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Posts with tag wow-healing

Does WoW need a training dummy for healers?

You've just gotten a new piece of gear and you want to see what swapping it in will do for your gameplay. So you head to the nearest major city and find a training dummy to hit while you keep an eye on how you're performing. This seems like a good plan until you realize that training dummies really only help measure your DPS -- there's no easy way for a tank or healer to gauge how new gear helps them without jumping into a raid or dungeon and seeing how it performs. While that certainly works, it means those classes don't have an easy measuring stick.

This is exactly why Healer CDs has argued that healers need their own healing dummy -- and on Twitter, Celestalon has chimed in saying he sees the value in the idea... but isn't sure if it will be included in Warlords. We'll just keep our fingers crossed.

Filed under: News items

The right and the wrong ways to use healing meters

The right and the wrong ways to use healing meters
Meters are a sticky topic. My esteemed colleagues Dawn Moore and Matt Low have both touched on them and their use in the past, but it's time for a few lessons. Some home truths, if you will. Healing meters are something of a problem. Why are they an issue? Well, healing isn't measurable in the same way as DPS is. A while back, in my guild, we had a paladin healer who bragged constantly about his HPS -- yes, healing per second.

Now, DPS isn't even the optimal way to measure damage. HPS is far from the optimal way to measure healing. Why not? Well, there's so much more to healing than just raw numbers. If the paladin in question blindly blasted out his max HPS in a short fight, he might accidentally be efficient, but on longer fights, where triage healing was needed and DPS was tight, he went out of mana immediately. He was using healing meters the wrong way. He was using them like damage meters, looking at hard numbers and thinking that was the measure of a good healer. So how should you use them? And what are the pitfalls to avoid?

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Filed under: Analysis / Opinion, Raiding

Patch 5.4: Patch notes updated with smart heal information

Patch 54 Patch notes updated with smart heal information
The latest iteration of the patch 5.4 patch notes has been posted over at Wowhead, and they contain some changes to AoE heals. As Perculia explains,
Several heals now function like smart heals, in which the 6 most injured friendly targets within range, and minor guardians are no longer targeted. Affected heals are Healing Rain, Holy Radiance, Holy Word: Sanctuary, Light's Hammer, and Spinning Crane Kick.
Smart heals are heals which, as Perculia says, pick out the players who need healing the most, and put their heals into those people. Previously, spells such as Healing Rain would target everyone inside them, whether they needed healing or not. That included players, hunter pets, warlock minions, everything. What was the problem with that? Well, particularly in 25-man heroic raids, spells like Healing Rain were causing massive input lag.

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Filed under: Raiding

Why don't you tank or heal?

Why don't you tank
I had an interesting conversation on Twitter with Bashiok late last night on one of the trickier questions Blizzard face in their current content, and indeed, in queue-able content since they introduced the dungeon finder, and latterly the raid finder.

The key is, of course, the final sentence. How does Blizzard get more people to tank, and indeed, to heal? It seems to us here at WoW Insider that a key part to answering that question is to establish what's stopping people tanking and healing in the first place. Hence the question in the header, why don't you tank or heal?

Why does it matter? Well, for those who don't tank or heal, there are currently rather long queues, in the Raid Finder as well as the Dungeon Finder. If whatever's stopping people can be dealt with, and more players take on these roles, then queue times will drop for everyone. WoW Insider has some theories about potential things that are stopping people, but do tell us what you think.

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Filed under: Analysis / Opinion

Six simple tips for getting started in healing

Six simple tips for getting started in healing
A little while back, we had six simple tips to getting started in tanking. In the brief introduction to that, I asserted that tanking was among the more stressful and pressured roles in WoW at the moment, just because of the low numbers of tanks compared to others in situations like raids, particularly the Raid Finder.

While the same is not true for healers in the raid finder, you're the only one of your kind in 5-man content, where you're likely to start to learn to heal. Healing's a little tricky to get started with, just because there's not much scope to practice out in the world, without other players. I would definitely have a go with all your spells out in the wild, just to see what they do, but it's only going to be when you get into an instance that your skills are actually tested.


Starting as you mean to continue

One of the things that's going to affect your gameplay and learning experience as a healer is how you're getting started. Leveling a new healer from scratch is a great way to go, as the low level dungeons are pretty well stress free, and you'll get your abilities little by little, so you can learn how each one works and, just as importantly, weaves in with the other spells at your disposal.

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Filed under: WoW Rookie

Raid Rx: Healing through Gara'jal and Spirit Kings

Raid Rx Garajal and Spirit Kings
Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests.

A few weeks ago, Joe wrote a piece about personal survivability on my blog. After healing some raid finder and pug runs, I wanted to help echo his sentiment. Whenever there's a new expansion, there's always additional abilities, bosses, and so forth. There's new players picking up the game and old players returning. It bears some reminding that you absolutely should help look after yourself.

Your class has talents that helps you live.

Use them!

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Filed under: Raid Rx (Raid Healing), Raid Guides

Raid Rx: Healing through Feng

Raid Rx
Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests.

We'll get into healing tips for Feng momentarily but I wanted to examine the state of raiding healers.

It's been a couple of weeks since Mogu'shan Vaults opened up for raids. We've got another week and a few days to go before Heart of Fear and Terrace of Endless Springs open. A quick cursory glance at the preferred healers show that monks are the class to be right now. They appear to be dominating at the 25 level while in normal 10s, we're seeing additional representation from shaman and paladins. Priests have received some minor hotfixes. Prayer of Healing and Prayer of Mending was buffed by an additional 25% not too long ago.

5.1 is introducing another set of changes to priests:
No additional healing changes have been announced for the other classes yes, but I'd expect some more tweaks coming down the road.

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Filed under: Raiding, Raid Rx (Raid Healing), Raid Guides

Raid Rx: Getting started with healing Mogu'shan Vaults

Raid Rx Getting started with healing Mogu'shan Vaults
Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests.

Raids are out! If you're anything like me, you spent a good chunk of week 1 powering to 90 as fast as possible. With raids open in the second week of Mists of Pandaria, you are no doubt in the process of preparing to step inside Mogu'shan Vaults! Today we'll cover some of the pre-raid items you should be doing before taking on the Stone Guard.

Yes, we'll be going over Stone Guard healing tips, too!

Reputation grinds: Blizzard has generously nerfed the reputation requirements when it comes to purchasing select gear. Now you only need to be revered to purchase those delicious valor level items. If you managed to cap out your valor last week, you have the ability to pick up a neck piece from the Klaxxi (provided that you have been diligent with their dailies). As a bonus, many of these quests provide those Lesser Charm of Good Fortune which gives you an extra chance at loot in any raid difficulty level.

Consumables: Have you been leveling your cooking and farming abilities with the Tillers? If not, Megan has a great introductory guide. We're looking to become Master of the Steamer due to their spirit food. For potions, arm yourself with stacks of Potion of Focus. Look for the safe periods in a fight where you can use these without getting interrupted. Finally, expect to spend some money on Flask of Falling Leaves. Gold Lotus prices are typically going to be really high. But you'll want that extra regen.

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Filed under: Raiding, Raid Rx (Raid Healing), Raid Guides

Healing Mogu'shan Vaults Part 1 in the raid finder

Raid Rx Healing Mogu'shan Vaults part 1 in LFR  ANY
Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests.

Imagine my delight when I realized that the raid finder in the Mists of Pandaria beta was available for testing. The only instance available at the moment is Mogu'shan Vaults, but heck, who cares? I've been dying to get more practice in. I must've waited around 50 or so minutes before we had enough players to jump in. There were times where we had two tanks, six healers, and 11 DPSers. Other times we had 17 DPSers, 6 healers, and no tanks!

The raid finder for Mogu'shan Vaults has been split into two parts. You can't access the second half of it until you clear out the first three bosses in the first half.

There are some spoilers after the cut. Consider yourself warned!

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Filed under: Druid, Paladin, Priest, Shaman, Analysis / Opinion, Raiding, Raid Rx (Raid Healing), Raid Guides, Monk

Raid Rx: 6 signs healing is not for you

Raid Rx 6 signs you are playing the wrong class and role
Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

It is true that healing has come a long way since the game debuted. The mechanics and the systems have evolved to the point that the game is accessible now more than it was before. You got crazy people like me with five priests and other players who normally prefer DPS or tanking rolling healing alts just for the fun of it.

But if you find yourself in a tough position playing in a guild and you're just not feeling right at all about it, maybe there's a little more to it than that. Anyone can be a healer, but not everyone can be a great healer. I've always felt that really special healers were meant to be.

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Filed under: Raid Rx (Raid Healing)

Raid Rx: Recap of recent healing changes

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

There's been some large changes to healing for some of the classes in recent builds. This week, we'll recap and go through the classes to see what's new. You might be interested to know that at level 89, my priest has 250k mana. Who wants to wager that 300k mana is the maximum cap at level 90? Remember with the new intellect and mana system coming in with the expansion, intellect stats no longer raise the mana pool anymore. Your mana regeneration is governed strictly by your spirit levels.

Priest

Lightwell receives a few tweaks to the healing numbers. More importantly, it now has a glyph that completely changes the functionality of the spell. Glyph of Lightspring turns Lightwell into an automatic healing ability with a catch. Lightwell will only heal players with health lower than 50%. It will only perform the check once every 5 seconds. That is a fair compromise to me. I've never been truly satisfied with Lightwell since my experience has shown me that most players never click on it when it really matters. At least this glyph helps remove control from them and I gain the knowledge of my Lightwell kicking in when it'll be needed.

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Filed under: Analysis / Opinion, Raid Rx (Raid Healing), Mists of Pandaria

Raid Rx: Shamanism heading into Mists of Pandaria

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

After covering monks, priests, paladins, and druids, there is one class left to review: shaman. How are they going to fare entering Mists of Pandaria?

Totems ... gone!

Just kidding!

They're not really gone. They've switched to more of a utility focus now. Looking at the entire list of totems available, not a single one provides any type of stat increase. Totems that provided passive buffs like Flametongue Totem, Mana Spring Totem, and Stoneskin Totem have been removed. Healing Stream took a nerf cannon to the face, now only affecting a player now instead of whole groups.

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Filed under: Shaman, Raid Rx (Raid Healing), Mists of Pandaria

Raid Rx: The outlook for holy paladins in Mists of Pandaria

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests. Catch his weekly podcast on healing, raiding and leading, the Matticast.

You know, after reading through and playing around with a holy paladin on the Mists of Pandaria beta, it looks like paladins didn't get a ton groundbreaking class changes. In a way, though, that's a good thing! You still get to keep the same style of play, except you have a few new spells and abilities to really augment your healing even further. You don't even have to learn any new playstyles.

If you're an awesome healer now, then you should have no problems moving into the next expansion at all. The additional AoE helpers are a bonus. Even though Holy Radiance is awesome, it'd be nice to have a few other AoE healing spells for a change.

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Filed under: Paladin, Analysis / Opinion, Mists of Pandaria

Raid Rx: An overview of druids in Mists of Pandaria

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

Last week, we covered some of the more notable monk abilities along with the expected playstyle. Recently, the level cap on beta has been raised to level 87, allowing every class access to their new level 87 spell. Much of the talk this week on the major sites and blogs is about Symbiosis. We touched on it several times, but now we get to take a closer look at it in further detail.

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Filed under: Druid, Raid Rx (Raid Healing)

Raid Rx: Mistweaver Monk 101

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

Ghostcrawler introduced the monk in detail to us back during BlizzCon 2011. We didn't have as many details available to us until we entered the beta stage of the game. This week, I want to introduce you to the different aspects of healing monks.

The mistweaver monk is a stance-based class that has two forms of energy at their disposal: mana and chi.
  • Stance of the Wise Serpent Healing stance that replaces your energy resource bar and turns it into mana and converts your spirit rating into spell and melee hit rating. Abilities that would have cost energy now cost mana.
  • Stance of the Fierce Tiger Increases your damage done by 20% and allows access to a different set of offensive abilities.
When healing, you'll mostly be in the Stance of the Wise Serpent.

In terms of equipment, monks can use axes, staves, maces, fists, swords, and polearms. Your preferred weapons will mostly be staves or maces (although that may change as more items are revealed). For armor, you'll have access to leather and you'll get the 5% intellect from Leather Specialization. Like the other healing classes, your mana regeneration is going to rely on spirit.

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Filed under: Raid Rx (Raid Healing), Monk

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