Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag wow-hotfixes

Patch 5.4.2 hotfixes for December 19 & 20

The end of the year is upon us, which means we won't be seeing any hotfixes for a couple of weeks. However, before everyone heads out to celebrate the holidays, Blizzard has released a small set of patch 5.4.2 hotfixes to send us on our way. While the raid adjustments may not be particularly exciting, the information regarding the newest pet addition to Winter Veil should be enough to make anyone happy.

Rygarius
December 19

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Ka'roz the Locust's Hurl Amber ability will now form a pool of Caustic Amber at the target's feet 3 seconds after targeting them. The timing was less predictable previously and varied based on the targeted player's distance from Ka'roz.
      • [Requires a realm restart.] Effects transforming a player's appearance should no longer prevent them from being able to interact with a defeated Paragon.
December 20

Items
  • Rotten Helper Box's drop rate has increased slightly.


Filed under: Hotfixes, Mists of Pandaria

Patch 5.4.2 hotfixes for December 17

A new set of hotfixes for patch 5.4.2 have been released and posted on the official blog. The list this time around is very short, and simply includes a few adjustments to the Siege of Orgrimmar raid, one fix for discipline priests, and an adjustment to Terrace of Endless Spring.
  • Players looking to completely the Terrace of Endless Spring on Raid Finder difficulty now only requires an ilvl of 470 to be eligible.
  • Those working on the Paragons of the Klaxxi encounter in the Siege of Orgrimmar should find melee damage from the Paragons to be far less likely to spike.
  • In addition, a bug in which Xaril the Poisoned Mind was not properly using Toxic Injection when he joined the fight has been resolved.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.4.2 hotfixes for December 16

Another new round of hotfixes for patch 5.4.2 were released and posted to the official blog yesterday. While there were a few bug fixes, the biggest news comes in the form of the weighted randomization for abilities in Flexible raids. In addition, new item level requirements have been added for Flexible raids while using the Cross-Realm raid browser.
  • On the Timeless Isle, rocks from a cave-in blocking the entrance to the Mysterious Den should now be solid as ... well, rocks.
  • Dragonmaw and Wildhammer NPCs in the Twilight Highlands should be able to be attacked again -- however, this will take a realm restart.
  • Legendary metagem effects should no longer have a chance to activate while in an arena, battleground, or rated battleground.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.4.2 hotfixes for December 11

The first set of hotfixes for patch 5.4.2 have been released and posted to the official blog. For a small patch, the list of hotfixes is fairly lengthy, although there's nothing too major to be found. However, there have been several adjustments made to Arenas -- players who frequently PvP may want to take a look at the adjustments that have been made. In addition, hunters may want to take a look at changes that have been put in place as well.
  • Hunters -- Revive Pet now has a cast time of 2 seconds, down from 4.
  • Arena matches should now have a correct maximum duration of 20 minutes again.
  • Paladins, your seals should no longer be removed at the start of an arena match.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

August Celestials hotfixed to accomodate smaller groups

Just one hotfix was released last night, but it was a doozy for those looking to complete their legendary cloaks. All four Celestials on the Timeless Isle have had their health reduced to 25% of their original giant-raid-worthy health pool. If more than 10 players from the same faction engage with a Celestial, its health will scale up to compensate. The scaling will stop at 100% of their original health once 40 players are engaged in the encounter.

The last step of Wrathion's expansion-long chain to obtain legendary cloaks was easy enough when patch 5.4 went live, but these days fewer players are killing the Celestials each week. I know my server usually sees a lot of Celestial kills on Tuesday, but that number drops rapidly as the week wanes on, making it far more difficult for players that are trying to catch up and get their cloak. This change should hopefully make it a little more feasible for players to complete the quest.

While it's nice to see this change applied to the Celestials, I wish we'd see the same technology applied to the rest of Pandaria's world raid bosses as well. The Sha of Fear, Galleon, Oondasta, and Nalak all drop mounts, but it's difficult to find a raid group to take these bosses on so late in the expansion. As the expansion's end draws near, it would be nice to see that technology put in place for older content as well as the new. What do you guys think?

Filed under: Hotfixes, Mists of Pandaria

Patch 5.4 hotfixes for November 25

A new batch of patch 5.4 hotfixes have been released and posted the official blog. While the list is pretty short, there are a couple of class tweaks for both death knights and druids in there. In addition, Siegecrafter Blackfuse has been given several adjustments in the Siege of Orgrimmar.
  • Blackfuse's Magnetic Lasso will now also pull character corpses from the conveyor belt to the main platform of the encounter.
  • That pesky issue in which players dropping onto the conveyor belt immediately died from fall damage has been resolved.
  • Soul Reaper's additional damage effect should now trigger correctly even if the death knight is dead.
Read on for the full, if brief, list of hotfixes.

Read more →

Filed under: Hotfixes

Patch 5.4 Hotfixes for November 21

Just a very tiny batch of hotfixes today, some for specific battle pets, including the BlizzCon pet Murkalot, who, it seems, may have been just a tad too powerful. He's had some cooldowns changed, and Kovok's pheromones have been calmed down.

But the most exciting one, for me, is the change to players' resurrection spells. Ever been resurrected in-game by a player and had to wait 30 seconds for a timer before you can accept it? No longer the case. That's gone altogether. And in my book, that's a great little quality of life change!
Rygarius

General

  • Resurrection spells cast by players now ignore resurrection timers.

Pet Battle

  • Battle Pets
    • Kovok's Pheromones ability now deals 50% less damage.
    • Murkalot's Righteous Inspiration has had its cooldown increased to 8 rounds (up from 5 rounds).
    • Murkalot's Shieldstorm is now on the same tier as Righteous Inspiration.


Filed under: Hotfixes

Patch 5.4 hotfixes for November 18

A small round of hotfixes for patch 5.4 have been released and posted to the official blog. Before you get too excited, several of these hotfixes require realm restarts to properly complete. However, today's list includes a few tweaks for shaman, one fix for Paragons of the Klaxxi, and a ... unique problem with a Battle Pet that has now been addressed.
  • Zao, Calfling of Niuzao, has been quietly convinced that he is not, in fact, the Headless Horseman, and will now make the correct noises when using his Charge ability. This will take a realm restart.
  • Shaman, Stone Bulwark Totem's damage absorption shield should now be properly affected by both Battle Fatigue and Dampening.
  • Xaril the Posioned Mind should no longer be taking credit in combat logs for attacks cast by players that were under the effects of Canned Heat. This will take a realm restart.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes

Patch 5.4 hotfixes for November 12

Hotfixes for November 12
Just because Blizzcon happened, doesn't mean the Blizzard hotfix gnomes weren't working busily on doing what they do best, fixing up those little bugs in the game that get in the way of everyone's fun.

Of course, you can hit the break for the full hotfix list, but most notable is the return of Armsmaster Holinka and Roo Desvin, the Quartermasters that sell Conquest gear for Honor, as long as you have the 27,000 conquest earned per season achievement. These guys were pulled due to some early calculation errors, but are well and truly back in business.

What's more, it now seems that, if you're afflicted by Garrosh Hellscream's Malice, even death won't save you! And, most importantly of all, Elder Lin and Sage Whiteheart have learned not to be all up in each other's business in the Shrine!

Hit the break for the full list.

Read more →

Filed under: Hotfixes

Patch 5.4 hotfixes for November 4

Patch 54 hotfixes for November 4
A new round of hotfixes for patch 5.4 have been released and posted on the official blog. Today's list includes a ton of tweaks, changes and nerfs to the Siege of Orgrimmar raid on Raid Finder difficulty. All adjustments involving the Siege of Orgrimmar will take a realm restart to take effect.
  • Many of the later bosses and encounters in the Siege of Orgrimmar have had their damage reduced.
  • In the Garrosh Hellscream encounter, Empowered Touch now increases the health of mind controlled players by 50% instead of 100% on Raid Finder difficulty.
  • Monks, Dampen Harm should not longer be incorrectly activating from having your health reduced through Void Shift or Spirit Link Totem.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.4 hotfixes for October 31

Patch 54 hotfixes for October 31
A new, very short set of hotfixes for patch 5.4 were released and posted on the official blog. Four small hotfixes were made this time around, two for the Siege of Orgrimmar, and two welcome changes to Arenas for PvP enthusiasts. Check out the full, if brief, list below.

Rygarius
October 31

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Iron Juggernaut
      • Resolved an issue where the Iron Juggernaut had more health than intended on Heroic difficulty.
    • Siegecrafter Blackfuse
      • Resolved an issue where the deactivated weapons on the conveyor belt had more health than intended on Normal and Heroic difficulties.

Battlegrounds and Arenas

  • Arenas
    • For Arena matches that lasts for 20 minutes, the team with the most players left standing will now be awarded a victory. If both teams have an equal number of players alive, the match will still end in a draw.
    • Resolved an issue that caused the Dampening debuff icon to appear early, before the debuff is active.


Filed under: Hotfixes, Mists of Pandaria

Patch 5.4 hotfixes for October 29

Patch 54 hotfixes for October 25
A new list of hotfixes for patch 5.4 have just been released and posted to the official blog. The list is fairly lengthy this time around, and largely involves changes and tweaks to the Siege of Orgrimmar on Raid Finder difficulty, as well as some corrections. In addition, both druids and monks have some small fixes -- and one small fix has been put in for a much older raid.
  • Players soloing Sunwell Plateau should no longer run into an issue where Sathrovar the Corrupter doesn't award any loot.
  • In the Siege of Orgrimmar, players that die during the Fallen Protectors encounter should now still receive credit for the Go Long achievement.
  • Monks, Expel Harm's damage should now be properly benefiting from PvP Power and interacting correctly with Resilience.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.4 hotfixes for October 23

Patch 54 hotfixes for October 23
A very short list of hotfixes for patch 5.4 was released and announced yesterday on the official blog. The changes this time around are very minor, and largely involve some nerfs to the Siege of Orgrimmar raid on Raid Finder difficulty, the last wing of which was opened this week. The changes should make it a little easier for players hitting up Raid Finder this week.
  • Blood spec death knights, Death Strike's healing has been reduced by 50% in Arenas.
  • Several changes were made to various parts of the Garrosh Hellscream encounter on Raid Finder difficulty. These changes will need a realm restart to take effect.
Read on for the full list of changes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.4 hotfixes for October 22

Patch 54 hotfixes for October 22
A new round of hotfixes for patch 5.4 have been released and posted to the official blog. While the list is very short, there are some notable changes this time around -- players attempting Garrosh Hellscream in Raid Finder difficulty will find him slightly less difficult to handle. In addition, Flexible raid groups should now find it slightly easier to be considered a guild group.
  • The number of guild members needed to be considered a guild group in Flexible difficulty has been reduced.
  • In Arenas, players who pick up a Shadow Sight orb will be unable to stealth for the duration of the effect.
  • The health of Minions of Y'shaarj on Raid Finder difficulty has been reduced.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.4 hotfixes for October 21

Patch 54 hotfixes for October 21
A new round of hotfixes for patch 5.4 has been released and posted to the official blog. Once again, the list is fairly short, with only one minor class change, a fix for druids. However, this round does include some major changes for PvP that players have been waiting for, as well as some welcome changes to loot rolls for paladin tanks.
  • The Crowd Chose You has now been removed and replaced with Dampening, as mentioned a few weeks ago. This will require realm restarts to take effect.
  • Protection paladins -- you're now eligible for more pieces of loot from loot rolls in the Siege of Orgrimmar in both Raid Finder and Flexible difficulty. In addition, there are also more items for you on Ordos -- follow on after the break for the full list of items.
  • In the Galakras portion of the Siege of Orgrimmar, the portal leading back to the Vault of Y'Shaarj can no longer be used while in combat.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Around Azeroth

Around Azeroth

Featured Galleries

Mists of Pandaria Screenshots And Concept Art
Mists of Pandaria Screenshots of the Day
Kalimdor in Minecraft
It came from the Blog: Lunar Lunacy 2012
It came from the Blog: Caroling Carnage
It came from the Blog: Hallow's End 2011
It came from the Blog: Pilgrim's Bounty 2011
Mat's Birthday Wish
WoW Tier 13 Armor Sets

 

Categories

Joystiq

Massively

Engadget