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Posts with tag wow-hunters

Scattered Shots: Hunter predictions for 2014

Hunter at Dark Portal
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing predictions for hunters in 2014.

Happy New Year, Hunters! I hope you're all enjoying our late Christmas present from Blizzard. For the past three years, Frostheim (former Scattered Shots columnist) has been doing annual hunter predictions and looking back at them to see how accurate he was a year later. I'm going to continue the tradition today with 2014 hunter predictions. Trying to guess what's going to happen in an expansion year is pretty tough compared to predicting what will happen during an already-released expansion, but that just lets me get a little more crazy with the predictions. I'll try to have a decent mix of realistic and outrageous predictions, but before that we'll start with doing a quick review of Frostheim's 2013 predictions which he made a year ago. At that point, patch 5.1 was about a month old and the Throne of Thunder was still a couple months away.

2013 predictions review
  • Hunters get a DPS buff. This one turned out to be slightly true. We never ended up topping the meters in Mists, but after getting some PvP-driven nerfs early in the expansion, we were finally compensated somewhat in 5.4 with signature shot buffs and having Stampede restored to full damage in PvE. There was also Aspect of the Hawk -- which started out this expansion as a 10% RAP buff -- now a whopping 35% after three mid-tier buffs.
  • Sniper Training or something similar returns. This didn't happen in 2013, but one of the level 100 talents (which could and probably will change), is called Snipe and can only be used while standing still.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Why every hunter needs a tallstrider pet

Hunter pets, tallstriders
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing how awesome tallstriders are, along with some other interesting hunter pets.

I still deeply regret abandoning my hydra pet back in Wrath of the Lich King. A bug in one of the daily quests in Sholazar Basin allowed hunters to tame a ghostly hydra, oozeling, or crocodile. Blizzard fixed the bug, but allowed everyone to keep their pets. In my defense, we were only allowed to have four pets in our stable at the time, and there was spirit beasts to be had. Do you know how heavily camped Loque'nahak was back then? You think cross-realm zones are bad?

Before Wrath added a couple of extra stable slots (which cost gold, by the way), hunters only had two stable slots throughout vanilla and BC in addition to our active pet. Then Cataclysm came along and let us tame a whopping 25 pets. I'm pretty sure the server hosting the Petopia forums spontaneously exploded in the back of a room somewhere, ruining some poor IT guy's day. It felt like it could never get any better for a pet collector. Then patch 5.3 came along and Blizzard said: "You guys want, like, 30 more pet slots? Sure, here you go."

The new slots were welcome, but just how does one tame 55 unique pets?. Once you've tamed every rare and hunted down every spirit beast, what else is there? The tallstrider, of course. Get one in every color and have your own fleet of tallstriders. Tallstriders are awesome! Maybe even more awesome than sporebats.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: A hunter retrospective

A Hunter Retrospective
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing the nine year history of the hunter class.

Last week, we talked about the community's ideas for the future of hunters. This week, on the eve of BlizzCon, we're going to look in the other direction at the nine year history of hunters. Recently, I was browsing through some ancient screenshots (which you'll find peppered through this article) and I was struck with some mixed emotions. I was extremely nostalgic for vanilla, but at the same time I would never want to go back to how it was. You veteran hunters can put on your rose-tinted glasses as I dive back into the era of pet happiness and mongoose bites, and the rest of you can find out just how much our class has changed over the years.

Our story begins in beta patch 0.9, released on August 17, 2004. This was a very special patch because it's when hunters were added to World of Warcraft -- the last class to be added, in fact. Things were different back then. The survival specialization was known as "outdoorsmanship" and marksmanship was known as "ranged combat" because it was the only specialization actually focused on ranged combat. Prior to this patch, all classes were able to learn tracking but now it was made exclusive to hunters (and rightfully so). Feign Death was a rogue and druid ability before the hunters came and took it over. To this day, the name of the Feign Death icon is "ability_rogue_feigndeath."

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Hunter wish list for 6.0

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing the future of the hunter class.

In little more than a week, we'll know what we have to look forward to in the next expansion at BlizzCon. Whether or not we hear something about hunters specifically remains to be seen. There's no class panel scheduled and class questions won't be allowed during the Q&A panel. We have had some hints from the developers here and there, but ultimately our future is a mystery and may remain so until we see the first beta patch notes.

Arth over at the Warcraft Hunters Union has been compiling a community-generated list of hunter ideas and suggestions intended for the developers known as The Hunter Project. Overall, I'm pretty happy with the hunter class as it stands, but there are some areas where I think some changes are needed. We'll take a look at some of the suggestions put forth in The Hunter Project and I'll add my own input to the mix.

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Filed under: Hunter, (Hunter) Scattered Shots

Hunter hotfixes clarified

Hunter hotfixes explained
If you don't follow Blizzard Senior PvP Designer Brian Holinka on Twitter, you could be forgiven for not knowing anything at all about the latest batch of hunter changes. Hunters are the class of the moment for PvP changes, with players complaining variously that they are doing too little damage (hunters) and too much damage (everyone else). As a result of this, hotfixes have come in, mostly relating to hunter pets.

Blink Strikes was turned into a passive ability with 5.3, allowing the pet's Basic Attacks to deal 50% increased damage, be usable from 30 yards away, and also instantly cause the pet to teleport behind their target. This was causing some fairly high damage in PvP, especially in line with Stampede, and the latest reset includes hotfixes to both abilities.

However, thanks in part to the rather mysterious nature of these changes, there has been a lot of speculation about just exactly what is going on. To quell the QQ, Blizzard Community Manager Nakatoir has stepped in with clarifications of the changes.

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Filed under: Hunter, PvP

Scattered Shots: Patch 5.3 buffs hunters

Scattered Shots Patch 53 buffs hunters THURSDAY
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim or ask him on Google+.

Hunter changes are beginning to show up on the patch 5.3 PTR patch notes, and those changes are of the buff variety, assuring that they'll get the seal of approval from the hunter community. Certainly 5.3 is bringing the hunter love, with these buffs coming on the heels of 50 stable slots!

Hunters are getting a flat buff to their DPS, while BM and MM hunters are getting substantial AoE DPS buffs. It's still early in the PTR process, and we can expect to see more changes coming, but for the time being BM is the winner of patch 5.3, getting more benefit from the changes than the other specs.

Let's take a loot at what's changing, and how it will impact the hunter specs.

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Filed under: Hunter, (Hunter) Scattered Shots

Hunters get more pet slots: running out of things to complain about

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim or ask him on Google+.

In the very early incarnation of the patch 5.3 PTR, hunter stables have been expanded to accomodate up to 50 hunter pets. This awesome feature was discovered by a score of hunters almost as soon as the PTR was available, though I believe Kalliope reported on it first.

With this change hunters will now be able to collect up to 55 different pets, with 50 in the stable and 5 in the active pet slots.

In the comments to this news at the WHU, Arth made an apt observation:

Min. range is gone, our specs are fairly well-tuned and are all viable, we aren't terrible in PvP, and now this. What the hell are we supposed to complain about?

What indeed, hunters? Let's take a moment to look at why hunters need so ridiculously many stable slots, and why we got them.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: How to play a MM hunter

Scattered Shots How to play a MM hunter THURSDAY
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim or ask him on Google+.

With the awesome buffs to MM in Patch 5.2, MM hunter DPS is better than ever, just a theoretical wee bit behind SV DPS. Despite this, however, MM continues to be vastly under-represented in raid parses, often having so few it's impossible to make a statistical evaluation of their performance (and that's before even considering the selection bias).

Theories abound for the lack of MM representation: MM is harder to play; MM is technically a bit behind the others so everyone leans on the ones ahead; MM has no clear role in which they are superior (unlike BM burst and SV AoE); MM is associated with elves, and no one wants to have anything to do with dirty elven things.

It's been a long time since MM has been a popular spec, and most of the hunter optimization sites focus on maximizing your performance in BM or SV. So now seems like a good time to review how to optimize your MM hunter to take full advantage of all those juicy 5.2 buffs.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Everything hunters need to know for patch 5.2

Scattered Shots Everything hunters need to know for MoP patch 52 of WoW THURSDAY
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim or ask him on Google+.

With MoP patch 5.2 due to be released in just a couple weeks, Blizzard has released several hunter buffs on the PTR that are designed to bring the hunter specs closer together in DPS output -- and from the looks of it, it may well bring the hunter specs closer than at any point in WoW history.

I'm talking insanity of biblical proportions here, BM and MM living together, mass hysteria!

While it's almost all good news, there were some nerfs to hunter PvP in specific -- though keep in mind that some of these are sometimes tied directly to abilities that are also being buffed. So lets take a look at the entire list of hunter changes for 5.2, both those from this past week and the others still around from earlier in the 5.2 PTR, and see what it means to the hunter class.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Hunter 5.2 trinket rankings

Scattered Shots Hunter 52 trinkets THURSDAY

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+

Last week we went over the patch 5.2 hunter gear -- everything, that is, except for the most complicated slot. And as always, the roughest gear and most debated gear decisions revolve around trinkets.

The question of which of the hunter trinkets are best is further complicated by the fact that current trinkets can be upgraded (a feature that will not be available to us once patch 5.2 hits). So will the upgraded Relic of Xuen be a contender with the new trinkets? Or should you spend those valor points elsewhere in your remaining weeks?

So let's roll up our sleeves and do some trinket math! We're going to take a look at all the new hunter trinkets datamined in patch 5.2, and compare that against the upgraded forms of some of the top other trinkets.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Patch 5.2 hunter gear

Scattered Shots Patch 52 hunter gear THURSDAY
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+
It looks like we're going to be seeing patch 5.2 land within the next couple of weeks, and now thanks to some datamining we have an idea of all the hawt new gear we're going to be seeing in patch 5.2.

Included in this gear is our new tier 15 set: Saurok Stalker's, which is a spiky looking set with a helm that bears a suspicious resemblence to a lizard is eating our heads. Fun Saurok Stalker's set activity: get to just the right depth in water and can make it look like a crocodile head floating on the surface. Then jump out and kill something.

On to the gear!

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Filed under: Hunter, (Hunter) Scattered Shots

Powershot repaired for patch 5.2

Powershot repaired for patch 52
The hunter level 90 ability Powershot has been plagued with bugs since its launch. The hunter ability, which has a very long cast time so philosophically a high risk-reward, was first described as a skill-shot, i.e. an ability that's aimed by the player, similar to priests' Divine Star. This was used to explain away its constantly missing, with Lead Systems Designer Greg "Ghostcrawler" Street asserting that the problem was players not quite using it correctly, and that the problem was hard to reproduce.

Players then began testing this on stationary targets, cc-ed targets and the like, and found that Powershot didn't even hit the primary target. Back in November, Taepsilum posted on the EU forums, saying that a bug had been identified, but that unfortunately it couldn't be implemented until a client-side patch could be carried out, so likely patch 5.2 at the very earliest -- no promises.

Fast forward to today, and Taepsilum has posted the following:

Taepsilum
Update:

Both Powershot and Glaive Toss have been rebuilt and should now always hit their primary targets, plus, they should also be much more responsive to secondary targets.

This new implementation of the two abilities isn't on PTR yet but will be as soon as both abilities have been through QA. Once we have a new PTR build go live, feel free to test them and provide us with some feedback, this is when it is most important and when it can dramatically change what ends up going live.


Hunters, rejoice! A fix is in, at least preliminarily. Do head over to the PTR and check it out when it's up with the next build.

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Bugs

Scattered Shots: Hunter taming challenges

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.
As long as there have been hunters, there have been hunter taming challenges. These are the pets that combine the irresistible draw of being difficult to get your mitts on, combined with a unique look that other hunters don't have. Nowadays hunters really pursue these taming challenges for the look of the pet, but once upon a time there were mechanical benefits of some of the rare pets as well. Back in vanilla I spent weeks wandering the reported path of Broken Tooth in search of this 1.0 attack speed lion (this was before Zul Gu'rub and the 1.0 bats, and of course before normalization of pet attack speeds and before the 2 pushback limit to casting).

When I'm talking about taming challenges today I'm talking about pets that have a mechanical challenge or trick to the taming process, or pets that are rare spawns with unique models. There are of course scores of rare spawn pets that look identical to common pets, and even a lot of rare spawns that have a slightly different coloration but otherwise are identical to common pets (and you can see a list of these at Petopia).

While it might be hard to wait for a King Krush spawn, for example, it's not something that fills vast numbers of hunters with the need to get that pet. Spirit beasts on the other hand ... spirit beasts are like a plague of uncontrollable desire that spreads burning through the pet collecting loins of the hunter population, so I have to include them.

If you aren't the kind of hunter that is really into pet collecting, today's column is not for you. If, however, you are the other kind, then here is a list of all of the hunter pet taming challenges currently in the game.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Hunter patch 5.2 changes

Scattered Shots Hunter patch 52 changes THURSDAY
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

Patch 5.2 has been marinating on the PTR for long enough now that we have a fair idea of what all the hunter changes will be, as well as last week's revelation of new spirit beasts! So it's time (or past time) that we dig into it and see how the changes are going to affect the greatest class in WoW.

This patch is hitting at a time when the hunter class is doing pretty well. Nothing's ever perfect of course, but our raid DPS is pretty good, we can PvP better than we have in years and we can even launch our full-strength hail of death on the move for as long as we damn well please. And best of all we're not overpowered so we don't have to fear imminent nerfs. It's a pretty good time to be a hunter.

Nevertheless, we have some mechanical tweaks to our abilities in addition to the new taming challenges of the porcupine spirit beasts, so let's take a look at it.

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Filed under: Hunter, (Hunter) Scattered Shots

Hunter predictions for 2013

Scattered Shots Hunter predictions for 2013
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.
Another year of hunting is beginning, and that means it's time to dig into the vaults of December 2011, when Cataclysm was about to wind down, a time of aspect dancing and the horrible anachronism of minimum range. That's right, it's time to dust off my 2012 hunter predictions and see how I did. It's also time to make new predictions for the state of hunters going forward in 2013 and take some guesses at what's going to happen with the class as Mists of Pandaria progresses and Blizzcon returns.

Of course last year was a pretty challenging year to make predictions, since we knew a new expansion was coming and while we had a couple of tantalizing hints, we had virtually no idea what hunter changes we would have. The expansion news flew fast and furious all spring and summer, bringing with it change after change; hunter joy and discussion as we got almost everything we asked for, followed by the inevitable buffs and nerfs of the expansion process.

After getting off to a bit of a slow start, hunter DPS is now rocking away as we start 2013 looking forward to patch 5.2. But before we look forward, let's take a look back and grade Frostheim's presentience to determine if what I predict has any bearing on reality...

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Filed under: Hunter, (Hunter) Scattered Shots

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