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Posts with tag wow-patch-4.3.2

Patch 4.3.2 released today, launch your clients early [Updated patch notes]

Patch 4.3.2 has launched today on North American realms, and everything so far is going smoothly -- and it should go especially well once you've upgraded and get some optimization done.

But we have to put this in bold:

This mandatory optimization can take some time. Launch your game clients early.

Don't expect to open up WoW at 7:55 p.m. tonight and be ready for the raid at 8. Right now, my optimization has been taking well over 30 minutes.

Update 8:15 p.m. EDT New patch notes released today, updated after the break.

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Filed under: News items

World of Warcraft patch 4.3.2 64-bit client download and information [Updated x4]

As we posted earlier, Blizzard has released the information necessary to get the 64-bit client up and running with the live patch 4.3.2 servers.

Please remember that this 64-bit client is still in beta, even though you can play the live (non-PTR) game with it. This means that you might experience unexpected crashes and other bugs. Be sure that if you do experience them, you report them right away so Blizzard can fix everything up.

I've installed this live 64-bit client; however, there still seems to be a version validation error with the servers. This is probably a quick fix that Blizzard can take care of, and we're hopeful that everything will be solved soon.

Download the Windows client here and the Mac client here. The full blue post after the break.

Update 3:10 p.m. EST Blizzard pulled the download information from its support forums and posted a message saying that final preparations were being made and the client would be up soon. We're assuming this is due to the validation errors with the servers. We'll update this post when we know more. The download links and everything still work, however.

Update 4:05 p.m. EST Blizzard posted an update this afternoon:

Omrakos (Support Fourms)
The 64 bit client for the live realms isn't ready to be used yet. For now, set the game to use the 32 bit client. This is done in the Game Preferences in the Launcher under Options at the top left of the Launcher screen.

Update 6:20 p.m. EST The 64-bit client will not be usable today, due to unforseen issues. We're leaving the original blue post with the download links up after the break.

Omrakos (Support Fourms)
Despite our best intentions and efforts, there are some unforseen issues preventing the 64 bit client from being made available at this time.

Update 2:40 p.m. EST on 2/1/12 The 64-bit client is now functional.

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Filed under: News items

Official patch notes for patch 4.3.2

Patch 4.3.2 is at hand, and you can find the full list of patch notes after the cut. If you haven't been keeping track, this is not a content patch; it just updates some features, fixes some bugs, and adds the new 64-bit client (finally). Also of note: Players can no longer receive two of the same item at the same time when winning loot from a Raid Finder boss, Vengeance no longer acts off player damage, and Aspect of the Hawk got a big ol' buff.

Update: The patch will not be releasing today after all, barring some sort of miracle. Remember, if Blizzard hasn't said it, it isn't guaranteed. Sorry! But heck, why don't you brush up on your patch notes anyway?

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Filed under: News items

Patch 4.3.2 PTR official patch notes

Patch 4.3.2 is going to be a relatively minor patch, with one or two big changes -- the 64-bit game client we mentioned earlier today and the cross-realm Raid Finder feature. This is not a content patch, it's a patch with new features (rather than new dungeons or raids). That said, there's still a handful of class changes also going live with patch 4.3.2, and the official patch notes posted earlier today helpfully point them all out.
  • In the Raid Finder, players can no longer win multiple copies of the same item on a single roll.
  • Vengeance will no longer be triggered by taking damage from other players.
  • Hunters, Aspect of the Hawk will now grant roughly 35% more attack power.
  • Priests, Mass Dispel should now be working correctly and prefer dispelling targets that have magic affects that can actually be dispelled.

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Filed under: Blizzard, News items

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