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Posts with tag wow-topics

Breakfast Topic: Do you stick with your guild?

In a game as long-lived as World of Warcraft, virtual acquaintances come and go. Players stop playing, guilds break up (or simply grow inactive), and groups of friends move apart. Over the course of WoW's nearly ten-year lifespan, it's hard to blame anyone who's grown tired and walked away. But sometimes guilds stand a longer test of time, passing from leader to leader, maintaining an identity of sorts even though the game -- and the guild members -- may have changed.

And for some gamers, who you're gaming with is all that matters -- membership in an agreeable guild is crucial to fun gameplay. For others, tackling content matters more, and those gamers might jump from guild to find a group that best suits them. Today, we're asking whether you've stuck with your guild: do you game with the same group of players day after day, or do you come and go from guilds as your gameplay needs change?

Filed under: Breakfast Topics

Breakfast Topic: How many expansions have you played through?

At first we weren't prepared, according to Illidan Stormrage. And then we weren't ready, according to the Lich King. We were going to burn, according to Deathwing, and then we were simply taken by surprise by the discovery of Pandaria. Each expansion has brought with it new heroes and villains, new places for us to uncover and explore. Each has been a little different, but in some ways, they remain absolutely the same.

When Burning Crusade was first announced, I had no idea what an expansion was. My MMO experience to that point in time was very limited, to say the least. My guildies had to explain to me what exactly an expansion was, how you had to pay for it, that the original game would still be there, that you could still play that original game if you didn't buy the new expansion, you just couldn't play with all the new expansion's toys or go to see the new world being introduced. Since then, it's become pretty old hat.

We've been through almost a full handful of expansions in the last ten years -- Warlords will mark the fifth. I'm curious -- how many expansions have you been present for? How many times have you seen the alpha/beta/release cycle? Is it something you're used to by now? Are class, talent, and profession changes something you just shrug off and deal with, a natural part of the expansion cycle? What's your favorite part of seeing a new expansion on the horizon? Which part could you really do without?


Filed under: Breakfast Topics

Breakfast Topic: How much ability pruning is too much?

So about that there ability prune - yesterday's Alpha Patch notes were not the end of that, oh my no.


If you were one of the classes who got pruned yesterday (especially druids/shaman) or if you're one of the ones still on the chopping block, the question becomes are you excited, or scared? Do you think it's gone too far, or not far enough? How much of a pruning do you think your favorite class needs? Are we done, or do you feel like more is required? The danger is that favorite abilities will be gone - I know a lot of shaman players who don't enjoy the idea of losing Water Shield, for instance, or weapon imbues. Where do you stand on it?


Filed under: Breakfast Topics

Breakfast Topic: What do you want to see in the alpha?

The Warlords of Draenor alpha is here, though this early version only contains a rather limited amount of content. Of course, an alpha test most definitely a testing phase, and an early one at that. Unlike the game at release where we'll have a whole expansion's worth of content ready for us the moment we log in, the alpha is both piecemeal and buggy -- since it's the alpha and other testing phases that get us to the pristine game we see at launch.

That said, we'll soon be seeing the alliance joining the fight on the alpha as Blizzard opens Shadowmoon Valley for testing in the next build. When Shadowmoon opens, however, the horde's Frostfire Ridge zone will shut down, at least for now. But with Shadowmoon and alliance content on the alpha horizon, let's talk about what you want to see next in the alpha. Are you just waiting for more garrison details -- in which case this next build will be of great interest to you -- or are you craving end-game information? Tell us about it!

Filed under: Breakfast Topics

Design your own class

As players in World of Warcraft, we spend a lot of time playing backseat developers as we comment on and criticize the choices WoW's devs have made. But today, let's jump into the front seat instead and talk about the classes we wish were added to the game. With no new class coming our way in Warlords, it's easy to grumble about a lack of new content, but what new class would you really like to see added to the game -- and what role would that class fill?

For my part, I'd love to see a battlemage type class, wielding both weapons and magic with some skill. Though perhaps this is too similar in concept to WoW's death knight it's something I inevitably try to do with paladins, playing them with a holy "shockadin" style spec. (It should be noted that this playstyle was somewhat less ridiculous before Cataclsym class changes... but it was still less than ideal. Not that it stopped me.) But tell me, fellow gamers: what's the class type you most want to see in WoW?

Filed under: Analysis / Opinion

Breakfast Topic: The longest you've ever spent a WoW task

WoW is very much designed to where you can play it in short bursts... not that we usually do, but we could. The way quests are broken down into quick, bite-sized pieces is arguably one of WoW's best -- and perhaps most addictive -- features, leaving you a breadcrumb trail of quest rewards that keeps you saying "I'll log out after one more quest." (Right, like that ever happens.)

Of course, for all WoW can take up small bites of your time, there are also big projects, like wrangling major achievements -- say loremaster or zookeeper -- or finishing up collections. So for today's discussion, we want to know: what's the longest you've ever spent on an a task in WoW?

Filed under: Breakfast Topics

Breakfast Topic: I miss Marshal Windsor

The Alliance version of the Onyxia attunement quest wasn't as bad as the Horde for a lot of reasons. One of those reasons was crazy old Marshal Reginald Windsor. Whether he was running around the Blackrock Depths naked picking fights with his captors or walking calmly to his death in Stormwind, facing down the broodmother of the Black Dragonflight, Reginald Windsor was a force of nature.

I also miss Bolvar. I mean, look at those cleaves.

Now, I sure don't miss long, drawn out attunement chains that make you take days, weeks, even months before you can run content with your friends and guildmates. They were horrible, and I'm glad they're dead. I spit on their corpses. But I do miss moments like this one.

Filed under: Breakfast Topics

Breakfast Topic: Hard to go back

This is kind of a character model post, in that I simply can't go back to the old character models after having played on the Alpha. Like, man, I have an orc female warrior I was considering playing. That is not going to happen any time soon. I logged on my tauren recently and for a few seconds I though there was something wrong with my PC, the difference is so extreme between them. I just really don't even know how to explain it, but the cumulative effect of all the small changes in how they stand, move and look is really apparent once you go back to live servers. It's just impossible to ignore.

I find myself wondering if this is going to make the game weird for people. Does anyone remember when they first introduced playable blood elves, and there was such a huge change in their model compared to what we'd seen in vanilla WoW? And then there were still a few of that old model left as ghosts in the Ghostlands? Man, they always weirded me out. I hope we don't end up with NPC's in Org using the old orc model - I would not be on board for that.

Filed under: Breakfast Topics, Warlords of Draenor

Breakfast Topic: What should a Garrison be?

One of the big discussions on twitter about Warlords of Draenor is the Garrison, what it is and what it isn't. One of the first things I said about it in my Alpha roundup was that I don't think I know what it is yet, myself - you only get to see a couple of levels worth of it in one zone, you don't get to experience it over the course of leveling to 100.

Still, I feel secure in saying that the Garrison doesn't feel like player housing, especially not player housing ala Animal Crossing style furniture acquisition minigames or Fable III's property management system. At least in potentia, it feels like building up a home base in the Warcraft RTS franchise, with structures that increase your ability to do missions and followers to perform them. You're not home, you're in an armed camp you built in hostile territory, a fort you use to project force forward and defend yourself. It still has tweaks I'd like to see made, but I can see where it could go and I'm interested.

But that begs the question - is that what the players want? Do you want a fort, or a house? What do you, the readers at home, think?

Filed under: Breakfast Topics

Breakfast Topic: Do you wish you were in the alpha?

While I'm devouring Warlords of Draenor alpha information like everyone else, I have to admit: I'm glad I'm not in the alpha test myself. Though I want to see what's coming up next and check out garrisons and everything else, I'm not too keen on dumping hours into a early alpha build only to have to play the same content again after the alpha (and then beta) client is reset and again when the game is officially released. The first time you play through is always fun, but after that content tends to start losing its charm as novelty slowly fades to tedium, like it does when you're running your second and then your third character to max level.

Some players -- and I'm sure some of the people reading this -- have the kind of patience to play the same content and keep finding it fun, but I'm afraid I'm just not one of them. But what about you, readers? Are you itching to get into the alpha to try it out for yourself? Or are you content to sit on the sidelines and see what happens until launch day?

Filed under: Breakfast Topics

Breakfast Topic: Your must-have collections

I'm not usually a collector in World of Warcraft, mostly because when I start collecting I want to collect everything in true "gotta catch em all" style. It's a dangerously time-consuming hobby, and so I often avoid it by not collecting in the first place. But every now and then Blizzard throws something into the game -- whether it's a mount, a pet, a piece of gear, or a toy that I just need to have.

Case in point: Hogs, the Hogger-alike pet that we'll be able to collect for WoW's 10th anniversary. The description alone is enough to get me: "Tenacious and terrible, the mighty Hogs slaughters weaker enemies without hesitation." Doesn't he sound adorable? Or if not adorable, at least tiny and fierce which is something my gnome monk can certainly relate to. And since he's presumably going to be handed out to anyone who logs on during the anniversary, this will be a lot easier to collect than some of my other must-haves, like Deathcharger's Reins.

But tell me, readers -- what are your must-have WoW collectables? Is there anything on your list you've been trying to get but just can't?

Filed under: Breakfast Topics

Breakfast Topic: My love/hate relationship with spoilers

With the Warlords of Draenor alpha finally inviting some folks (none of whom are me) we're in that dangerous territory where people keep emailing me spoilers, tweeting me spoilers, and otherwise sending me spoiler after spoiler. Now, I'm not one of those people who believes a story can be spoiled as such. It's just a convenient term for 'plot details out of context or narrative' - stuff I'd normally learn by playing and doing, but which I'm learning now in screenshots where they manage to not get half of the stuff I'd need to understand what's going on.

Don't worry, I'm not going to share any of them with you. Except for the one about how Garrosh was captured and tortured for future information and how we totally team up with him to defeat the Iron Horde. (I just made that up. It's not a real spoiler. Again, I am not in the Alpha.) But what ends up happening is, I desperately want these spoilers, and yet, I don't. I want to know, but I want to see it unfold, not have them dumped all out of order in my lap. And yet once they are dumped in said lap I feel compelled to try and clarify them, rearrange them into a pattern that makes sense. It's a sickness.

How about you? Love spoilers, hate spoilers, hate to love them, love to hate them? What's your verdict?


Filed under: Analysis / Opinion, Breakfast Topics, Warlords of Draenor

Breakfast Topic: The most beautiful zone in the game

This isn't one I have a pat answer for, because there are a lot of beautiful zones in WoW. There's Netherstorm, which has an alien, sere beauty to it. There's Howling Fjord, and Grizzly Hills, and the Dragonblight... heck, Wrath of the Lich King has a whole host of beautiful zones in it. There's Deepholm, which combined the alien vistas of Outland with a vaulted enormity that I've always liked, and Uldum, which looks spectacular even if I'm not as enamored of the questing experience. And Mists of Pandaria had the Jade Forest and the Dread Wastes, two zones I was simply blown away by when I played the beta and which I've liked ever since.

So since I can't answer my own question - I can't pick a single zone and say this is the most beautiful zone in the game - I guess I'll ask you, instead. Is there a single zone that you think of as the most beautiful? If so, which one?

Filed under: Breakfast Topics

Breakfast Topic: What tie-in media would excite you?

Some folks really like Azeroth Choppers, the web-series where two competing bike designs get voted on and one becomes an in-game mount. Some suspect that we'll eventually get both mounts. Some of us, like me, are of a different mind altogether. I think that while the concept of Azeroth Choppers was cool, it wasn't the kind of tie-in media we'd like to see. So I'm going to ask y'all what you wish they'd done.

Me, I can think of several cool things. They could have gone to various famous artists from some other media and had them design a set of armor for the game and then had players vote on that. Or maybe have Drew Struzan draw a poster for the Warcraft movie. I'm still thinking it would be awesome if they had Tony Swatton design a new weapon. So what about you?

Filed under: Breakfast Topics

Breakfast Topic: Which Blizzard games do you play?

Sure, we're fans of World of Warcraft, but it's not the only Blizzard game we play. And while Warcraft fans are in a bit of a dry spell right now, Blizzard fans have lots of options: you could be playing Diablo, Hearthstone, StarCraft, and soon Heroes of the Storm. So instead of talking more about WoW, today let's talk about the other Blizzard games we play and love.

Just what Blizzard games are you playing right now? And if you're not playing anything from Blizzard right now, what are your favorite Blizzard games of days past -- or of all time? If we're talking all-time favorites, mine has to be Diablo II, where I used to spend countless hours, even though more recent attempts at nostalgically replaying it send me almost immediately back to WoW or D3. (So. Much. Clicking.) So tell us, readers, what's your favorite Blizzard title?

Filed under: Breakfast Topics

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