
Given the imminent launch of
Final Fantasy XI for the Xbox 360, surely Blizzard have their thinking
caps on at the moment. Many people have postulated that WoW for the 360 is a question of "when", not
"if", but with a 5.5 million player-base, do Blizzard really need to move to a new platform? It would
doubtless help sales of the 360 along, especially for those who can't afford a high-spec gaming PC, but going
cross-platform (especially given the different networking and input methods) is a lot of hassle.
Blizzard's
Mac compatibility has been highly praised, and the Windows client works fairly well under Linux (using
Cedega) -- I've put many happy hours in on all three platforms. If it were to
move to a console, the 360 is an obvious choice, especially as you can plug in USB peripherals. However, a
network-enabled Nintendo DS or Sony PSP -- or even a mobile phone -- version of WoW would be interesting, perhaps
allowing you to check auctions and craft items on the move.
Would you play WoW on a console? Do you think
you would get more friends addicted if it were available? Or would balancing and porting be a bad thing, forcing
Blizzard to divide their attention?
Filed under: Analysis / Opinion, Odds and ends