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Posts with tag wrathion

Know Your Lore: The legacy you will leave behind

Know Your Lore The legacy you will leave behind
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Mists of Pandaria is the story of an outsider, washed upon foreign shores, who changed the course of destiny for herself (or himself) and the world entire. Pandaria and the rest of Azeroth shifted on the fulcrum he (or possibly she) provided - the mogu, the mantid, the sha all fell before her (him) and even the Thunder King himself lies dead at his feet... or hooves, perhaps. Also, it hay have been her feet. Because in the end, Mists of Pandaria is the closest any MMO has ever come to being a single-player campaign and an multi-player experience at the same time. Mists of Pandaria is about you, your choices, the impact you have had and will have on the world.

There have been tragedies. This isn't about those tragedies or what they might mean in the larger picture. Gods and dragons and celestials can worry themselves about what may be and what might happen - heroes live and act in the now. Given a bad situation, they take action to make it better. It can hurt, absolutely, but finding that balance between contemplation and action, to know what to do and then to do it, is all the difference. Let's tell that story, of one figure who landed a vagabond on a new shore.

There will be spoilers for Patch 5.4 and the legendary quest chain in this post.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria

Know Your Lore, TFH Edition: The haunting refrain of the Mists of Pandaria

Know Your Lore The haunting refrain of the Mists of Pandaria
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

This column had a different subject earlier today. I was going to talk about the Warchief situation leading into patch 5.4, as we'll be playing through that content on Tuesday. But as I was gathering screenshots of relevant questlines and information on my Alliance alt, I flew absently into the Vale of Eternal Blossoms and happened upon the above scene, coming to a full stop and simply sitting there as I took it all in. Refugees. Hundreds of them, happily filing into the Vale just after the gates were opened and talking excitedly about the golden valley that was certain to be a verdant new homeland for those that had suffered at the hands of the yaungol and Zandalari in Kun-Lai.

And it hit me like a particularly vicious kick to the gut. It's been so long since I unlocked the Vale and leveled through that content last year that I'd forgotten this idyllic little scene, before all the chaos erupts. You, the player, are the hero of all of these pandaren -- you are the one who fought back the yaungol, the Zandalari, and offered these people a glimmer of hope. You're the person that single-handedly convinced the August Celestials to open the gates of the Vale and offer refuge to those that had lost their homes in Kun-Lai.

And you're the one that allowed what's going to happen in patch 5.4.

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on how it happened. These speculations are merely theories and shouldn't be taken as fact or official lore. Please note: There are some spoilers for patch 5.4 content in this post.

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Filed under: Lore, Know your Lore

Know Your Lore: The mysterious disappearance of Varian Wrynn

Know Your Lore The mysterious disappearance of Varian Wrynn
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

As a leader of the kingdom of Stormwind, Varian Wrynn's track record leaves much to be desired. Swayed by tragedy and the sneaky, manipulative claws of a particularly clever black dragon, Varian was completely out of the picture in vanilla, at which point the surrounding human territories began a decline from which they have yet to fully recover. Varian returned in Wrath, and promptly began the campaign to wipe out the Lich King, sending his best soldiers north.

While the campaign in Northrend was successful, we also saw the beginnings of the clashes between Varian and the Horde -- clashes that would continue in Cataclysm, and ramp up with alarming speed in Mists of Pandaria. Or ... that's what we thought we'd see. In truth, Varian's spent much more of this expansion absent than he has being a driving force for the Alliance. Where has Varian been, and what has he been doing?

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Filed under: Lore, Know your Lore

Know Your Lore, Tinfoil Hat Edition: The Dark Below

Know Your Lore, TFH Edition The Dark Below
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
I see them! A million worlds glittering in their perfection! One above all others! We have fallen, we must rebuild the final Titan! Do not forget.
Wrathion may have just finished chowing down on the heart of the Thunder King when he rattled off that strange speech about this bizarre "final Titan," but what he said seemed to indicate there is far more going on in Pandaria than we'd thought. Or, on the other hand, there is far more going on in Azeroth than we thought. Things that must be taken care of, things so urgent that Wrathion is attempting to set the war between Alliance and Horde on fast-forward so that we can skip that part and simply jump to what he thinks is the important stuff.

Earlier this week, Blizzard appeared to be trademarking something called The Dark Below, and many have speculated that it's the name of the next WoW expansion, largely because of the existence of Ozumat and his title, Fiend of the Dark Below. The trademark was later revealed as a possible hoax -- and later still, revealed to be a trademark in Europe. So is it WoW? If it is a WoW trademark, what could possibly be in an expansion with that title?

I have absolutely no idea. But that makes for some excellent Tinfoil Hat speculation, so why don't we look at what could potentially be lurking in The Dark Below?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on how it happened. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Breakfast Topic: What will the next WoW expansion be?

Mists of Pandaria is our Emerald Dream expansion
What will the next WoW expansion be? With only one major content patch left in Mists of Pandaria, and BlizzCon 2013 around the corner, it won't be long before we know what's next. But what do you think is coming? Will we be venturing into the Emerald Dream alongside Malfurion, or was Anne Stickney onto something when she speculated that the Mists of Pandaria might be our Emerald Dream expansion?

What about the ongoing legendary questline with Wrathion? Wrathion has been referencing the return of the Burning Legion in much of his quest text. Does that mean demons will be descending upon Azeroth in the next expansion? Will we finally get to see Sargeras?

Also, you wouldn't want to forget Queen Azshara. You would think we'd have seen her and the city Nazjatar in the Cataclysm expansion, but so far she's only made minor or indirect appearances. Azshara is the perfect accompaniment to some recent fan speculation about the naga being the next possible playable race. Unfortunately, Ghostcrawler pretty much shot that down by pointing out the naga's lack of legs would make it difficult to design armor for them.

And, of course, there's always ... Trolls? Wait, really? More trolls? You wouldn't think it, but in the same interview where Ghostcrawler killed our naga dreams, he said that trolls were an option the game lore could still explore in future content. Huh ... Go figure.

So, what do you think the next WoW expansion will be?

Filed under: Breakfast Topics

Lichborne: Death knight tips for Wrathion's epic cloak quest

Lichborne
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

This past week, I finally got my final titan Runestone after a couple very horrible dry spells, and was able to get my epic cloak from Wrathion. To do so, of course, one has to defeat one of the celestial challenges during the Celestial Blessings quest. After reading a couple excellent strategies, including, of course, WoW Insider's guide, and wiping a few times on the DPS challenge, I settled on doing the tanking challenge.

I'd actually recommend the tanking challenge for any death knight looking to finish the legendary quest. As long as you have a tanking set that's made up of Throne of Thunder Raid Finder gear or better (maybe add a few pieces of valor or heroic scenario gear in there), you should be able to do it. I do this primarily because it's easier to control everything. Being able to tank adds straight on helps, as does being able to lead the Vision of Deathwing around rather than trying to strafe Wrathion. With this in mind, I'm using today's column to offer a few death-knight specific tips to defeating Niuzao's challenge and getting your cloak.

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Filed under: Death Knight, (Death Knight) Lichborne

Know Your Lore: The mysterious motives of Wrathion

Know Your Lore The mysterious motives of Wrathion
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Wrathion made his debut in the Cataclysm expansion -- not as a raid boss, but as a clever ally to rogues looking for legendary weapons. His words seemed genuine and sincere, although his actions revealed a vicious streak that players would be wise to avoid. Yet his origins go back even further, to a small quest chain in the Badlands in which Wrathion is born to a mother who is captive of the red dragonflight, his egg later tampered with and then hidden for safe-keeping.

He's only two years old, give or take a few months. Yet Wrathion is far, far more clever than one would expect for someone of his young age. And given his actions in Cataclysm, and later in Mists of Pandaria, one thing remains perfectly clear: This is not your typical dragon. But what exactly is Wrathion after? What, exactly, is the purpose of his scheming, and perhaps most importantly -- should we be worried?

Please note: There are some small spoilers for patch 5.4 content in this post.

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Filed under: Lore, Know your Lore

The Care and Feeding of Warriors: What Celestial Blessings tells us about warriors

The Care and Feeding of Warriors What Celestial Blessings tells us about warriors
Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host.

First, you should read this - it gives you a solid overview of what the Celestial Blessings fights require from a tank or melee DPS. Now that you've read that, I figure I'll spend this column taking the lessons of my day spent doing Celestial Blessings (about two hours of attempts all told before I finally got the cape) explaining what the quest taught me. I did both the melee DPS and tank options several times, ultimately settling on the tanking quest after four 5% wipes on Wrathion on the melee DPS challenge.

I'm of two minds about these quests. On the one hand, I'm really happy I got through them - I feel like it was a worthy achievement and forced me to use a lot of my toolkit. Getting Wrathion reliably to 5% feels like a moral victory, especially because the four times he killed me I was killed by being inside his cone despite the graphic showing that I was outside of it - that feels like cheating, you dragon jerk. Doing the tanking challenge definitely is easier than the melee DPS one, purely because it's easier to control the tanking challenge. Sure, Wrathion will do his level best to take damage and die, but almost all of it is something you can work to prevent.

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Filed under: Warrior, Analysis / Opinion, (Warrior) The Care and Feeding of Warriors, Mists of Pandaria

Patch 5.4 PTR: Legendary Cloak restriction lightened for Ordos

Patch 54 PTR Legendary Cloak restriction lightened for Ordos
Ordos is a new world boss located on the Timeless Isle zone, a new island zone added in patch 5.4 to the south-east of the Jade Forest, out in the sea. Where islands usually hang out. According to previous information, Ordos was a boss only accessible by players who had the Legendary cloak. This restriction has now been lifted somewhat, as Blizzard Community Manager Lore notes in the forums:
Lore
Just as an update to this:

We're planning to change the restriction for access to Ordos to be account-wide. Basically, as long as at least one of your characters has a legendary cloak, all of them should be able to access the encounter.
This, it seems is a vast improvement, and will make it an awful lot easier for players to find groups to kill Ordos. He's not the hardest boss to take down, but he does have a five-minute soft enrage, so you'll need to be putting out some considerable numbers to get through his health pool, or to have a group that's on the larger side. As a result of this, it seems like a good plan to make it easier to put groups together. What's more, it means you might be able to take out Ordos with your friends.

He seems to be a little bugged on the PTR at present, as I was able to pull him several times with a group, and certainly do not have a legendary cloak on any character! I had fully expected to be kicked off the platform, but wasn't. This will definitely change for live, though!

Filed under: Mists of Pandaria

What If: Purge of the Aspects

What If Purge of the Aspects
In case you missed it earlier this week, Matthew Rossi and I are playing a little game that Sacco brought to attention on the latest podcast. In the game, we choose an unlikely figure for the antagonist of an entire expansion, and try and puzzle out what that expansion looks like. Rossi went first, so he got to choose his own antagonist and went with Velen -- and then decided to drop Alexstrasza on me for the subject of mine. It's okay. I'll have my revenge a little later.

But how does the former Aspect of Life, the Lifebringer, the Dragonqueen Alexstraza suddenly turn to evil? Oh I guess we could go with the corrupted by Old Gods route ... but that would be far, far too easy. Instead, let's look at the interesting premise of the Aspect's charge -- and what happens when we fail our duties as mortals.

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Filed under: Analysis / Opinion, Lore

Script guesswork compiled for patch 5.4

vale
As I'm certain many of you are aware of, these days there have been a whole lot of sound files datamined for the upcoming patch. We've featured a number of them, but one of the annoying things about datamined sound files is that they're only ever for one character at a time, so unless the mouthy NPC has decided to do an extended monologue, you don't get a chance to hear the proper conversation as it's designed to be heard.

Silencer, on the MMO-Champion message boards, decided to attempt to remedy that, and has compiled some scripts featuring a best guess of a few full conversations from a few of the sound files. In particular, there is a branch of the legendary quest featuring Wrathion and Lorewalker Cho, as well as a scene between Cho and Emperor Shaohao. There's no guarantee that any of these are 100% accurate, of course, but for the lore-interest inclined, these ideas are worth a look. As usual, all these links contain spoilers for upcoming content, so click at your own risk!

Filed under: Analysis / Opinion, Lore, Mists of Pandaria

Après Hellscream, le déluge: A Lore Projection

Spoilers for Patch 5.4 lurk within this post, like a hideous phalanx of grue.

I can't shake this feeling of dread lately. Thinking about the Siege of Orgrimmar, about Garrosh Hellscream, about the Horde and what's to become of it, and of the Alliance. Thanks to the most recent sound files, we know a few things, but what we don't learn from those files is as interesting as what we do learn. And yet, I can't shake this feeling of dread.

What am I dreading? The villain will be defeated, right? The heroes will be triumphant, the rebels and the Alliance will storm Orgrimmar and the 'True Horde' will be toppled from the fortresses it has made of a formerly vibrant, brawling town. All will be right with the world, yes?

Maybe yes, but maybe no. I keep looking at Garrosh Hellscream -- the orc who successfully led a disorganized Horde rabble to Northrend and welded an army out of it -- and thinking about what comes after the siege. What happens when the son of Grom is defeated? What happens to the Horde? What happens to the Alliance? What happens to Azeroth? What happens to us?

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Filed under: Analysis / Opinion, The Burning Crusade, Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria

Patch 5.4 PTR: Legendary spell effects for all (druids included)

Legendary cloaks feature legendary spell effects for all druids included
In case you were thinking the legendary cloaks in patch 5.4 weren't really flashy, think again. MMO-Champion has discovered new spell effects for the legendary cloaks that are pretty gorgeous. The cloaks are not available on the PTR as of yet, but it appears that they are some kind of spell effect proc similar to the procs displayed by Challenge Mode armor sets, rather than being on and flashy all the time.

Although discussion about the fact that we're getting legendary cloaks rather than weapons has been pretty heated, a lot of the discussion boils down to the fact that cloak graphics are regularly turned off by many players, leaving them feeling a little uninspired by Wrathion's last offering. Are the ultra-flashy spell procs just the thing to change the minds of players? Good question -- but MMO-Champion has put together a video of all four spell procs, available after the break.

Please note that this is datamined material. Spell effects, visuals, and the procs themselves may change over time before patch 5.4 hits live servers.

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Filed under: News items, Mists of Pandaria

Know Your Lore: The point of Pandaria

Know Your Lore The point of Pandaria
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
"It's just possible that the curious race we're going to meet in this mystic land, may just teach us a thing or two about who we are, and why we fight." -- Chris Metzen, BlizzCon 2011
When Mists of Pandaria was introduced, there were plenty of people that were skeptical about the expansion -- many questioned the introduction of the pandaren as a playable race, questioning whether or not an expansion featuring fuzzy talking pandas could ever be taken seriously. Yet although the pandaren can be quite friendly and agreeable, the overall theme of Mists has been remarkably dark. I'd almost consider it darker than any prior, if only for one reason: the message in this expansion hits far closer to home than any other.

While Burning Crusade, Wrath, and Cataclysm all highlighted major enemies that sought to end the world, each through their own means, Mists took a step back from the grand bellowing villains and their evil schemes. And instead, it chose to shift the focus to us -- Alliance and Horde, players and NPCs alike. Yet on the brink of patch 5.4, presumably the last raid of this expansion, what lessons can we take away from Pandaria? What has it taught us, that couldn't be taught by fighting another world-threatening NPC? What was the point of Pandaria?

Please note that today's Know Your Lore contains some spoilers for patch 5.4 content. If you're avoiding spoilers, turning away now would be advised!

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Filed under: Lore, Know your Lore

Lichborne: Patch 5.4 set bonuses and legendary cloaks

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

While we haven't seen many major death knight class changes for death knights on the patch 5.4 PTR since the last column, we have seen a lot of information on items that we have yet to cover. With that in mind, today we are going to examine the new tier 16 set bonuses for death knights, along with Wrathion's new legendary rewards.

Celestial Blessings

Rather than weapons (unless Gorehowl gets made into a legendary, which seems possible), we'll be getting legendary cloaks this patch. The final reward from Wrathion's quest line will include cloaks with some very intriguing procs.

Flurry of Xuen is a proc that will let DPS do extra damage as weapon damage over time. While the language suggests its channeled, it looks like it won't prevent you from using other abilities. It does, however, require the enemies to be in front of you, so once you have this, you will need to pay more attention to your positioning -- which you should be doing already, to be fair.

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Filed under: Death Knight, (Death Knight) Lichborne

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