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Posts with tag wow-patch-notes

Patch 4.2 release patch notes

Patch 4.2 is, as the numbering implies, the second major content patch for World of Warcraft: Cataclysm. It is the first patch to add a new tier of raiding this expansion, and it also adds a new daily quest hub and countless class changes.

This patch has been on the PTR for nearly two months, but it will very soon be coming to a live realm near you. Be prepared! The most up-to-date version of the patch notes you'll find are behind the cut below.

Keep an eye on WoW Insider throughout today's maintenance for more information on how to prepare yourself for patch 4.2!

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Filed under: Cataclysm

Patch 4.0.6a patch notes

Blizzard released a small update this morning to the game, which you'll see when you active the launcher. Patch 4.0.6a corrects some client-side bugs that appeared over the last few days.

There has also been a series of hotfixes that have repaired a number of things server-side.

The full patch notes are after the break.

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Filed under: News items

Patch 3.3 PTR: Updated patch notes

The patch notes for the patch 3.3 PTR have been updated. This latest iteration of the patch notes gives, in particular, warlocks and rogues some of the love that they've been waiting for (although I'm sure it won't be enough for some/most).

Some highlights:
  • Deadly Poison: In addition to its existing effects, when a rogue applies Deadly Poison to a target which has already reached the maximum number of applications, this will also trigger the poison which the rogue is using on his or her other weapon.
  • Improved Poisons: Bonus chance to trigger Deadly Poison from this talent increased.
  • Improved Drain Soul: This talent now reduces threat by 10%/20%, up from 5%/10%.
  • Destructive Reach: This talent now reduces threat by 10%/20%, up from 5%/10%.
There are also a new slew of bug fixes.

All the updates after the break.

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Filed under: Paladin, Rogue, Warlock, Patches, News items

Patch 3.3 PTR: Patch notes updated

Horray! Another update to the patch 3.3 PTR patch notes. This one is nice and small. Usually, when the note updates become smaller and smaller, it's a good indication that the patch is getting closer to being done. But, we also haven't seen any itemization of this patch yet -- so there is obviously still a bit of work to do. However even then, items don't exactly change very much in the PTR, they are mostly set via formulas devised well ahead of time. So we'll see... nice to see things shaping up though.

All the updates to the patch notes are as follows:
  • Druids: Gift of the Earthmother: Redesigned. This talent now increases spell haste by 2/4/6/8/10% and reduces the base global cooldown of Lifebloom by 2/4/6/8/10% instead of its previous effects. (This was just reworded, nothing changed, according to Blizzard.)
  • Paladins: Sanctified Light (changed reverted based on update to Lay on Hands)
  • Murder: This talent now provides a flat damage increase of 2/4% against all targets, instead of only targets which do not appear in Icecrown.
  • Victory Rush: This ability is now trainable at level 6. (This was just corrected, nothing new.)



Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Patches, News items

Patch 3.3 PTR: Patch Notes updated

The PTR patch notes for Patch 3.3. have been updated. Some of the significant changes:
  • Oculus appears to have been significantly nerfed. Obviously, this was done to facilitate easier random PUGs using the new cross-server dungeon system.
  • Divine Intervention: This ability now also removes Exhaustion and Sated from the target. In addition, the cooldown on this ability has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
  • Lay on Hands: This ability will place Forbearance on the paladin if used on his or herself. It will not place Forbearance on others.
  • Bug fixes... 158 of them by my count.
It appears that Blizzard isn't done with the changes to Lay on Hands, which should be particularly noteworthy to Paladins everywhere. I wouldn't be surprised to see LoH go through a few more changes before all is said and done.

The full changes after the break.

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Filed under: Patches, News items

Patch 3.3 PTR: Patch notes updated

New patch notes have been release for the patch 3.3 PTR. The changes present in this iteration of the notes will be active when the PTR comes up this evening after the latest patch is applied to your client. While there are a handful of changes to a few classes, there are two major areas which everyone will be talking about for a few days.

First, you no longer have to clear Naxxramas to get to Sapphiron's lair. Tha means that raids will now be able to go directly to Sapphiron, and (presumably) subsequently Kel'Thuzad.

Secondly, quest objective tracking is now present in this PTR build. This was originally present in the initial patch 3.2 builds, but was taken out by Blizzard after issues crept up with it. We'll have more on this new feature later this evening or tomorrow.

The entire list of patch notes changes after the break.

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Filed under: Patches, News items

Patch 3.3 PTR: Patch notes updated

The official patch notes on the forums have been updated for an incoming PTR build. We've got the addition of arena points to high level battlegrounds as well as class changes for mages, death knights, paladins, shaman, and warlock.

Some of the major points coming out of this iteration of the patch notes include:
  • Meeting Stones: To use any Meeting Stone, it is only required that the character's minimum level be 15. There is no maximum character level requirement for any Meeting Stone.
  • All level 71-80 Battleground daily quests will now award 25 Arena points in addition to their current rewards.
  • Divine Intervention: Cooldown on this ability has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas.
  • Army of the Dead: The cooldown on this ability has been reduced from 20 minutes to 10 minutes. Army Ghoul damage dropped by 50%. Cannot be used in Arenas.
  • Lay on Hands: This ability now places Forbearance on the target and cannot be used on a target with Forbearance.
The new notes after the break.

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Filed under: Patches, News items

World of Warcraft Patch 3.3 PTR Patch Notes


Blizzard has just released the patch notes for the Patch 3.3 PTR. As with all PTR patch notes, please be aware that they are the early stages of the finalized patch notes, and not everything may yet be in them. These notes are particularly shorter than what most would expect, however there are still some juicy goodies.

The PTR is not up yet. You'll hear it here when it is. These notes come a day after the information and pictures of Icecrown were released.

Some of the highlights from the patch notes released thus far:
  • The Forge of Souls, the first wing of the 5-player dungeon, is currently available for testing.
  • Additional Icecrown Citadel dungeon and raid content will be made available in future test builds
  • Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.
  • Rogue Vanish: For the first second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.
  • Shaman Fire Nova Totem: This totem has been replaced with a new spell, Fire Nova, which is available at the same ranks as the old Fire Nova Totem. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area-of-effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1.5-second global cooldown when used and has a 10-second spell cooldown. The caster must be within 30 yards of the totem to use this ability, but does not need to be within line of sight of the totem.
  • Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.
Entire patch notes after the break.

This post is currently being edited.

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Filed under: Patches, News items

World of Warcraft Patch 3.1.3 going live


Word is coming through the grapevine that patch 3.1.3 will be released tomorrow. MMO-Champion is also confirming this, so given both of our information I'd say it's a sure bet.

We posted the patch notes last week when Zarhym released them, and they're after the break so you can become reacquainted with the small changes that'll be happening. If there are suddenly new notes tomorrow we'll let you know.

When a mirror is available for download we'll get a post up; probably sometime early tomorrow afternoon. This patch is also likely a harbinger of maintenance tomorrow, however there has been no official announcement yet.

The patch notes after the break.

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Filed under: Patches, Analysis / Opinion, News items

World of Warcraft Patch 3.1 Official Patch Notes

Here we are ladies and gentleman, the official patch notes for the live version of patch 3.1. Features of this patch include:
  • Dual Specs
  • Ulduar
  • Argent Tournament
  • Major Class Changes
  • Swimming Mounts
  • New Inscriptions
A few reminders about these notes. First, they were obtained from the official patch files. Secondly, the notes are subject to change at the whim of Blizzard. If they do, you'll be able to find the changes here. Third, not everything on the PTR makes it into the live patch – and not everything in the live patch was on the PTR.

The full notes are after the break: Part I and Part II.

For a concise listing of everything we've written on the patch, check out WoW Insider's Guide to Patch 3.1.

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Filed under: Patches, News items

World of Warcraft 3.1 PTR Patch Notes

Here we go boys and girls, the main event, what we've all been waiting for: the PTR Patch 3.1 Patch Notes. As a reminder, these patch notes are preliminary and incomplete – but that's just the way we like 'em. There will be lots more added in to them over the coming weeks, eventually resulting in the release patch notes we'll see when 3.1 makes it to the live servers.

These notes were retrieved from the downloaded patch files. Blizzard has not (as usual) updated their websites to reflect the latest PTR notes.

Of course, we'll be bringing you detailed updates on the notes as they're changed every day. Stay tuned and check back often for the latest!

Some of the major changes included in the patch notes include:
  • Mounts will not dismount in water
  • Dual specs
  • Ulduar raid instance
  • BG queuing anywhere in the world
Full notes after the break! Be sure to check out the WoW Insider's Guide to Patch 3.1 for all our posts concerning this latest patch.

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Filed under: Patches, News items

Patch 3.0.9 to go live this week


In the fast and furious world of Wrath of the Lich King, Blizzard delivers a new patch hot on the heels of the less-than-stellar Patch 3.0.8. According to MMO Champion, Patch 3.0.9 will be going live this week, likely after Tuesday's weekly maintenance. It's a relatively minor patch but will have some significant changes for some classes and encounters. Notable changes include:
The rest of the changes after the jump.

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Filed under: Patches, Blizzard, News items

World of Warcraft 3.0.8 Patch Notes [Updated]


We've got the patch notes for the official version of patch 3.0.8 after the break. Patch 3.0.8 will be the first patch to the game after Blizzard's record breaking second expansion, Wrath of the Lich King.

In addition to the patch notes, we have a full page dedicated to the various in-depth analyses we've done of the changes. In the next few days stay tuned for more updates as the patch is processed.

Take a look after the break for everything that is and isn't there. And remember that while there are a few bugs in the patch we already know about, there are likely to be more. We'll get all the latest news about the patch up as it happens.

Updated at 5:12 a.m. EST: For those of you asking for confirmation, the following is the opening announcement from the EU version of WoW: "Weekly Maintenance, 21/01. This Wednesday there will be an extended maintenance to apply patch 3.0.8. Please note that all European realms will be offline from 3:00 until 11:00, Paris time (CET)."

Enjoy the patch!

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Filed under: Patches, News items

A pessimistic reminder about patch notes

There's a lot of speculation that 3.0.8 will drop tomorrow. We've got our sources that say it looks good for a release tomorrow, there have been some blue posts about it, and MMO-Champion is contending it's as good as confirmed (90% chance Boubouille says).

However with the impending patch there is a very important reminder to be made: not everything we see in patch notes is correct. It's bold because it's important.

Take a trip back to the 3.0.2 patch notes.

On the 3.0.2 PTR we saw a plethora of changes to all the classes and items, tons and tons and tons. More than we had ever seen. However when the official patch notes were released, things were amiss. Many of the changes we saw on the PTR did not make it into the live patch.

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Filed under: Patches, Analysis / Opinion, Odds and ends

World of Warcraft 3.0.3 Patch notes

We have the patch notes for tomorrow's 3.0.3 patch. As a reminder: it is always possible these notes might change at any time. Sometimes even though we're expecting certain things in them, they are not included.

With these notes we know that 3.0.3 will be dropping tomorrow. The patch will fix many bugs in the game currently, and hopefully bring more stability to the servers. Paladins are getting nerfed, Warriors are getting buffed, and there are more changes across the board.

And best of all? We can all now earn the "Hallowed Be thy Name" achievement much, much easier.

Full patch notes after the break. And don't forget to check out the 3.0.2 patch notes if you have more questions about what some of these changes mean.

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Filed under: Patches, News items, Features

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