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Posts with tag wow-ladies-lj

Advanced screenshotting techniques and tips

This discussion over on WoW Ladies has me thinking that we probably need to do a post on something I don't think we've ever covered before: screenshotting. Sure, they're everywhere -- almost everybody sees tons of screenshots every single day, and occasionally, you can even win some real-life loot for taking one. But I don't know that we've ever actually covered the mechanics of how to take one. So let's do that now.

First and foremost, taking a screenshot is usually bound to your "Print Screen" key -- whenever you're playing the game, just hit that key on your keyboard, and a screenshot (in JPG format -- it used to be saved in TGA, but Blizzard changed that a while ago) will show up in the /Screenshots folder inside the World of Warcraft installation on your hard drive. Of course, on a Mac keyboard, there is no Print Screen button, so I have mine bound to the "Home" button instead -- you can rebind it to whatever you want in the options menu. And that's just the basics -- it gets more complicated from there.

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Filed under: Tips, Tricks, How-tos, Blizzard, Screenshots, Wrath of the Lich King

Dough, a deer: engineering a Little Fawn

Given my history as one, you'd imagine that I have a fondness for ungulates. You'd be right! And by introducing a baby deer pet as an achievement reward for collecting 75 pets, Blizzard has effectively doomed me to a life of waaaant. I mean, I like achievements well enough -- I'm not as crazy about them as some of my guildies are, mind you-- but I seriously hate farming, and a lot of pets require rep grinding or luck of the RNG. No thanks. I'll admire from afar.

I'm not the only person who wants a deer anyway, though (who wouldn't!), and that desire's resulted in some creative tinkering by those under the recently-lowered achievement cap and still fawning over the, ah, fawn. Some have even been kind enough to share their tricks of the trade for grabbing Baby Deerest.

Foreverdarkness over on the venerable wow_ladies LiveJournal community relayed her admittedly creative way of grabbing that final pet -- dropping her beloved Skinning and picking up Engineering to farm herself up a Bombling. The pet's only available to engineers, as it's BoP, but you can still summon it even if you're no longer an engineer, so she set to work grinding through the skill points necessary. There was another problem, though--you can only get the pet as a random reward when you renew your membership as a Goblin Engineer. So, she repeatedly renewed her license at 2 gold a pop, which, given the history of RNG, could have resulted in a lot of dough for a little doe. She was lucky, though, and (achievement in hand) was soon able to bring her diminutive deer along for a trip to scenic Naxxramas.

I was hoping she'd keep her engineering skill, as skinning is hardly a skill that our Little Fawn would approve of, but alas! The appeal of Master of Anatomy is too high. Can't win 'em all!

Filed under: Engineering, Humor, Achievements

Guild alliances in the UI

Violet_helix asks a good question over on WoW Ladies LJ -- is there a way in the official UI to form up guild alliances. And unfortunately, as the commenters answer her, there is not. Guilds who want to raid together just have to kind of do it.

The only little workaround that is available, of course, is the chat channels -- those can be created and even moderated in an ad-hoc way (though I believe that they can't be given permanent moderators, which means that if someone leaves the channel, they could lose moderation privledges). But even if a guild alliance is able to keep up a chat channel and keep it moderated, they can't do things like leave a message of the day, or store ingame information on guilds or members as regular guilds can. There is an addon called Guild Alliance that will do lots of that stuff, but there's nothing official.

Should there be an ingame UI for creating alliances? We've been promised more backend guild-based content (like guild battlegrounds and even guild housing), and if Blizzard does choose to heavily update the guild system, there could be a lot of benefit to guilds aligning. Not to mention with the 10/25 main raiding split in the expansion, it's not unexpected that we'll have smaller guilds who join up with each other for the big raids rather than huge guilds with big raiding teams. On the other hand, the practice isn't so widespread at this point -- there may not be enough alliances out there to start officially recognizing them within the game world anyway.

Filed under: Analysis / Opinion, Guilds, Raiding

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