There are a lot of people wanting to play Warlords of Draenor
. A lot
of people. So many, in fact, that it has been brought up by more than one CM
on Twitter. Considering how much of the past expansion has been spent connecting realms and smoothing out the population, it feels a little odd that we're seeing this kind of feedback from Blizzard -- maybe odd is the wrong word. To be perfectly honest, it feels kind of like the original launch, where new servers were being rapidly thrown up because the sheer number of people that wanted to log on and play far exceeded what Blizzard had anticipated.
Which makes me wonder about the numbers for Warlords
, of course -- but we haven't seen those numbers yet, and until we do, it's almost not worth speculating about it. However, the feedback from those that have been able to play has been incredibly positive -- people love this expansion. They love it so much they really want to keep playing it, and not being able to do so is making them understandably cranky. Which, again, reminds me of vanilla, and the original launch. What Warlords
has going for it is remarkably similar to the original release of WoW
It's got the appeal of the characters first introduced in the original RTS games, it's got new, stylized character models that are a far cry from most anything else on the market, an engaging, at least partially familiar story to those that are familiar with early iterations of the original game. It's got the kind of mass appeal that vanilla did, ten years ago. Which makes me wonder -- how many people are making a return trip to the game for Warlords of Draenor
? Obviously there are plenty of people that took breaks in Mists
, but I'm wondering how many have returned from lengthier absences. Until we get real numbers, we won't really have a full idea of what's going on -- but I'm curious, how many of you are returning players? What brought you back? And are you liking what you see, when you can see it?