Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag wow-hot-fix

Patch 5.1 hotfixes for January 8

Blizzard has released a few small hotfixes that went in place this last Tuesday, January 8. And while we're just hearing about them now, indications are that they are active on the live servers at this time.

Notable is the Vengeance/Attack Power hotfix that counters the extreme level 80 soloing done by a resourceful paladin.

The full list is as follows:

Blizzard Entertainment
January 8

General
  • Attack Power gained from Vengeance is now capped at the player's maximum health.

Quests
  • Commander Oxheart in Townlong Steppes will now sell Crystallized Dread, Crystallized Terror, Crystallized Horror, and Eye of the Black Prince for gold to players that have completed the appropriate quest lines.
  • Completing "Heart of the Alliance" or "A Gathering Storm" will no longer sometimes cause players to be phased incorrectly.

Dungeons, Raids & Scenarios

Mogu'shan Vaults
  • Feng the Accursed now correctly has a chance to drop Fan of Fiery Winds and Feng's Ring of Dreams in the 10 player Heroic mode version of the encounter.



Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: News items

Patch 5.0.5 hotfixes for October 25

Last night another round of hot fixes for patch 5.0.5 was deployed across all the realms. Notably in this round:
  • The amount of valor you get from doing everything except raid bosses was increased. Scenarios are included in this, so it should give some more incentive to run them.
  • Raid Finder iLevels are once again being calculated correctly.
  • Sra'vess Island elite mobs now are awarded as a kill to everyone fighting them.
Check out the patch 5.1 PTR patch notes to see the larger changes that are in store for the game soon. These hot fixes have been centering around more immediate quality of life and bug fixes than anything else, so it shouldn't be indicative of Blizzard not fixing some of the larger problems -- just that those larger issues need a full patch to be solved.

The full hot fixes after the break.

Read more →

Filed under: News items

In Game fixes for January 4th, 2010

Bornakk recently posted a nice short but sweet list of fixes for the new year. There's a couple gear fixes and one little dungeon tweak that should make a lot of frustrated dungeon finder runners happy:
  • The mail Bloodsunder Bracers have had their appropriate socket bonus added.
  • The proc on Zod's Repeating Longbow should no longer reset auto shots.
  • The gear requirement for heroic Halls of Reflection has been increased.
Like I said, short but sweet. Of course, we do have an extended downtime coming up tonight, and there's a few of us here at the WoW.com secret headquarters who are thinking (and it's just a gut feeling, mind you) that we'll see a few more patched in bug fixes in the morning. Regardless of what comes though, we will, of course, have all the news right here.

Filed under: Items, Blizzard, News items, Instances

In-game fixes for December 15th

Another day, another round of in-game hotfixes. This time the most interesting one of the bunch is the increase in Battered Hilt drop rate (the Battered Hilt leads to the Quel'Delar). Of course it could mean that the hilt drop rate was increased from 0.001% to 0.01%, but hey, at least that's one whole decimal place! Please note however that we don't know what the actual drop rate was nor what it is now. All we know that it's very low.

In actuality, one could surmise that the drop rate was increased to combat some of the outrageous prices that we're seeing on the AH. 20,000 gold or more for a weapon that will be outdated in less than a year is a bit much.
  • Quel'Delar in now unique equip.
  • Naxxramas can now be cleared in any order for the Immortal and Undying achievements.
  • The drop rate for the Battered Hilt has been increased.
  • The Skeletal Slave in the Pit of Saron has had the ability to drop the Battered Hilt and other random drop epics removed.
The entire list of in-game hotfixes from the past seven days after the break.

Read more →

Filed under: Patches, Bugs, News items

Yogg-Saron and Flame Leviathan nerfed tonight

It looks like some pretty big nerfs to the Yogg-Saron fight tonight. Ulduar's big bad (well, one of two) will have a much easier first phase, as the Guardians of Yogg-Saron have ceased mind-controlling players, as well as becoming "more forgiving" in their spawn rate. Additionally, flash-frozen players that touch a cloud will no longer bring forth a Guardian.

Flame Leviathan's hard mode was hit as well. The amount of extra health he gets per tower up was reduced and the snare effect of Hodir's tower removed. Additionally, vehicles caught in a flash freeze will be freed with a single shot from a Demolisher or Siege Engine cannon. Players will also not go quite so high when ejected from Flamey following a stun, which should make them a bit easier to pick up.

Oh, and XT-002 Deconstructor won't make people into bombs quite so often (and his heart's health was reduced a touch on 25-man). Overall, it seems Yoggy will be significantly easier. My guild isn't there yet, though (next up for us is Mimiron) - people who have done the fight, how big of a deal will these changes be?

Filed under: News items, Raiding

Level restrictions hotfixed into Wintergrasp


In an interesting note over the weekend, Bornakk updated the list of recent in-game fixes.

The Wintergrasp PvP zone now has two level restrictions in place:
  1. You must be level 70 or higher to count towards the tenacity tally, obtain the tenacity buff, and get credit for a victory or defeat.
  2. You must be level 50 or higher to be able to use the portal of Wintergrasp.
The immediate implications of this is that players cannot leave a low level alt sitting about collecting honor and Wintergrasp marks before level 70. While I don't know anyone personally who has done this, I have heard it talked about around the intertubes a bit.

For the majority of us however, this change won't have any real effect. Interesting nonetheless. Don't forget that there are several upcoming changes to Wintergrasp in Patch 3.1; including a world wide timer and a new raid boss.

Filed under: Analysis / Opinion, News items, PvP

Sapphiron and Malygos hotfixes

Just in time for everyone's raiding tonight, Lead Encounter Designer Daelo has announced two important hotfixes that have gone live.

Sapphiron and Malygos both should now be working as intended.

Sapphiron's Frost aura has been hotfixed to return to levels that we've all seen previous to patch 3.0.8. This means there should be 1200 damage every 2 seconds in the 10-man version, and 1600 damage every 2 seconds in the 25-man version. Note however that the tooltip is incorrect, in that it says the damage occurs every second. According to Daelo this will be fixed in the next client patch (and no, there is no indication of when that is).

As for Malygos...

Read more →

Filed under: Patches, Bugs, News items

Incoming hot fixes and other bugs

There are a number of hot fixes and a couple notable bugs we wanted to bring to your attention. Ideally all these will be fixed soon, according to our standards and not according to Blizzard's definition of soon.

First is the Malygos bug where Circle of Healing and Wild Growth were not function when a player was in a Vortex. Ghostcrawler has posted that this will be getting fixed in the next couple of days. I wouldn't be surprised if this is fixed tonight.

Daelo, the lead encounter designer, also came out today and said the following with regard to what they're looking at: "We're checking into the various issues noted here, including why his cone breath hits targets behind his centerpoint, issues with malygos deciding to attack in phase 2, and trying to make the defense bubble's protection work even if you enter the bubble in between the time a missile is launched and when it lands."

Read more →

Filed under: Patches, Bugs, News items

Lake Wintergrasp Hotfix

Nethaera announced today a hotfix that was applied over the holidays last week. There were issues in Lake Wintergrasp, the level 80 realm PvP zone, that prevented "objects" changing factions. This has now been fixed.

This included things like the teleport pads outside the base and several NPCs. Because of this bug people were often times only able to attempt the raid boss once. When the group wiped they went to the teleport pat to zone back in. It didn't work. However now it does, and people can be happy.

This comes from a post entitled "November / December Hotfixes," so we're assuming that there'll be more of them on their way. We'll keep you updated.

Filed under: Patches, News items, PvP

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories