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A First Look at Mists of Pandaria Professions: Inscription

A first look at Mists of Pandaria professions Inscription
Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him.

I know there's some disagreement between myself and Basil over this, but inscription is hands down my favorite profession. That's not really because I like the process of finding or buying herbs, and I absolutely detest the whole milling procedure. It's because I like money. Inscription made me stupid rich.

So, it would only follow then that I have great interest in what scribes will be up to come Mists of Pandaria. After all, Cataclysm brought the advent of the ultra-profitable and high-demand Mysterious Fortune Cards, so Blizzard must have something cool up its sleeves for this next expansion, too, right?

Well ... sort of! I mean, let's face it, Mysterious Fortune Cards are a pretty big bar to set. That being said, there's some serious love coming scribes way in terms of new things to sell, new items to equip, and new, fun things to have fun with. But don't take my word for it. See for yourself.

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Filed under: Economy, Gold Capped

A First Look at Mists of Pandaria Professions: Engineering

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Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him.

I've said it before and I'll say it again -- if you're not having fun while playing World of Warcraft, you're doing it wrong. Sure, raiding is great, and so is having pockets full of gold. But if you don't find either of those fun, then why bother? Find something that is fun.

Fun, of course, is what the engineering profession is all about. It's certainly not about money, after all -- engineers make very few things that non-engineers can use. But while you're struggling to make money in MoP, you'll at least be getting a lot of new perks to enjoy while doing all that struggling. There are cool new pets, new conveniences, new gear, a new world-altering device, and even new mounts -- yes, mounts with an s!

Exciting times are most definitely ahead for engineers. So strap on your goggles and have a robot roll up your sleeves -- we're going to dive right in.

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Filed under: Economy, Gold Capped

Should you change professions for Mists of Pandaria?

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Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him.

Last week here in Gold Capped, I gave you a sneak peek at the alchemy profession in Mists of Pandaria, including some of the new potions, flasks, and transmutes available to those willing to put in the work. That column apparently got a lot of you thinking, because immediately afterward, I got no fewer than three emails from players asking if they should change their professions to alchemy -- or more generally, whether or not they should switch to a better profession.

It's a question to which there's no easy answer. Each profession has the potential to be profitable -- some more so than others, sure. But one person might make millions of gold from inscription, for example, while another player struggles to make a few silver.

Aside from knowledge (which you're all getting right here from Gold Capped, natch), what's the biggest factor regarding a profession's profitability? It's your playstyle. Certain professions lend themselves to the weekend Auction House warrior, while others reward daily persistence. So what profession is right for you? And should you change to that profession for Mists of Pandaria?

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Filed under: Economy, Gold Capped, Mists of Pandaria

A first look at Mists of Pandaria professions: Alchemy

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Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him.

One of the most common questions I get as WoW Insider's (other) resident Auction House guru is this: What professions are going to be the best in Mists of Pandaria? Arguably, there's no absolute right or wrong answer to the question -- after all, each profession is going to have its pros and cons. (I like to hedge my bets by giving different alts different professions to have a max level of each profession.)

That said, one of my favorite professions for the early days of any expansion is alchemy. It's likely one of your favorites, too, and there's no mystery as to why -- transmutes. In the earlier days of Cataclysm, it wasn't rare to see Truegold sell for more than 1,000 gold apiece. That provided a small profit to any alchemist, but for those lucky enough to see bonus procs, a single transmute could turn a 4,000 gold profit or better. Not bad for about 20 seconds' worth of work.

Of course, that was then; this is now. Will alchemy remain as stupidly profitable in the early days of Mists of Pandaria? Only one way to find out -- ladies and gentlemen, it's time to datamine! To the beta!

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Filed under: Economy, Gold Capped, Mists of Pandaria

3 items to unload and 3 to stock up on before Mists of Pandaria

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Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him.

As we approach the end of the Cataclysm expansion -- there are maybe four months left -- playing the Auction House gets a bit trickier. There's less enthusiasm on the part of buyers. More scary, though, is that the launch of Mists of Pandaria is about to render a lot of markets obsolete. It happened in Wrath and in The Burning Crusade too -- those potions and flasks that were top of the line suddenly became worthless. Gear that once cost thousands of gold could be had for hundreds. It's the nature of our in-game hobby. If you sit on stock, you're going to lose a fortune. (Shamefully, it happened to me out of laziness.)

But not everything is set to crash. A few select items are going to increase in value, if not in the days leading up to MoP, then shortly after launch. These are the items you need to fill your bank tabs with. But which ones are they? What should you sell ASAP, and what should you buy?

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Filed under: Economy, Gold Capped

Meet the new million-gold jewelcrafting mounts

Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him.

I had an absolute blast with Mat McCurley, Mike Sacco, and Alex Ziebart at PAX East 2012 this weekend. If you've been living under a rock, the four of us put on a great live panel discussion in front of about 200 to 300 excited fans. We met our fans (you!), gave away a ton of crazy awesome prizes (including immortality as a WoW Trading Card Game card), and had a lot of fun. We also discussed the big news of the day, which was the new Mists of Pandaria beta patch.

There's a lot of news in there for class columnists. But of interest to us as those who make and break the WoW economy, we've unearthed a new mount for jewelcrafters. And another mount for jewelcrafters. And another. And another. And yet a fifth. Yes, you heard me -- there are no fewer than five new JC mounts in the beta files.

If any jewelcrafters in the audience are salivating, they have a right to be. These new mounts could be a veritable bonanza for those who take the time to craft them. And they could wind up saving the World of Warcraft economy at the same time.

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Filed under: Economy, Gold Capped

Mists of Pandaria: Glyphmas 2012 for scribes is right around the corner

Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction!

Once upon a time, all was quiet throughout the land. Players had made glyph choices throughout Wrath, and they were good. Scribes made decent money.

Then came patch 4.0.1. The opening salvo of Cataclysm, the Shattering, didn't just break the world. It broke players' glyph setups, as well. A slew of new glyph options were added to the game. Players had to choose nine glyphs, up from six. At the very least, everyone had to buy three new glyphs. For glyph sellers, times were good -- so good, in fact, that the magical time post-patch 4.0.1 was dubbed Glyphmas.

We've already been told that major changes will be coming to glyphs once more for the pre-Mists of Pandaria patch 5.0.1. Prime glyphs are disappearing. A whole slew of new minor glyphs are being added to the game to promote fun. The opportunity for another Glyphmas is clearly present.

But will scribes experience the same kind of gold rush they did at the end of the last expansion? What's different this time around? And what, exactly, is the best way to prepare to cash in?

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Filed under: Economy, Gold Capped

3 things that will become more expensive in Mists of Pandaria

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Fox and Basil's reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

If you save every gold you have right now until the next expansion, you won't actually be any poorer than you currently are, but you sure will feel like you are. Assuming there are no new gold sinks, the amount of gold entering your characters' pockets is going to skyrocket, and they will all buy stuff you want, raising prices across the board. Farmers will make more from crafters, who will charge more for crafted goods.

World of Inflationcraft

Inflation is one of those universal truths like taxes and hunter envy. Unlike hunter envy, though, it can't be avoided by simply upgrading your main from a support class to a hunter. The best way to deal with it is to plan ahead and tie up as much of your money on things that will go up in price. You want to aim for things that will rise at least as much as inflation will erode the value of your savings.

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Filed under: Economy

Gold Capped: Transferring to a new server

Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction!

In the game world, just as in the real world, prices of even the most basic of materials fluctuates based on your location. A hamburger in Beverly Hills costs more than a hamburger in Milwaukee. Heck, just about everything costs more in Beverly Hills -- that's just the way it goes. Your dollar is simply worth less there.

But what if we were going to move from Milwaukee to Beverly Hills? We could just brace ourselves and accept that we're going to have to pay more for hamburgers. Or, we could load up our car with hamburgers and resell them for a profit when we arrive.

That concept is probably a bit disgusting -- I wouldn't recommend a cross-country trip with a car filled to the brim with ground meat. But when it comes to realm transfers, the idea's right on the money. On some realms, gold is worth more. On other realms, the stuff you buy with gold is worth more. Making the most out of a server transfer (or indeed, making a realm transfer with the goal of making in-game money from it) is a skill that could make you rich overnight -- literally.

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Filed under: Economy, Gold Capped

3 things that need to change about WoW's auction house

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Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Fox and Basil's reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

Of all the many things that could be done to make the Auction House a less frustrating and intimidating experience for players, three stand out to me. First, Blizzard needs to fix the insane inflation in the economy. Second, it needs to fix what people see when they click on an auctioneer, and lastly, it needs to allow farmers to fill buy orders instead of posting stock for sale. These three changes, if made, would greatly equalize the economy and serve to reduce the drudgery that the vast majority of players have to deal with.

What the heck are buy orders?

I'll start with buy orders because it's the least obvious issue. Right now, when a farmer wants to make some gold for a BoE or a mount or whatever, they go and farm and then come back to a city and dump everything they've made onto the AH. Nobody likes waiting for their money, and most farmers have been burned by a huge batch of goods coming back, minus the auctioneers' listing cut, unsold due to too much competition. In order to have to wait to lose money for all the hard work they did, they'll list their goods more cheaply than they're perhaps worth.

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Filed under: Analysis / Opinion, Economy, Gold Capped, Mists of Pandaria

How to fix professions for Mists of Pandaria: An open letter to Blizzard

Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction!

Ladies and gentlemen who love the economic arts, today's column isn't for you. It's an open letter to Blizzard's game developers, with me begging on bent knee for them to improve our collective professions for Mists of Pandaria. Of course, you're free to read it too. In fact, I hope you do and add to it in the comment section.

Don't get me wrong, this isn't a letter of complaint. Blizzard got an awful lot right this expansion, and I'm not going to be shy giving credit where credit is due. But there's always room for improvement. So let's roll up our sleeves, point out what needs fixing, and then hold the folks at Blizzard responsible for what we get next expansion.

So, you with me? If so, let's begin.

Dear Blizzard,

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Filed under: Economy, Gold Capped

Can the WoW economy tolerate a cartel?

Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction!

One of the coolest things about studying the WoW economy -- at least for me -- is that there are a lot of interesting parallels between the fictional game world of Azeroth and the real world. Today, we're going to examine a very curious topic we've never discussed here before: cartels.

Writer Nick sent in an email last week, posing a very interesting hypothetical question:

Let's say you have a max level druid, I use druid as an example as they can fulfil all roles. To the best of your ability, you contact as many druids as possible on the server, which ideally would spread via word of mouth, and recruit your server's entire populace of druids into a single guild, a druid cartel if you will. From then on, if ANYONE on your server wants a druid for their raid, arena etc. they pay a premium to the guild in which profits are pooled, and all benefit. Perhaps you could have a comprehensive price structure in which say an ilvl 397 druid is at a higher premium than an ilvl 384 druid.

Do you think this idea is at all feasible, and does it go against any Blizzard rules? I can't help but giggle at the potential repercussions of something like this on any given realm.

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Filed under: Economy, Gold Capped

How to make gold on a small realm

Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first-born to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction!

Last week, you responded surprisingly well to my column about fixing the economies on smaller servers. There are some big ideas in there, from merging Auction Houses to allowing the creation of buy orders.

But there's a problem with big ideas -- they're unlikely to be embraced quickly. A lot of you are stuck on slow, economically depressed realms, and little about your realm's economy is going to change soon. But don't give up hope. It is possible to make money on a smaller realm that sees low economic activity.

How? With a little bit of creativity, you can actually turn the problems of a smaller realm into avenues for profit.

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Filed under: Economy, Gold Capped

Six gold-making macros that will save you hours

banker pile of gold
Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Fox and Basil's reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

As you start spending more time making money, you start to realize how much time you waste. Have you ever had to mail every single item in your bag to another of your characters? It's a lot of right-clicking. There are a bunch of tasks like this, including selling to vendors, buying from vendors, prospecting, posting for sale, and crafting.

First, know that only some things can be really automated. If there's a cast time, for example, the best you can do with a macro is shorten multiple clicks into a single macro that can be clicked or hotkeyed. Luckily, there's no cast time on vendor and mailbox interactions!

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Filed under: Gold Capped

5 not-so-simple ways Blizzard can fix the World of Warcraft Auction House

Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your firstborn to him. And be sure to catch the return of Basil and Fox's podcast, Call to Auction!

Is the World of Warcraft economy broken? Not for everyone. Plenty of people get exactly what they need out of the existing WoW economy. High volumes. Quick sales. Strong profits.

For some, though, the economy is terribly broken. Plenty of folks are marooned on low-population servers with economies that crawl (if an economy even exists at all). There are few sellers and even fewer buyers. These players need help, and Blizzard isn't acting.

But what exactly can Blizzard do to help? Simple, small solutions won't help -- problems this big call for major action. And that's exactly what today's column is all about: major reforms to the WoW economy, any single one of which could right a ship that, for thousands of players, is sinking. For broken servers, a fix. For servers with humming economies, reforms that actually improve things and make the economy better and more fun.

So what are we waiting for? Let's roll up our sleeves and get to work.

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Filed under: Cataclysm, Gold Capped

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