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Posts with tag wow-loremaster

What I hope is answered in Ask Creative Development round II

As a huge fan of the lore in Warcraft as well as a huge fan of community interaction from the creative development team, there are few times I get more excited than Ask Creative Development time. Being able to pitch questions at the guys and gals in charge of the storylines we anxiously await to be unfolded lets us die-hards express our biggest hopes and concerns for the future story of World of Warcraft. Last time the creative development team took questions, we got some pretty good answers on topics such as what happened to Frostmourne after it shattered, the tol'vir actually being the Obsidian Destroyer unit and Moam, and the final word on where the blood elves get their new power.

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Filed under: Analysis / Opinion, Lore

WoW Rookie: Loremaster, a completist's dream

New around here? WoW Rookie has your back! Get all our collected tips, tricks and tactics for new players in the WoW Rookie Guide.

For those of us who are leveling up or even digging into a fresh 80, there's never been a better time to fold in The Loremaster to the ol' to-do list. Flying your Loremaster title proves you've been around the block; it's not like The Explorer, which you can hoof your way through even at level 1. Earning your Loremaster title means grinding out literally hundreds and hundreds of quests over every step of your journey through Azeroth, Outland and Northrend, from level 1 through level 80. It's the completist player's dream, a title that shows you've paid your dues in every zone at every level of the game.

We're not bringing this up now as just one more item to chuck into your pre-Cataclysm bucket list; indeed, The Loremaster won't be going anywhere in Cataclysm. While none of the numbers of quests required for completion have been adjusted yet to accommodate Cataclysm material, Blizzard has assured players not to worry about it. The Loremaster quest count has been updated before, so we should be confident that it will be adjusted again.

Still, if you're playing through the old content anyway, it simply makes sense to run through quests that will be disappearing when the expansion cracks Azeroth apart at the seams. Sure, there'll be plenty of new quests to do -- but you'll never get the chance to run all of these particular quests again.

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Filed under: WoW Rookie, Achievements

Blizzard introduces new official story forum

A lot of us lore nerds have been wanting it for a long time, and now we have it: An official place to discuss the lore of the Warcraft universe. Of course, it's technically called the Story Forum, and one of the blue stickies on the forum suggests that this forum is meant to focus on "the publishing division" of Blizzard's creative development (i.e., the novels and manga). Then again, the forum's main welcome sticky states that the forum is for discussing the stories of Warcraft "as told in-game and through the novels, manga, comics, and short stories that Blizzard publishes." So in theory the exact nature of the forum could be considered a bit iffy.

Still, I'm going to go ahead and go by the welcome message and declare it a lore forum. No longer will we have to go searching through pages and pages of flames, rants, and class balance whines to find the lore-based flames, rants, and Garrosh vs. Varian debate threads. Nethaera also revealed that the publishing division plans to look at the Forum discussions to get an idea of what people like and don't like about Warcraft's stories, so if you've been writing an epic rant about Med'an or Rhonin, you may finally have the outlet you've always wanted. You can find the forum here.

If you need extra ammunition before jumping into the discussion yourself, be sure to check out our lore guide, as well as past entries of our Know Your Lore column.

After the jump, you can check out the forum welcome message, as well as some additional words from Nethaera on Blizzard's Creative Development Team and lore resources.

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Filed under: Blizzard, News items, Lore

AddOn Spotlight: EveryQuest

In patch 3.3 we gained the ability to view what quests we had completed. This ability was given to us through a backend API call that returned a list of completed quest IDs. While the normal user wouldn't be able to do anything with this data, addon authors rejoiced as they now had a mechanism to find out exactly what quests you had, and thus hadn't, completed yet.

There are a few addons now that let you see exactly what quests you have left to do on your way to Loremaster, and in this AddOn Spotlight we'll take a look at my personal favorite, EveryQuest. EveryQuest is a well integrated addon that existed prior to patch 3.3, where it would track all the quests you did since you installed EveryQuest. However now the functionality has been extended and serves as my preferred method in advancing my questing achievements.

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Filed under: Quests, AddOn Spotlight

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