Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag wow-hunter-q-and-a

Scattered Shots: Hunter Q&A Part 1

Good day folks and welcome to Scattered Shots. The column that takes a good look at what it takes to be a Hunter in the World of Warcraft. I am Eddie "Brigwyn" Carrington from the Hunting Lodge. This week we'll be reviewing the recently released Hunter Q&A.

The Hunter Q&A was like the other Class Q&As, a mixed bag of frustration, tease, and interesting concepts. It shouldn't be a surprise that we didn't get the details we wanted. Nor should it be a complete shock to you that some Hunters would feel disconnected between what players want versus what the Developers are concentrating on. Given all that, I still felt that this Q&A was overall pretty decent.

There is so much to review and discuss I've decided to break the Q&A out into 2 parts. Here's a quick highlight of the main things discussed in Part 1:

  • Developers feel Survival Hunter spec is currently performing within normal operating parameters.
  • Crowd Control still needs work.
  • PvP has a big influence on PvE Class Balance
  • Ammo remains a consumable because of technical difficulties.
  • Ammo is a focus point on Hunter damage progression.
  • Blizzard is hoping to cut the cost of Ammo to address the cost burden for Hunters.
  • The Hunter "No Fire" zone will remain in effect.
  • Development considers enhancing Hunter melee attacks.
All that is just in Part 1! So let's see what Ghostcrawler had to say.

Read more →

Filed under: Hunter, Patches, Analysis / Opinion, Blizzard, Interviews, Forums, (Hunter) Scattered Shots

Hunter Q&A released


Eyonix posted the initial version of the Hunter Q&A today.

Please note that there will be another version of this coming out later today. We'll bring you both versions, as well as the differences.

Some of the highlights of the Hunter Q&A:
  • Ammo removal is still on the table. More details brought to light as to why it can't be implemented just yet.
  • "Dead Zone" in its current form is not going away completely.
  • Auto-Shoot should not work while moving, moving is a penalty.
  • Possibly an announcement at BlizzCon concerning Hunter's reliance on mana. A new system, removing the need for mana? Pay attention at BlizzCon!
  • Hunters are too cooldown limited.
  • Blizzard is not happy with the current solutions to keeping pets alive. Avoidance mechanics "just don't work well."
  • Available number of pet action bar slots will be expanded.
  • No plans to expand the use of Tranquilizing Shot. Magmadar is scared! Oh noes!
The full Q&A after the break.

Read more →

Filed under: Hunter

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories

Joystiq

Massively

Engadget