World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind
World of Warcraft.
Last week, we covered Deathwing's shortcomings and the non-reappearance of Kul Tiras
. This week, we'll talk about my biggest beef with the run up to Mists of Pandaria
, and then segue into a general complaint I had about Cataclysm
as a whole. Some of this actually predates 2012, but it's easier to see in the hindsight we all get once enough time passed, so it serves us as well to discuss it now as it would at any other time.
So let's get started by saying this: I really disliked the lack of a pre-expansion event. The ones for Burning Crusade, Wrath of the Lich King
and even Cataclysm
weren't always spectacular, but they did a really good job of giving you the feeling that everything was about to change. The lead-up to Wrath
with the zombie plague was controversial at times, but it was memorable, it served as a really clear line of demarcation and set up a lot of elements that would be taken up later. Garrosh Hellscream went from 'whiny dude crying in Nagrand'
to 'warrior willing to challenge his warchief to Mak'Gora
' in a pre-expansion event. The Cataclysm
pre-launch event had some excellent little moments in it, the return of Rexxar, and gave us the first new AQ content in years
I understand that Pandaria didn't pose the same kind of situation - instead of Pandaria hosting a threat that comes forth to affect the wider world, the Horde and Alliance bring their war to Pandaria and threaten it - but I still lamented this lack. Something as simple as a Horde/Alliance airship battle that ended with us crashing on the new continent could have worked.
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Filed under: Analysis / Opinion, The Burning Crusade, Lore, Know your Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria