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Posts with tag wow-guide

The Queue: Shadowmoon Valley is really, really pretty

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I don't think I can really express, nor can I get over, just how gorgeous this zone is. I got the same feeling running around Shadowmoon as I did running around Nagrand, Grizzly Hills and the Jade Forest for the first time. They really knocked this one out of the park.

PurityKnights asked:

For those that got into beta, did it just show up on your Bnet launcher or did you have to check your account page?

If you have the new Battle.net launcher, it should theoretically just show up. But honestly if you're curious about whether or not you have access, the quickest, easiest way to find out is still just to log into your account on the official website and see if you've been flagged for it.

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Filed under: The Queue

The Queue: Shadowmoon Valley, Talking to Demons, Paired Content

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Shadowmoon Valley on the Alpha is ridiculously awesome, guys. Even with the usual 'it's Alpha' connectivity problems that you can't really be surprised by, I've enjoyed the quest flow, the scenery is gorgeous, and the lore bombs are dropping fast and furious. The one that's been spoilered all over the internet? That one's nothing compared to some of the things that happen in SMV.

Frankly, as good as Frostfire Ridge is (and it's good) I think the Alliance definitely got the richer, more interesting, just plain better zone this time around. It's still the Alpha - Frostfire is by no means a bad zone, and frankly, it might just be my love for all things draenei showing here (but check it out you can see both moons in the Shadowmoon Valley sky) but I have to doff my cap to SMV so far. Totally awesome.

gazaa07 asks:
At the Start of the Green Fire questline, we have to talk to our Demons to identify what the tome is and what it's used for

Q4tQ: can we have a system where we can talk to our demon about whatever's going on in that patch? the Demons are Sentient beings so why can't we talk to them? DKs could do it with their Ghoul as well (provided they are unholy)

From a pure game design perspective that's a lot of coding for your demon. I mean, you want to be able to talk to it about anything that's happening - that could mean, well, anything. From a lore perspective, your demons aren't your friends -- they are at best your slaves, and at worst here to corrupt you and damn your soul to be consumed in the Twisted Nether. So either way, not all that interested in chatting with you about that new quest in patch 6.3.

Having just recently watched Hellboy again, I figure a DK talking to his ghouls wouldn't get anything terribly helpful. Mostly they'd just berate him for disturbing their eternal rest.


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Filed under: The Queue, Warlords of Draenor

Wow Moviewatch: Frostfire Ridge montage

Be warned up front - this is Alpha footage, so not only will you see some spoilers but it's all subject to change at any moment. Still, if you're wanting to see the Alpha, see some new models and what the average Horde player is going to experience this is a solid video that will show you exactly that.

One of the things it really points out to me is how orcs are really kind of crazy. Would you charge into a fight with someone who is actually twice your size? Yet they'll go toe to toe with ogres without a second thought. Orcs, you're crazy.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch, Warlords of Draenor

WoW Moviewatch: Stuff WoW Elitists Say

I guess I was actually somewhat surprised it took this long for someone to make this kind of parody video. But the inestimable Slightly Impressive has finally tackled the subject with Stuff WoW Elitists Say. I get nervous about poking fingers at people as "elitist" or "newb" or anything else, but all is fair in love and comedy.

Though, I do find the commentary about researching for LFR, item levels in flex runs, and the AQ event especially inspired. The very best elitist comments require occult references to events that happened nearly a decade ago. After all, someone born during the AQ event is looking forward to middle school soon.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

Know Your Lore: Three Mages of Azeroth

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week, we talked about mages. This week, we talk about specific mages. Because for better or worse, mages have changed the very face of Azeroth and much of its history has been in reaction to them and their eternal quest for knowledge and power. And certainly, not always for the better.

After all, it was the Highborne, specifically the cadre of Highborne mages under Xavius who served Queen Azshara who tapped into the power of the Well of Eternity in a mad effort to bring forth Sargeras into Azeroth. They weren't warlocks or priests or druids - they were mages, the rulers of a mage-ruled society (Azshara herself was terrifyingly adept with the art of the mage) and their desire to understand had warped into an obsession with control. They wanted total mastery over the Well of Eternity and the potent arcane power it loosed into Azeroth -- understanding it was no longer enough when dominance seemed within their reach, and it drove them mad.

The path of the mage is, in its way, the most demanding of any because it requires the discipline of a skilled warrior and the flexibility of mind of the greatest sage. You must dominate the self, control your own inherent desires rather than be controlled by them. Even mages as great and powerful as Aegwynn failed because they lost the battle between the personal and the universal.

Today we'll look at mages throughout Azeroth's history and discuss their role in events.

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Filed under: Mage, Analysis / Opinion, Lore, Know your Lore

WoW Moviewatch: Orc vs. Wild Vashj'ir

Just in time to help us keep the pre-expansion doldrums away, Wowcrendor takes another look at the ongoing adventures of Boar Thrills. This time, in Orc vs. Wild Vashj'ir, Boar goes deep beneath the oceans of Azeroth to learn how to breathe underwater. Feel free to insert your own "How's he going to drink down there?" jokes here.

It's nice to see Boar Thrills ride again. While I certainly miss Wowcrendor's cast of characters, Boar Thrills has been a favorite of mine for a while. It's a nice way to revisit nostalgic moments from WoW gone by, without complete giving up on funny jokes and killer one-liners. And who doesn't love seeing a new Wowcrendor video?
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: The Three Draeneimigos, I'm a mutant, Leyara was right

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

I very very much want to see the new draenei male in action. Human male, I get that's next, but as soon as possible please. Still, Vindicator Maraad's rocking that hammer. If transmog is working properly the next time the Alpha's up, I may match up with him.

gazaa07 asks:
Rossi posted on twitter this little gem, which implies (to me at least) he's been playing a Warrior for so long that he's started picking up warrior talents IRL.

My Q4tQ: if you could pick from WoW (as of 5.4.8) any spell, ability, talent, glyph or shapeshift and have it as your singular Super-Power, what would you have and why?

Titan's Grip. Or do I not get one because we've decided I have Second Wind already? Well, if I could pick, I'd pick Titan's Grip. Carrying around two gigantic buster swords would be awesome.



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Filed under: The Queue, Warlords of Draenor

What Blizzard needs to keep casuals playing in Warlords

Being called a casual in World of Warcraft is sometimes -- okay, often -- tossed out as an insult, but let's face it: a lot of the gamers fall under the casual banner. They have jobs, they have families, they have kids, and they can't necessarily afford to spend countless hours a week focused on a single game. It's not that casuals want free epics or need to learn to play, it's that MMOs can demand a lot more time than the average adult has available for gaming. No matter how much we love Warcraft, spending time with family and working enough to pay the bills has to come first. (After all, if we can't pay the bills, we can't play in the first place.)

This is especially true in World of Warcraft which is approaching its 10-year anniversary. Players who started playing in their early teens are now college graduates working for a living, while players who started playing during college may be starting (or growing) their own families. Demands like that just don't leave a lot of time to game -- and they definitely don't leave time for a game that forces you to sink a lot of hours in before you can start having fun. Even those of us who enjoyed doing 40-man raids back in the vanilla days -- complete with the grinding for repair money, resist gear, potions, flasks, and everything else you were expected to do to be part of a raiding guild -- might have trouble making the time these days.

World of Warcraft is more casual-friendly than it used to be, and by necessity: many of the playerbase are more casual than they used to be. But while it's more friendly to casual players, there are still plenty of things the game could do to keep the casuals around from level 90 and beyond -- so let's talk about what Warlords of Draenor needs to keep new and casual players in the game.

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Filed under: WoW Rookie, Warlords of Draenor

Know Your Lore: The Watchers of the kaldorei

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Kaldorei society and rank has always been complex. Queen Azshara had her court, the Highborne represented the upper reaches of society, and those chosen Highborne were magic users of particular skill and prowess. On the other end of the spectrum were the Sisters of Elune, kaldorei priestesses who were dedicated to the worship of the moon goddess Elune. And somewhere in between were the druids, primarily male kaldorei who followed Malfurion Stormrage after the War of the Ancients and Sundering were over, eventually founding the Cenarion Circle.

In between them all were the Watchers, a group established after the War of the Ancients that survives to this day. Not only has it survived, it's apparently thriving enough that some of these Watchers will be making an appearance in Warlords of Draenor. While the depth of their appearance and how much they will be contributing to the new expansion's story remains to be seen, it's worth it to take a look at this organization, how it came to be, and perhaps the most notorious Watcher of them all -- Maiev Shadowsong.

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Filed under: Lore, Know your Lore

The Queue: Many questions, handle them

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

We had a lot of questions today, so let's just get right to them!

gazaa07 asked:

Q4tQ: Which model do you predict we will see after the male human one?

I'd kind of like to see either the female troll, or the male night elf. Preferably female troll, because I'd like to see them finally, at long last, blink. We'll have to wait and see what they decide to show us after the human male, though.

jabrone77 asked:

QfortheQ: Why on earth would Thrall leave the trade prince in control of the goblins? He enslaved his own people TWICE. I understand the gameplay aspect of it, you can't have a player in charge, but the lore "why" escapes me. Wouldn't Thrall out of everyone on Azeroth be against that?

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Filed under: The Queue

Guide to the Midsummer Fire Festival 2014

The Midsummer Fire Festival will run from Saturday, June 21 to Saturday, July 5 this year. As always, check your ingame calendar to determine the exact start and stop times for your server. While there aren't actually a lot of achievements associated with the Festival (the meta consists of only six), three of them require serious travel time, and one also requires a set of dangerous trips to enemy capitals. For the trouble, Alliance players are awarded the Flame Warden title, and Horde players Flame Keeper.

If you're starting from scratch, this is definitely one of the more work-intensive holidays necessary for the completion of What A Long, Strange Trip It's Been. However, even a fresh character can afford to get all the rewards from holiday vendors if you're diligent about hitting all the holiday's fires, quests, and dailies.

The basics of the holiday involve "honoring" or "desecrating" a series of fires across Azeroth and Outland. For convenience, we've listed all of the fires on each continent in a specific direction so you can reach them as efficiently as possible.

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Filed under: Achievements, The Overachiever

The Queue: Space goats

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Shadowmoon Valley opened very briefly on the alpha client yesterday. As soon as it went live, the starting area was immediately hit with a flood of alpha testers. Unfortunately, the servers were brought down a short time after, and will remain down for the weekend to address technical issues. The stampede should commence again in earnest come Monday.

Digsu asked:

Question: Baine has soundfiles in the game that have him shouting "Open the gate!", "I will not let a single human step past me into Mulgore! My people will not be harmed!" and "Sound the drums of war! For Taurajo!". Where are these from?

Those are not actually a part of the game proper -- although from listening to them, they seem to be indicative that at one point in time or another, there was supposed to be some sort of event at the gates that block Mulgore from the rest of the Barrens. Likely whatever was planned for that was cut. It definitely wouldn't be the first time that voice files that were never used made their way into the game files.

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Filed under: The Queue

Wow Moviewatch: Illidan Heroes of the Storm Developer Diary

Ian Beckman's at it again. Fresh off of his dev diary for Arthas, he's got this Illidan centric one. If you like watching Illidan be so amazingly depressed at not being murdered by adventurers week in and week out for a chance at Warglaives, then this is the video for you. Seriously, I actually felt bad that I stopped going to the Black Temple after I got my glaives. Not bad enough to go back, but still.

Honestly I think this is a better Dev Diary than the Arthas one. Maybe it's just that I prefer Illidan to Arthas. "Really? Is that the line? Can't I say something different?"

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


Filed under: WoW Moviewatch

The Queue: Why no new class/race, new content now, why stances?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Talking about WoW, as we do here.

What is this strange sensation? Is it... can it be... joy?

Gendou Knepper asks:
Q4Q: Do you think Warlords is setting up for disappointment as the first expansion with no new class or race? I understand that the new character models are taking a lot of resources and that a new class might not be needed. But there's still seems to be a subjective feeling that this expansion is *lacking* something, and I'm not sure why.

New classes/races are easy to put on a box and point to as something new. It's hard to convey "Instead of new leveling content for a new race, we're putting that development time into new content for people to go through on their way to level 100." Same thing with a new class (especially one like a death knight, which got its own leveling zone - monks kind of got a hub and some specific monkish quests). I don't think Warlords is setting us up for anything, I think it's more human nature to ignore nuance in favor of broad strokes. New race or class = new content, whereas just going straight to new content isn't as easily grasped, because expansions offer that anyway.

On the other hand, new classes and races offer that 'new play experience smell' - they do new things, look new, it's easy to feel like you're getting something with them. In the end, I think Warlords is offering a lot more than just new character models - there's tons of quests, whole new kinds of encounters, the garrison, and huge, sweeping class revamps to go along with stat squishing, dungeons, a new raid structure, etc etc.

Ultimately, the lack of a new race or class is pretty meaningless, and if people are disappointed for that alone, I'd argue it was more on them than on Blizzard.

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Filed under: The Queue, Warlords of Draenor

WoW Moviewatch: Pointless Top 10: Coolest Frostfire Ridge Mobs


Wowcrendor's Pointless Top 10 lists are usually really, really pointless... but since it's right there in the name, you know what you're getting into when you click. But that said, we always wind up laughing at even the most pointless of pointlessness, so we keep watching them.

Today's Pointless Top 10 is actually less pointless than usual, since it takes you to the Warlords of Draenor alpha to find the coolest mobs on Frostfire Ridge. We hate to break it to you, Wowcrendor, but #10 is on fire and therefore it can hardly be considered cool... but other than that we take no objection to these coolness rankings. So why not take a tour of Frostfire's most interesting and/or pointless inhabitants?
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

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