice, for spite, for a turn of mind so devious and sinister that it pursues vengeance for over 25,000 years for the slight of not wanting to become a monster, you can never find evil more cunning and persistent than that of Kil'jaeden the Deceiver.

Make no mistake. Even Gul'dan pales in comparison to the hate, greed, and wanton cruelty that motivates Kil'jaeden. The demon lord par excellence, when we look at many of the greatest ills of the modern age it was the hand of the Deceiver that shaped them. The corruption of the orcs? The creation of the Scourge and the Lich King? The Third War? Others may have taken these actions, pursued them to their ultimate conclusion, but it was the mind of the Deceiver that brought them forth and worked to make them a reality. Indeed, it's fair to say that Kil'jaeden is often far more successful when he can resist taking an active hand in events - his most recent defeat at the Sunwell took place because he chose to attempt what Sargeras had failed to do and what had killed Archimonde, namely the bodily invasion of Azeroth proper.

So let us look now upon the Deceiver, lord of lies, spreader of falsehood - liar and betrayer of betrayers.

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Filed under: Analysis / Opinion, Lore, Know your Lore

The Queue: Anniversary content, cosmetic enchants, and in-game pride


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

You know what's great? When our CMS works perfectly and I can write The Queue without having to muck around with stuff.

Thus, this is a great day, and a great Queue. Let us begin.

Luke asked:

Does anyone have any idea whether the anniversary content will be for level 90 or level 100? Before or after the launch of WoD?

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Filed under: The Queue

WoW Moviewatch: Icecrown Citadal Abridged

As we're all left floundering in the final throes of MoP, killing Garrosh with the same clockwork regularity you'd expect from Swiss watches, now's a good time to look back into the past and remember the interminable raids of yesterday. We spent so long in ICC that it was starting to feel like I married Arthas.

Despite the fact we spent two years raiding ICC while waiting for Cataclysm, plenty of modern players weren't around for that raid. In a helpful attempt to catch up newer players, Slightly Impressive is busting out Icecrown Citadel Abridged. Take the time to check out the video and sigh impressively at the nostalgia.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

Know Your Lore, Tinfoil Hat Edition: The Titans

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

They are enigmatic overlords of the universe as we know it, creatures of order and perfection, bent on a seemingly never-ending task of remaking worlds and creating order from the inherent chaos of the Great Dark Beyond. Titans, marvels largely beyond our comprehension, yet intrinsically tied to the creation of our world, and the unique place that Azeroth holds in the universe. Of all the worlds in all of the Great Dark Beyond, Azeroth was spared. Of all the worlds in the Great Dark Beyond, Azeroth warranted a second chance, despite being riddled with the corruption of the Old Gods.

But the choice that the Titans made thousands upon thousands of years ago is something we know about. It's been covered again and again, we've found artifacts strewn all over Azeroth that attest to the planet's unique history. And certainly we've asked, time and time again, why Azeroth is so unique, what makes it so special in the universe. But maybe that's the wrong question to be asking, because there are plenty of worlds out there that have been touched by the hands of the Titans. Nearly all of them. We share things in common -- both draenei and natives of Azeroth practice working with the Light. Both Azeroth and Draenor have, at some point, been touched by the Old Gods.

So maybe we should be turning that line of questioning the other way. Maybe what we should be asking is a question that never, ever gets asked -- what are the Titans?

Today's Know Your Lore is a Tinfoil Hat edition. The following contains speculation based on known material. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

The Queue: Lifestyles of the rich and feathered

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Say what you will about the arakkoa, but those guys are aces when it comes to construction and interior design. Let's get right to the questions, shall we?

Fizzl asked:

Q4TQ: What exactly is Blizzard's stance on Machinima tools? I found one that I'm interested in using, but it allows you to take control of the camera and alter lighting and all that (stuff a lot of machinimakers do for their videos). In short, stuff that is against the ToS... however, Blizzard seems pretty okay with the machinima community, so I'm curious as to how "safe" my account would be if I start to use this tool. Most places I look, people say it's just sort of an unsaid rule of thumb that Blizzard is fine with this but has Blizzard ever actually officially said anything regarding stuff that allows this sort of in-game (client-side only) visual manipulation?

From what I am aware of, there's no real "official" stance on these types of tools -- especially since a lot of machinima artists use them for videos. All the tools do is affect the graphics on your end of the client. They don't affect the game itself, and they don't do anything to gameplay. You can use a machinima tool to take pretty images and video, but there's no way you can use that tool to cheat the game. If there were, that's where Blizzard would have a major problem, I think.

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Filed under: The Queue

The Queue: I'm not paying you for this

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I know Hearthstone: Curse of Naxxramas is popular and everything but I'm pretty sure I don't pay my garrison dudes to sit around playing card games all day. I mean, come on. At the very least let me sit down and play a round or two, guys.

sylvannia1 asked:

Q4tq, do you feel that it was a mistake for most of the WoW devs to be on Twitter? There seems to be a bit too much analysing on everything that's said, and the short character limit means they often need to clarify what was said etc. I get its quick way to communicate with the player base, but I feel sharing news etc is bad on Twitter and should be on the official forums.

Gosh no. I like the fact that the devs are on Twitter. Having the ability to interact with the public directly is cool. I don't think that the fact that they are saying something on Twitter has anything to do with the heavy analysis -- I think anything they say is going to be heavily analyzed at this point, regardless of the medium in which it is presented. I do think, however, that they might want to balance the Twitter-talk with forum-talk and blog posts in regards to news and updates, so that those mediums don't fall by the wayside. Twitter may be incredibly easy to use, but not everyone uses it.

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Filed under: The Queue

The Queue: Your guess is as good as mine

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Never let it be said that I don't play along with you guys.

CatrionaShadowleaf asks:
I didn't want to bitch about it in the Ashbringer KYL (because the TRUE Ashbringer is a stand-up guy) but dammit do the wives/mothers ALWAYS have to be stuffed into refrigerators? Can't characters just have mothers?

Off of the top of my head the only mothers we really get any time with are Garona and Aegwynn, and of those two, one is currently dead. Lianne Menethil died off panel somewhere, Tiffin Wrynn died when a rock hit her in the head, I don't even know who Varian's mom was, much less Jaina Proudmoore's... there are other examples (Draka, Thrall's mom, also dead) but in general, I think it's a fair cop that WoW is hard on moms. Frankly, what I want is to find out that Anduin Lothar met a woman, fell in love, had a kid, and that woman is still alive, as is her daughter, who is going to show up and just kick all kinds of behind and become war leader of the entire Alliance because she's a chip off the old block. Because seriously, enough is enough with the mom killing. People's moms need to stop dying in WoW, it's getting weird.

I guess Aggra's still around. Here's hoping she doesn't go to see any Zorro movies.

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Filed under: The Queue, Warlords of Draenor

Know Your Lore: The Ashbringer, Alexandros Mograine

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Unlike other KYL's we've written here, this one's actually about two things - a person, and a weapon. The weapon is one of the most powerful ever forged, crafted by the hand of a dwarven king mourning a brother he believed slain, made with a chunk of crystal from another world. The man was a tireless crusader for his people, who stood against the forces of the Scourge - and when he did, whole armies of the undead were as ash.

We speak of both, for both were the Ashbringer. But to speak of the blade, first we have to speak of the man - for it was by the actions of Alexandros Mograine that the blade came into existence.

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Filed under: Analysis / Opinion, Lore, Know your Lore

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