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Posts with tag wow-guide

The Queue: I swear it's a screenshot


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

The above is a small fountain/shrine/draenei structure along the path between the borders of Shadowmoon and Talador. I'm not exactly sure what purpose it serves, or what those pretty glowing lights are, exactly, but it's beautiful either way.

Jalamenos commented:

Seriously, that header image. I thought it was concept art at first because it's so beautiful.

It's absolutely a screenshot. The fun part is that Draenor is absolutely full of scenic vistas like that one, and the one above. Honestly, this is one of the other reason I don't mind that we don't have flying right now in Draenor -- if you could fly everywhere, you'd miss running into these scenic little areas, and that would be an absolute pity because they are gorgeous. The whole world is utterly gorgeous.

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Filed under: The Queue

WoW Moviewatch: Beta is beta

It's awfully hard to explain the process of being in beta to someone that has never been in a beta before, but Mooclucking managed to put together something that approximates the experience. Beta is Beta does include some footage from the Warlords of Draenor beta, but there are no spoilers to be had here. Instead, there's a small and maybe slightly exaggerated smattering of the typical kinds of things you'll see when you're on a beta server, where the game isn't quite finished and the levels don't really matter.

Warlords of Draenor is the sixth beta I've been in, and Mooclucking's video isn't exactly that far off the mark in terms of what you see while you're in there. Needless to say, this video had me cracking up, especially the bit with the mages and their unfortunate spell gone wrong. Take a look at the video above, and if you enjoyed it, pay a visit to Mooclucking's Youtube channel while you're at it.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Plants are pretty awesome

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I've been in the Warlords of Draenor beta since it began and there are still environments that completely take my breath away. Whoever was doing all of the plants and trees and grass and mushrooms and other assorted flora of Draenor deserves a crate or two of cookies.

Klok asked:

For what reason(s) does one need 5 Warriors?

Well I imagine when being attacked by a rampaging army of bloodthirsty orcs, the more warriors you have, the better off you'd be.

But seriously though, I think we can just safely say that Rossi really, really, really loves the class he plays.

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Filed under: The Queue

WoW Moviewatch: Warcraft 3 in World of Warcraft

There's a lot of old Warcraft lore in World of Warcraft, but if you don't know where to look for it you might not even realize it's there. Fortunately, Wowcrendor is here to help with a video that points out all of the Warcraft 3 scenes and settings that you can find inside World of Warcraft. It's a long video, running over 10 minutes, but it covers a lot of Warcraft history and, if you're interested in learning the story behind the locales, it's worth the watch.

While loremasters may already know about these places, this Arthas-focused tour of Azeroth might just leave you to look at game locations you've wandered through a hundred times a little differently.

Note to self: Never idle in the Lordaeron throne room. That stuff's creepy.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

The Queue: A great many words

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

So I missed the seventh anniversary of The Care and Feeding of Warriors, which makes sense, because I don't get to write it any more. It's strange because for the longest time, it was the lynchpin of my week here at WoW Insider - every Thursday night (like tonight, as I write this) I would sit down and I would think to myself 'Okay, what next? What are we going to talk about next?' and then I would do it. In a way the Friday Queue has taken that role, but it's not the same - as maddening as it could be to try and come up with another 1k words about warriors week in, week out, it was also something I really loved doing and it's something I dearly miss. Still, I'm grateful y'all let me take a whack at your questions week in, week out.

I have nothing negative to say about paladins. They do their thing, I do mine. Live and let live, you know?

Anyway, here is a Queue for you. Let's talk about World of Warcraft. Maybe there will be some warrior questions. I would like that. (Yes, I know they discovered a new species of Ankylosaur this week.)

Krhe asks:
Q4TQ: I'm not sure if this has ever been asked or answered but once we replace our Legendary cloaks in WoD will we ever to be able to xmog our new cloak to have the same visual effects as our Legendary?

I can't say never but as of this morning (1 am eastern) the answer on the beta was a resounding no. You can't mog to legendaries and you can't mog special spell effects from one item onto another. So even if you could mog your legendary cloak appearance over your new cloak, it wouldn't duplicate the special effect of the cloak.

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Filed under: The Queue, Warlords of Draenor

Know Your Lore: Through The Dark Portal Again

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Okay. Up front and with no fanfare - we're going to spoiler country. Huge, gigantic, terrifying spoilers for Warlords of Draenor and its Tanaan Jungle opening experience aplenty. I'm not going to waste time being coy or making cryptic statements about which guy is doing what. I'm going to drop spoilers, lots of them, like a rockslide so if that's soething you don't want to read, this is not the post for you. I've now burned an entire opening paragraph warning you about these spoilers, so you have absolutely no excuse for not avoiding them if you're of a mind to. '

Warlords of Draenor opens with a crisis at the Dark Portal. A new threat, a massive armed force of maniacal orcs have stormed the Portal and poured out into Azeroth, destroying both the Horde and Alliance bases in the area and making alliances with the local ogres. Once this threat is dealt with, it becomes clear that as long as the Portal remains open on the other end, the threat will continue. And so, once again, Azeroth must send forces through the Portal and onto an alien world. All of this is very familiar, and yet, once they set foot on the other side, these heroes of Azeroth find not the blasted and surreal Hellfire Peninsula, but rather the Tanaan Jungle, as terrifyingly lush as it was in distant memories of the time before the Rise of Gul'Dan's Horde.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Warlords of Draenor

The Queue: World chat, flying, and legendary disappointment


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Hey I don't know where this idea came that I hate Death Knights.

I hate Paladins. Paladins stink guys.

Xlol asked:

What if I can't win a Silvershard MIne or Kotmogu PVP by the time 6.0 comes out? I've done Silvershard 15 times and have lost every single one of them.

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Filed under: The Queue

Know Your Lore: The undeniable failure of Thrall

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Thrall, former Warchief of the Horde, came from a line of leaders, destined by his parentage to eventually take leadership of the Frostwolf clan -- but he ended up doing far, far more than just that. Through Thrall's efforts, the Horde was rebuilt anew into a different organization, one built not on the concept of bloody battles and victorious conquest, but instead on the ideals of freedom, liberation, unity. Family. With that goal in mind, he allowed a multitude of races to join as allies with this new Horde, establishing a home in Kalimdor.

But that Horde was not the Horde that the orc race was familiar with. It wasn't the same Horde of united clans that drank the blood of Mannoroth, ripped through the Dark Portal and stormed into Azeroth with the intent of conquering the planet. It certainly was a far, far cry from the Horde of Draenor -- the Horde from days not so long before the orcs first arrived on Azeroth, the Horde that thrived prior to Thrall's birth.

And perhaps it was that curious dichotomy between the two that led Thrall astray. Or perhaps it was simply that his parents, Durotan and Draka, were killed while he was still an infant, and he was raised in as a slave in a camp of humans that taught him human ideals, human ideas. They taught him to read, they taught him to speak, they taught him how to be. What they did not teach him was one very important thing -- how to be an orc.

Please note: The following Know Your Lore contains several spoilers for Warlords of Draenor, including the cinematics that were released last week. If you are avoiding spoilers, don't click!

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Filed under: Lore, Know your Lore, Warlords of Draenor

WoW Moviewatch: The Warlock: Episode 2 - LFG

I've always been one of those people that enjoys solo questing. Don't get me wrong, I also enjoy being in a guild and enjoy being social, but I just prefer to read quest text at my leisure, which isn't exactly conducive to group play. That, and I kind of like the challenge of trying to beat things solo -- sure, a quest might say it's intended for a group, but I like trying to figure out how to complete it on my own. Today's Moviewatch is the second episode in a series by Nixxiom simply called The Warlock, and it deals with one of the other sides of group questing -- a slightly more unpleasant one.

Generally speaking, if I'm out questing in the wilds of Azeroth, a random invite from a stranger isn't something I look forward to dealing with. I have to say though, after watching the second episode of this series, I'm kind of a fan of Antos, the new character and self professed best mage on Azeroth. I wasn't sure about him at first, but seven minutes in there was a moment in which I was completely, utterly sold. I don't know where this series is going to go from here, but I'm looking forward to seeing it. If you missed episode one, be sure to check that one out as well.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Beard obsession

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I don't know why exactly a good chunk of you were so completely obsessed with beards in yesterday's Queue, but okay, I'll indulge with a Cyanide & Happiness short that seems suitably appropriate for the topic at hand. Or chin, I guess.

Jorsha asked:

Q4tQ: is Coren Direbrew a whole long dungeon fight or is it just the boss fight like Headless Horseman at Hallow's End? I need Coren to finally finish off the Brewmaster achievement, but I really don't enjoy running dungeons so I've never done it. I love the H.H. fight because that's all it is.... just kill him, hope for the mount to drop (still waiting) and then move on. Cheers!

Coren is in fact just like the Headless Horseman. When you zone in, you do so right in Direbrew's room at the Grim Guzzler, and all you have to do is speak to him to start the fight. No trash, no dungeon, nothing but Direbrew and his cronies to take down. Easy enough! ... although be careful about pulling the rest of the bar while you're fighting him. It probably isn't that much of an issue these days, but I remember a few entertaining "oops" pulls when Coren was first introduced.

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Filed under: The Queue

The Queue: Dinosaurs because it's Friday

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Yesterday, I deliberately didn't go on and on about dinosaurs. So today, I'm not being nearly so restrained. Dinosaurs. Lots of dinosaurs. Also some mosasaurs and pterosaurs because hey, prehistoric critters, good enough for me. Okay, that should keep me calm for a while. Let's get on with the World of Warcraft questions, which I suspect will be disappointingly dinosaur free.

FabioKasecker asks:
Q4tQ: I know that the questline for the cloak will be gone on 6.0.2 and with the release of WoD, but what about the vendor? What if I don't have enough gold to buy the second cloak for a second spec when WoD drops? Will I still be able to buy it after the release of the next xpac?

The vendor isn't going anywhere. If you completed the quest before it is removed, you can still purchase the items.

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Filed under: The Queue

The Queue: Legendary decisions, Lore, A boring lack of dinosaurs

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

No dinosaurs today. We are going straight into the meat of the Queue.

Arthonos asks:
With all the flack that Blizzard is getting right now over their decision to remove the Legendary quest chain, do you think they should be more upfront at the release of an expansion what will and will not be temporary content? More importantly, why should a company destroy content it created? I can see if the intent is to update or upgrade stuff, as they did in Cata, but this is removing content that would remain entertaining even after it has served its purpose as a source of loot.

This is one of those times where I'm not happy with a decision but my unhappiness with said decision doesn't seem to be the same as everyone else's unhappiness with said decision. I don't care that they're taking a legendary out of the game or making it so people who don't have the quest by 6.0.2 can't start the quest. But I feel like making it so people who've started the quest can't finish it once Warlords drops is a bad move. Even if we feel like those people have had plenty of time, the legendary cloak is a huge ball of RNG luck, tons of time and dedication, a lot of really hard single player moments, that stupid lightning serpent on the Throne of Thunder - if people are on any part of that quest, they've done a ton of work, and to my mind they should be allowed to finish that work. Just zeroing out the quest and getting rid of their quest items doesn't sit right by me.

Maybe I shouldn't care. But I really don't like the precedent that sets. The idea that the coming of a new expansion should erase all that effort. They've removed legendaries before - you can't get Atiesh anymore - but this is the first legendary that was simultaneously accessible and yet felt like such a personal achievement. Maybe that's why it has to go - a level 100 player could probably breeze through the chain. It still feels weird to me. That's my take on it, which doesn't really directly answer your question because I have no idea if Blizzard knew they were going to take the quest out when they introduced it.

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Filed under: The Queue

WoW Moviewatch: Mortal Kombat

If you're looking to get more war into Warcraft, this machinima parody may be for you. Presenting a WoW arena match in the classic Mortal Kombat style, this video doesn't quite match the play style of either game, though it does manage to mimic both. WoW combat doesn't quite lend itself to something as fast-paced as Mortal Kombat, while Mortal Kombat lacks WoW's depth of abilities (things like polymorph and ice block would simply be gamebreaking). The end result of combining these two systems definitely bends the game rules of both WoW and Mortal Kombat to create something that will be familiar (at least familiar-ish) to players of either game.

So would you play a Warcraft-ized version of Mortal Kombat -- or are the originals good enough for your game?
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

The Queue: Merely a setback

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) has invaded the Queue today.

Just when I thought I'd finally gotten rid of him, Millhouse Manastorm has shown his face again, this time casually dining upstairs in my garrison's inn on the beta. Apparently being eaten by a giant mutant crystal worm was merely a setback. ... at least he isn't trying to summon Kil'jaeden or anything, I guess?

JordanPhillips asked:

q4tq: if UBRS is being revamped to be max level, what happens to LBRS? If I recall correctly, both UBRS/LBRS utilize the same starting entrance area.

They are actually two separate instances, now! The main entryway when you zone in right now is un-instanced on the beta, and the once-locked door to UBRS is now an instance portal. There's a portal to LBRS under the bridge. I sort of wish I still had my UBRS key now, because as of 6.0.2, it's a completely useless relic of a bygone era.

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Filed under: The Queue

WoW Moviewatch: Five Nights at UBRS

I haven't personally played Five Nights at Freddy's -- partially due to time constraints, partially because I'm not the world's biggest fan of hunkering down in front of the computer for a pleasant evening of deliberately scaring the heck out of myself. But I've watched enough streams of people playing the game that Ian Beckman's latest machinima, Five Nights at UBRS, immediately had me laughing right off the bat. Sure, it was just a short clip, and in comparison to his other works the editing and video were pretty simplistic, but he nailed the parody, and that's really all that counts here.

This also seems like it's going to be the first in a string of game parody videos, and Ian's taking suggestions for what people would like to see next. Personally, I think if he's going to shoot for the horror genre, I'd love to see what he could do with Silent Hill. But then I wouldn't mind seeing some non-horror games in the mix, either -- a parody of Animal Crossing featuring garrisons, anyone? What do you guys want to see? Be sure to visit Ian's Youtube channel and leave your suggestions.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

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