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Posts with tag yellow

Phat Loot Phriday: Fang of Oblivion


We haven't done a dagger in a while, if my memory serves. Plus, this one is made of stars.

Name: Fang of Oblivion (Wowhead, Thottbot, WoWDB)
Type: Epic Unique One-hand Dagger
Damage/Speed: 271-407 / 1.80 (188.3 DPS)
Attributes:
  • +47 Agility, +54 Stamina, and a Yellow Socket, which will probably let you add to crit, hit or haste, depending on what you need more of, with a +4 Agility socket bonus.
  • +1869 Feral attack power, so you can do more damage in your new kitty form.

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Filed under: Items, Analysis / Opinion, Fan stuff, Odds and ends, Raiding, Phat Loot Phriday, Bosses, Galleries, Wrath of the Lich King

Lichborne: PvE Gems for Death Knights

I know there's gems around here somewhere.
Welcome to Lichborne, your weekly dose of Death Knight discussion.

Now that we've covered most standard pemutations of gear gathering in past Lichborne columns, I figured this week would be a good time to start talking about taking the extra steps to really trick out your gear. This week, will focus on gems. Not only will this help you take your gear to the next level, but it gives me a good excuse to talk about some new discoveries and discussions going on as we try to figure out the best ways to squeeze the most DPS out of a Death Knight. So to start, let's talk about which statistics you'll want to focus on when you gem.

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Filed under: Analysis / Opinion, Tips, Jewelcrafting, Guides, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne

Scattered Shots: A PvE gem and enchant guide for Hunters


Welcome to this week's edition of Scattered Shots, which is dedicated to shiny things and dust.

So by now you've seen our normal dungeon gear guide, our heroic dungeon gear guide, our reputation gear guide, and our holiday gift guide. Between all of them, you should be able to put together a nice solid set of gear that should let you tackle 10-man Naxxramas pretty easily. But grabbing the gear is the easy part. To go the extra mile, you need to grab those gems and enchantments. Let's look at some of the best gems and enchantments you can take along to secure your place in the DPS charts in Naxxramas.

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Filed under: Hunter, Enchanting, Items, Analysis / Opinion, Tips, Instances, Jewelcrafting, Guides, Wrath of the Lich King, (Hunter) Scattered Shots

Epic Gems for Arena points coming with patch 2.4.3

Here's some nice news for Arena PvPers in the area of undocumented 2.4.3 changes: MMO Champion has discovered that the PvP gems that are currently purchasable for honor points are now available for Arena points as well -- 800 points each, to be exact. The full list of gems is as follows:

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Filed under: Patches, Items, Analysis / Opinion, News items, PvP, Jewelcrafting, Battlegrounds, Arena

About the Bloggers: Marcie Knox

Twice a week, our writers will tell you more about themselves, and let you get to know them and the characters they play a little better. Click here to read more About the Bloggers.

What do you do for WoW Insider?
I write the weekly Raid Rx column every Tuesday and filled in on Ready Check for a bit. Occasionally you'll see me put up a post about something I've come across or make a guest appearance on another column, but between work and WoW, Raid Rx is plenty for me.

What's your main right now?
I play Valyre, Blood Elf Holy Paladin, queen of lewts and all things pink and purple. Currently I'm my guild's healing lead, webmaster, recruitment officer, and general avoider of MH. Someday our Priests and Locks will have spent enough of their DKP for me to get the T6 shoulders. Until then, I drool on those that have them.

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Filed under: Analysis / Opinion, Odds and ends, Interviews, About the Bloggers

The facts behind quests and their XP

While the "rumor" that starts this thread is really stupid and completely untrue (that red quests will give you negative XP), later on, the thread actually clarifies a few things, even for me, about quests and the XP they grant at different levels.

Any quest you get has a level associated with it-- that's Blizzard's method of determining which quests you should do at which levels. As listed in the thread:

Grey - Trivial
Green - Easy
Yellow - Somewhat Difficult
(Blizzard says "Normal," but some yellow quests are more frustrating than others)
Orange - Hard
Red - Very Hard


(There are addons, also, that will do away with the whole color thing and simply tell you what level your quests are-- I use MonkeyQuest.)

But here's the thing, and this is something I had wrong: every quest you do gives exactly the same amount of XP, unless it's gray. If a quest gives 4000xp, it'll give 4000xp whether you do it at red, orange, yellow, or green. I had previously thought that a red quest would give more XP (because that's how it works with monsters-- higher level kills mean more XP), but that's not the case with quests.

And here's the other thing I learned: while killing a gray mob grants no XP at all, gray quests do give XP, but it drops for every level the quest is gray to you. That number is determined by this formula-- gray quests are 5 or more levels below you, and the XP you receive drops as your level rises.

Finally, while the same XP is given for a quest no matter when you do it, it still might not be worth it to only do green quests-- 1100xp is great at level 17, but not as helpful at 22. While doing red quests won't actually give more XP, they will push that experience bar farther (because the bar is relative to the XP you need for next level). As with mobs, you generally want to be doing yellow quests, while doing orange or red when you can (when you have a group willing to help out) and green when you have to.

Filed under: Tips, Quests, Leveling, Guides

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