My guild managed to kill Spoils of Pandaria 25-heroic for the first time yesterday, and even made it a one-shot on top of that! Unfortunately, I neglected to hit my print screen button when we were all lined up for a screenshot, so you'll have to make do with the screenshot above. ... the fight was kind of like that, anyway. On to the questions!
Why do you think Blizzard encouraged the comparison between Garrisons and player housing? They are obviously nothing like player housing, but rather like the bases in the Warcraft RTS games. Aren't they just confusing the players?
Not at all! Garrisons are basically the Warcraft version of what they would like player housing to be. It's not just someplace you go with your character to sit and do nothing, it's a fully interactive base -- which is pretty Warcraft appropriate. Blizzard has been saying all along that if they introduce a new feature, they want that feature to be a part of the in-game world, not something that removes players from that world entirely. We got a small taste of what that kind of feature could be with the farm. Even though the farm was phased from the rest of the world, the quests and items you could get from the farm worked directly with that world. It may not be the traditional version of what player housing should be, but it's the Warcraft version of it.
Filed under: The Queue